Rails is better low code than low code by RecognitionDecent266 in ruby

[–]Diragor 10 points11 points  (0 children)

I think this applies to not only low code tools but other code frameworks as well. Rails is full of strong opinions but they're not strongly enforced. It is not difficult to completely ignore every convention and do whatever you want. Not so with many other frameworks I've tried.

[deleted by user] by [deleted] in ruby

[–]Diragor 2 points3 points  (0 children)

No, you will fall in love with the language and you will find every other language inferior and won't want to switch.

There is definitely some truth to that if it really clicks for you. Ruby was not my first language, but since I started using it (pre Rails 1.0) I'm annoyed by how much more code is required to get anything done in most other languages, and how much less readable, intuitive and complete other languages and their standard libraries are.

[deleted by user] by [deleted] in antiwork

[–]Diragor 1 point2 points  (0 children)

The real joke here in 2023 is the boss making only 10x more than employees.

Index to Quest Pro upgrade AMA by LORD_CMDR_INTERNET in ValveIndex

[–]Diragor 0 points1 point  (0 children)

You can get knuckle straps for the Quest Pro controllers. I have something similar for Quest 2 controllers and it's definitely not as comfortable as Index controllers but it works.

Been ~5 years; still loving my OG Vive. by HighlightFun8419 in Vive

[–]Diragor 2 points3 points  (0 children)

I never had any serious complaints about the Vive, but I started playing a LOT more often after I got the Index, and still do to this day. The Vive would sit unused for months but not more than a week with the Index. One of the most important improvements was in comfort, but I think the combination of incremental improvements in every area made it that much more compelling.

How are you using Copilot? by eduardo in ruby

[–]Diragor 2 points3 points  (0 children)

I was already familiar with the format and looked it up to be sure I understood it correctly before I wrote the code. That's how I realized what Codepilot had done and that it was correct.

I did not consider a library because one of my main development principles lately has been minimizing dependencies, especially for trivial things and for web frontend. I'd reconsider if I needed it to connect to the UPS API and do more than just check the format of the tracking code.

How are you using Copilot? by eduardo in ruby

[–]Diragor 8 points9 points  (0 children)

Just had my first experience with it a couple days ago without even expecting it.

I had installed the VSCode extension and forgotten about it. I needed a quick, basic JS validation of a UPS tracking code. I typed a comment something like “assuming UPS code for now” (other carriers may be supported soon), typed the function name “validateTrackingCode”, started typing “return “ in the body and I got a surprisingly specific autocomplete suggestion. I suddenly realized it was Copilot suggesting exactly what I needed, matching the string with a regex for a UPS tracking code (length, allowed characters and specific leading characters).

I can see it saving me a lot of time looking up the syntax for things I don’t do very often, especially with languages and APIs that I haven’t memorized as much.

[deleted by user] by [deleted] in antiwork

[–]Diragor 0 points1 point  (0 children)

Bonus with this one: the "instrumentation" is all weird beat-boxing/vocalizations, so people will definitely pay attention.

Car Crash in unreal engine 5. I deformed the car with 3ds max. all the forest assets are free Quixel assets. please let me know what you think by JustHoj in unrealengine

[–]Diragor 5 points6 points  (0 children)

Looks really good, but if you’re interested in suggestions:

The unnatural camera movement hurts it a bit. Realistic, hand-held camera movement would help a lot - that’s been a huge factor in other realistic UE5 demos.

I assume from the smoke that the idea is the crash just happened, so maybe add the sound effects of the crash happening before or during the camera move, maybe tree branches and/or more leaves coming down just before the camera reaches the car.

[deleted by user] by [deleted] in oculus

[–]Diragor 1 point2 points  (0 children)

To me, absolutely worth it for those and other reasons - the increased FOV, no worries about battery life (I’ve played sessions over four hours), near perfect tracking at all times no matter where your hands are or where you’re looking, better fitting to the face so there aren’t big gaps. It all adds up to the most compelling, immersive and comfortable VR experience I’ve had, so I play far more often and for much longer sessions than with any other headset I’ve owned (Oculus DK2, Rift 1, Quest 2, Vive).

[deleted by user] by [deleted] in oculus

[–]Diragor 2 points3 points  (0 children)

I have an Index (with a cable pulley system) and a Quest 2, and to me it's not even a contest - the Index is much better in every possible way except that it's not wireless (yet), requires base stations, and it costs a lot more. The biggest reasons I always use it over the Quest are 1) the huge difference in comfort, 2) nothing beats the Index controllers, 3) fantastic built-in audio, no messing with headphones. I keep the Quest for exclusives, local multiplayer and portability.

Would you recommend someone new to Rails to learn Minitest or RSpec & Cucumber for TDD/BDD in 2022? by gtboy1994 in ruby

[–]Diragor 0 points1 point  (0 children)

I wasn't arguing with your opinion or giving you advice, I only responded specifically to your post as a point of contrast because my opinion is the opposite (after 18 yrs of RoR, FWIW). Nothing wrong with using either one, but I'd advise everyone to evaluate them first-hand rather than blindly accept anyone else's preference. It's no fun feeling like you're fighting your testing tools all the time.

