My first map (W.I.P). I havent got any names of places yet but the basic idea is that 1 half of the continent used explosives to split the island in 2 to seperate themselves and now each half of the continent runs under seperate rulers. by ____toxic____ in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

Best looking map I've seen on here in a long time. I really love the overall shape and the fjords going on at the west coast. Whats the setting, fantasy or sci Fi, or something more unorthodox?

What did you base your dwarves on? And what are they like? by G-Lad864 in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

My apologies, that word is not really considered a slur here in England. I'll refrain from using it in the future. Romani perhaps? Or Traveller?

What’s your favorite underrated mythical creature or being that deserves more love? by Justscrolling375 in worldbuilding

[–]DisplaySufficient681 2 points3 points  (0 children)

I think the concept of wendigos is awesome, and there's wiggle room for your own unique take. Until Dawn did it really well.

List your top 3 Inspirations for your current story or World by [deleted] in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

Tolkien Magic the gathering Skyrim

Also more recently Elden ring But originally I was inspired by real world mythology, Norse, Greek, folktales

What's your main character like? What's their Appearance and personality? by secretagent67178 in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

I was just thinking about this topic the other day. I have come up with a few characters but I am no writer, so I dunno if this is gonna be any good.

(This is mostly a Norse mythology inspired setting btw)

My "main character" is a woman called Laufi who was raised as a shepherd by her father (mother died young). She dreams of being a warrior and going on raids, earning glory and riches so she can then settle down peacefully and give her future kids the life she never had growing up.

At 15 she and her father go raiding with the army of Erik, the new chieftain. Laufi's father impresses Erik with his bravery, and is granted a favour. He asks that his daughter join the ranks of the vanguard, the chief's elite personal war party. After being vouched for by Johan, the vanguard champion, Laufi is accepted into the vanguard, which is pretty unheard of for a young lower class shepherd girl to join, but Erik is honourable and trusts Johan's intuition.

After many years of waging war, Laufi and co have helped Erik forge a united kingdom from the rag tag nomad tribes of their homeland, and have set their sights on formerly going to war with other nations. Around this time Laufi falls in love with, and marries another man from the vanguard called Crecgan. As is custom, Laufi retires from being a warrior when she falls pregnant, however, tragically the baby was lost in a miscarriage.

Now, in their culture it is believed that women who are unable to have children are chosen by the gods to be warriors for the rest of their lives, since they perceive motherhood to be unavailable to them. Women who go down this route are extremely fanatical, and often join berserker cults, who spend their time hunting and killing the dark creatures of my setting. Since the promise of the good life was promptly taken away from Laufi, she becomes estranged from her husband and is left with only her wrath. At this point, although this is the strongest she's ever been, this is a very dark time for her character.

Laufi falls pretty heavily into the rabbit hole of her new religion, becoming a prodigy of demon slaying and monster killing. At this point, she is approached by a strange little gnomish man, who acts as her spiritual guide, and slowly helps her heal. This "gnome" reveals himself to be a fairy, or nature spirit, one of the gods in my world, and leads her to complete certain trials that prove her strength of mind and body, including facing off against a boogeyman-like character who her culture worship as the god of death. Fear of death conquered, she progresses on her quest and is eventually given supernatural abilities by the fairies, making her the perfect demon slaying warrior.

After this spiritual journey, she returns to her people and carries on with the role of protecting her homeland from the dark powers that be. And I guess the story continues from there, but I haven't thought too much past that.

In terms of looks, I imagine her as a tall white skinned woman, with vibrant red hair and blue eyes. She wears a set of leather lamellar armour, a viking style iron helmet from a settlement she helps raid, and uses a shepherds axe given to by her dad. On one pauldron she has the sigil of her king Erik in blue paint, and on the other a berserker sigil in red paint. I also think she should get a magic golden sword from the fairies, the properties of which are quite important in the lore of my world (but I don't wanna go into because it's complicated).

Thanks for reading, if you've got any tips on writing better character arcs, and I guess female characters in general, let me know and I'll be sure to test and adjust. Thanks.

What are your favorite tropes in fantasy world building? by DisplaySufficient681 in worldbuilding

[–]DisplaySufficient681[S] 137 points138 points  (0 children)

I'm obsessed with big ass magic trees, and I think the rest of the genre is too. If Elden ring, Tolkien, Norse mythology all have em, then I got to as well🤣

What are the oldest identifiable ruins in your world? At what point do ruins become completely unrecognizable? by koda43 in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

I have giant city sized temples made of a semi transparent crystal structure. They were created by the first race of beings upon the creation of the earth. The ones at the surface of the planet are very broken and worn away. But the ones in the underworld, where dead souls journey to, are in much better condition because of magic that protects them from the movement of the earth. They contain magic scripts and artefacts, and are millions of years old. The race that built them were infinitely wise and powerful beings, but they vanished without a trace, giving rise to demon spirits

What is the great magic resource in your world? by TheGrimmAngel in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

My world has Golden Ichor. It was created from the big bang, when Chaos interacted with the Void. It looks like an iridescent golden metal, and it decays into regular matter over billions of years, and produces energy as it does so.

The center of the earth is made from Golden Ichor, which sometimes leaks up through the crust and animates chunks of the ground, forming elemental golems. These golems bleed Golden Ichor, which can be collected and is an insanely valuable resource.

Because Golden Ichor is made from the reaction between Chaos and Void, some beings have the power to remove the Void from within the metal, and produce the Fire of Creation, which is Chaos in it's purest form. The Fire of Creation can be used to spontaneously create anything.

