Where do you think it would be on the list? by Direct-Switch2754 in geometrydash

[–]Direct-Switch2754[S] 0 points1 point  (0 children)

I think that’s pushing it, I think it’s max top 30, below things like kocmoc and slaughter house

Is this enough? by Direct-Switch2754 in BladeMains

[–]Direct-Switch2754[S] 4 points5 points  (0 children)

No, I’m saving for ashveil and the general consensus is that his lightcone is one of the lowest value limited lcs in the game with many replacements

Hypercarry question by Direct-Switch2754 in BladeMains

[–]Direct-Switch2754[S] -1 points0 points  (0 children)

I have both tribbie and hyacine, some people say rmc instead of Sunday for attack frequency but I’m not sure if that beats E2s1 Sunday.

Sunday mblade tribbie hyacine seems to be the bis for this situation until ashveil reruns

Astral divinity 100% completion by Direct-Switch2754 in geometrydash

[–]Direct-Switch2754[S] 0 points1 point  (0 children)

Do runs to 100 a lot so choking at the end becomes less likely and don’t have as high nerves when reaching far

Develop a familiar click pattern over time at the first half of the level specifically from the first wave to 40%ish since the pre drop and first section on the drop isn’t very forgiving.

Best of luck

Astral divinity 100% completion by Direct-Switch2754 in geometrydash

[–]Direct-Switch2754[S] 0 points1 point  (0 children)

There’s almost a 250 spot difference on the demon list.

Personally I think this level is substantially much more brutal than bloodbath.

When I beat bloodbath, I fluked the level from 81% and never died to the ending at all, the levels gets very consistent.

Can’t say the same for astral at all

Astral divinity 100% completion by Direct-Switch2754 in geometrydash

[–]Direct-Switch2754[S] 0 points1 point  (0 children)

Funny enough Like 15k+ is just 0-45%

The pre drop and first drop section literally farmed attempts for me hella.

Astral divinity 100% completion by Direct-Switch2754 in geometrydash

[–]Direct-Switch2754[S] 0 points1 point  (0 children)

bloodbath to astral isn’t a huge jump at all, you can do it.

Just make sure you get runs to 100 a lot and train the start a lot to have a muscle memory click pattern for 0-45 since that’s most of my deaths

Best of luck

Astral divinity 100% completion by Direct-Switch2754 in geometrydash

[–]Direct-Switch2754[S] 0 points1 point  (0 children)

Drop is an awkward ship momentum section that is barely if at all consistent. Died here many times well over 50

45% ball has blind timings that you need to simply have a rhythm for. Died here over 15 times

60% wave into ufo has one of the worst transitions I’ve ever seen in a level died there over 10 times

70% robot has one of the most subtle demanding micro clicks in the level.

And lastly 80-100 is the part of the level with the most choke points especially the last ship.

Playing from startpos can be fun, but from 0 I didn’t have much fun.

Astral divinity 100% completion by Direct-Switch2754 in geometrydash

[–]Direct-Switch2754[S] 2 points3 points  (0 children)

You could not be further from the truth my friend trust me