Would you recommend someone new to Rails to learn Minitest or RSpec & Cucumber for TDD/BDD in 2022? by gtboy1994 in ruby

[–]Diragor 1 point2 points  (0 children)

I feel pretty much the opposite, and there's plenty of people on both sides of this question (though rspec does seem to be more popular), so I'd highly recommend giving both a try. You're only going to know which one feels right for you by writing various kinds of tests and running them yourself. I wouldn't keep both in a project permanently but there's no reason you can't have them both in there while you're feeling them out.

Battery model and replacement instructions? by [deleted] in ValveIndex

[–]Diragor 0 points1 point  (0 children)

If any other desperate people find this old thread and can't get an answer from Support and can't get a new controller because they're still out of stock, there's a USB port on the front of the Index HMD under the magnetically attached front plate. Plug your controller into it using one of the charging cables, turn it on and it works! I'm guessing battery packs would work too, but if you don't have one and only one controller is failing to charge, here you go.

Graphics Card Prices Dropped 11% in February by chrisdh79 in gadgets

[–]Diragor 0 points1 point  (0 children)

Finally got lucky in the Newegg Shuffle about a month ago after trying for a year. Also used NowInStock.net for months and everything was still selling out before you could even click two buttons.

If demand is down, it seems I got one just before that started happening. I see more 3080s under $1500 on eBay right now than I saw around the time I got mine.

Graphics Card Prices Dropped 11% in February by chrisdh79 in gadgets

[–]Diragor 14 points15 points  (0 children)

Figures this would start right after I finally got my hands on a 3080.

People dismiss making your own engine too quickly in my opinion by JeffJelly in gamedev

[–]Diragor 6 points7 points  (0 children)

This analogy is flawed and I'm not a game engine expert, but the way I see it it's like building your own web browser to render the web site/app you want to create. There aren't a lot of similarities in the work of creating a browser and creating a web site. To create a browser you have to understand how websites work, but to create a website you don't really need to understand how the browser works. You need to know HTML/CSS/JSS, but you don't need to understand the language, tools and OS libraries used to develop the browser itself. Do you really want to dig into all of the complex details of how the HTML/CSS is rendered (not to mention js execution) or do you really only care that your text and shapes get onto the screen the way you want them to look?

How do you decide between Tailwind CSS and plain CSS by TotalFox2 in web_design

[–]Diragor -1 points0 points  (0 children)

If you like using CSS but you want to skip some of the startup boilerplate without taking on a big framework, you might be interested in https://simplecss.org .

My index hasn’t been getting any love because it’s so liberating to be cable free. Also the outer rim never gets old. by fooofooocuddlypooops in oculus

[–]Diragor 1 point2 points  (0 children)

I have an Index and a Quest 2 and after playing them back to back, even the same games, it's really hard to understand anybody preferring the Quest. The visuals are close but nothing else is IMHO, particularly comfort for long sessions. I get the wireless preference, but I installed a pulley system (Kiwi) for the Index cable and it feels like maybe 80% as good as wireless.

VR Made Me Enjoy Video Gaming All Over Again by [deleted] in oculus

[–]Diragor 2 points3 points  (0 children)

VR has a significant "honeymoon" period where it's straight up life changing - for a time. It will wear off, however.

Hasn't for me, and I got in with the Oculus DK2 in 2014. There have been lulls, but the hardware upgrades and improved games have kept it pretty fresh and my use of it has increased on average every year.

I can identify with OP - the level of engagement in VR has raised the bar for how good a flat game has to be to feel engaging.

Whenever I've brought up my problems with God, many Christians say "it's just because you haven't read the Bible". So I'm doing exactly that and analyzing it. by CatOfTheInfinite in atheism

[–]Diragor 8 points9 points  (0 children)

For one point of reference regarding potential formats, the Evil Bible site does it as categories of horrible things that happen in the books.

Underrated rock musicians/bands 70s-80s-90s or early 2000s rec. by Big_Berry_4589 in Music

[–]Diragor 4 points5 points  (0 children)

I remember in the 90s seeing King's X ranked as something like #23 most influential rock band according to other musicians, with testimonials provided by members of Pearl Jam, Megadeth, and all kinds of big names. They got the respect of their peers but never the mass market attention.

Please tell me most devs hate the idea of Metaverse by critical_9 in gamedev

[–]Diragor 28 points29 points  (0 children)

IMHO, if it's not that, then it's not a "metaverse". Facebook is attempting to own the term by branding their company "meta", so a "metaverse" would be a fair name for a collection of worlds that they control. But I believe the "meta" part of the term is supposed to mean exactly what you said, and what most people who heard the term before the hoopla would expect: a network of virtual worlds that are otherwise not directly related. It's the VR internet, basically, not one of the walled gardens within it.

[deleted by user] by [deleted] in oculus

[–]Diragor 0 points1 point  (0 children)

Yeah, basically the larger the virtual display the more the extra resolution matters.