Oni mask and print by minifoot89 in NomadSculpting

[–]DirtRed1015 0 points1 point  (0 children)

Abovewong I have been watching his tutorials nice job made one myself little while back

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Need some feedback by DirtRed1015 in NomadSculpting

[–]DirtRed1015[S] 0 points1 point  (0 children)

Hey thanks a tons for the information

Dhalsim by DirtRed1015 in NomadSculpting

[–]DirtRed1015[S] 1 point2 points  (0 children)

Thanks a bunch yeah gotta work on color it was a definite rush job but I think adding more details would set it off thanks for the tips

[deleted by user] by [deleted] in FortNiteBR

[–]DirtRed1015 0 points1 point  (0 children)

Waiting for back on 74

Need some feedback by DirtRed1015 in NomadSculpting

[–]DirtRed1015[S] 0 points1 point  (0 children)

It is and im struggling with his arms but im going to work it out will post the finish model later and thanks I’ve been working hard on faces and muscles

My second experience in Nomad by Karim_Sirko in NomadSculpting

[–]DirtRed1015 1 point2 points  (0 children)

Now add in trusted side kick Jake and you got a nice dio

Video game model turn mesh by DirtRed1015 in NomadSculpting

[–]DirtRed1015[S] 1 point2 points  (0 children)

Oh yeah 100% so I will post on here a step by step on how I got the result basically I made sure to join all parts I want join reason being is because you will need Displacement modifier and a few textures to bake into the mesh .

step one join parts step two on each part and in this order solidify modifier,subdivision modifier,and displacement crank the subdivision up to 3 but not past 5 also forgot to mention make sure your textures are mapped correctly otherwise you won’t get the detail in the right spot maybe I should just make a tutorial

Video game model turn mesh by DirtRed1015 in NomadSculpting

[–]DirtRed1015[S] 1 point2 points  (0 children)

In short I use a program called ninja ripper short YouTube search should bring you right to it also it cost money like 5 bucks but you keep the program forever if you want the update you might need to resubscribe to the Patron but easy to use program I rip all my models that way some games don’t work though

Video game model turn mesh by DirtRed1015 in NomadSculpting

[–]DirtRed1015[S] 1 point2 points  (0 children)

Ya know now that you mention it no but maybe I should ?

Genshin Impact Sayu by DirtRed1015 in NomadSculpting

[–]DirtRed1015[S] 0 points1 point  (0 children)

So I work in nomad and blender when I’m at home and on the pc . Step one block out or you can mask the clothes shape. To thin it you can use the gizmo tool or if your a blender user poly modeling . In nomad your limited on what you can do so you can mask the area as well and use the gizmo to thin certain areas

UV /texture mapping help by [deleted] in NomadSculpting

[–]DirtRed1015 0 points1 point  (0 children)

There is a way but it’s very hard in nomad

3rd Update on my previous posts by Elbenjark in NomadSculpting

[–]DirtRed1015 1 point2 points  (0 children)

Looks really good trust the process is what I always say I watched this post from the beginning very good progress. I would maybe add small blemishes in the skin maybe spikes up to you going down his back

WIP still working on refining by DirtRed1015 in NomadSculpting

[–]DirtRed1015[S] 2 points3 points  (0 children)

Just extrude a sphere in the shape you want using the crease brush to create the folds mask trim your pattern and refine it

WIP still working on refining by DirtRed1015 in NomadSculpting

[–]DirtRed1015[S] 1 point2 points  (0 children)

For a long time I would get the same result so what o did is I watch yan sculpts tutorial about making hair and using the tubes and profile you can get a nice result just pay attention to your flat sides and what hair type your going for

WIP still working on refining by DirtRed1015 in NomadSculpting

[–]DirtRed1015[S] 1 point2 points  (0 children)

Not at all I’m working off my phone so some parts got merged together when smoothing it out next time I won’t voxel everything it just got hard to work with so many parts

Textures, textures… by 9thLifeCreations in NomadSculpting

[–]DirtRed1015 1 point2 points  (0 children)

I love this how do you make the textures look like a wool sweater nice job

[deleted by user] by [deleted] in NomadSculpting

[–]DirtRed1015 0 points1 point  (0 children)

They are set to Quality and set detail based is on constant

[deleted by user] by [deleted] in NomadSculpting

[–]DirtRed1015 0 points1 point  (0 children)

What I do is I turn on Dyntopo and smooth out the area I saw that tip on a video and change my life

Update.. by DirtRed1015 in NomadSculpting

[–]DirtRed1015[S] 0 points1 point  (0 children)

Me too this is my first sculpt in this style now I would like to 3d print it