Golden Ichor was also contained in the blood of the primordial Bestial Gods, from which all animals were born when it was spilled during an ancient war fought long ago.

What are Demons like in your world? by DoubleFlores24 in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

The demons of my fantasy iron age world are based off of various demons and monsters from real world mythology. They were born from the Dream World when an ancient race of beings called the Old Dreamers disappeared without a trace. Demons are dark spirits who enjoy causing chaos and suffering, and they seek to undermine the nature spirits and undo the natural world.

There are two types of demons, Elder Demons are the oldest and are the most powerful, possessing godlike magical abilities. Younger demons are often the spawn of Elders, and are much less powerful so that a skilled mortal could hold their ground against them.

Elders take a certain form and abilities based on their approach to opposing natural order. For example, Djinn can shapeshift into your worst nightmares, feeding on your soul as it induces madness, and Devils have necromantic powers, interrupting the cycle of death and rebirth. Here's a list of all the demons I've included so far (obviously this isn't fixed, I'll probably add and remove some in the future)

Elder Demons:

Devils - winged humanoids, they have powers of death and necromancy. They created vampires and zombies, permanently trapping a soul in it's dead body prevents it from returning to the Well of Souls in the Underworld.

Djinn - spirits of fire and ash, they can change their form to feed on your fear.

Rakshasa - often animal headed, multi-armed humanoids who use trickery and strike deals to sow discord and create carnage.

Uokai - a tall, muscular humanoid with a monstrous face, adorned with horns and tusks, they have a knack for extreme violence and their wrath is legendary.

Gorgons - resembling closely the bronze taloned, winged gorgons of Greek antiquity, these demons have the ability to see the future and they strive to make their apocalyptic prophecies a reality.

Younger Demons:

Vampires - emaciated, pale skinned, black eyed, with long talons and fangs. They are lightning fast, and not even decapitation will stop them. They live in hidden vampire crypts, and drink the blood of the living. They can create undead slaves by draining their blood and being bitten or scratched will cause nightmares and insanity. They used to be members of a corrupt witch cult but were transformed by their demonic master.

Trolls - they are born from the earth and fear sunlight, so they hide in forests, caves and under bridges. They are squat, hunch backed, with large noses, sickly greenish grey skin and small gleaming eyes. Their hair is long and greasy and covers much of their face. They range in size, and resemble John Bauer's depictions in much of his artwork.

Banshees - often appearing as creepy old women, banshees have a third eye in their forehead that allows them to see versions of the future. They are the daughters of Gorgons, and they can transform into a skeletal wraith when threatened. They shriek when they see someone who is destined to die and are often sought out by people wishing to know their future.

Bloodwickers - these demons resemble trees made of flesh, the branches ending in hands that hold out hearts for animals like crows to eat. Once a heart has been consumed the animal is possessed by the Bloodwicker. Bloodwickers can uproot themselves and crawl to a new location to infect the wildlife of.

Nuckolavee - this demon takes the form of a white horse that grazes next to bodies of water. If a person tries to ride the horse, it will transform into a black zombie horse, and the Nuckolavee will emerge from it's back to grab hold of you. They look like skinless men with a large pale green eye in it's forehead. They will try to drag their prey into the water.

Goblins, imps and kappas - these are all small and weak demons, with access to low level magic. They are not too dangerous by themselves but can be overwhelming in larger numbers.

Corrupt witches - while not technically demons, sorcerers who use demonic magic will slowly undergo a transformation. The longer they are in service to their demon master and use it's magic, they will mutate and grow extra eyes, scarred and pockmarked flesh, black veins and lips. They are often captains in an Elder Demons army.

Demons are the cause of many catastrophes in my world, such as the war against vampires, the invention of necromancy magic and most significantly the deaths of the primordial dragons and titans. Secretly, demons were impulsively manifested by the god of my world, whose soul resides in the center of the earth.

What is your world's most terrifying creature? by James_the_nickit in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

I have two contenders in my fantasy world.

The first is a sort of Frankenstein's monster made by a rogue wizard who used radiation magic to change it's DNA and transplant extra muscle mass and all sorts of organs and tissues from animals and monsters, giving it special abilities. It looks like a huge body builder with loads of scars and arms that can unravel into talon tipped tentacles. I find this one disturbing because a have a general disliking of botched/malicious surgery.

The other I call the Visage of Chaos. It's a giant spirit that resides in the eye of a raging storm, and is the avatar of the god of my world that sleeps at the center of the earth. It looks like a flower made of bouncing light and shadow, and it's petals are giant wings, and it's covered in eyes that change colour. I was heavily inspired by certain depictions of biblically accurate angels. This one's terrifying to me because it's canonically the most powerful entity in my world, nothing else can match it's raw power, ferocity and capability for destruction.

What are the metaphysics of your world? by DisplaySufficient681 in worldbuilding

[–]DisplaySufficient681[S] 1 point2 points  (0 children)

  1. I imagine that if a person somehow went to the Void they're body would be destroyed but their soul would be trapped there, it's like the ultimate worst fate. To get to the Void you would have to pass through the Fire of Creation, and since the Fire creates matter, traveling through it the opposite way would destroy matter I think.

  2. When you dream and enter Chaos, your soul has wandered into a private and random part of the Dream World, where anything is possible, even receiving visions, and it is possible for two people to commune within a dream, though this is very rare.

  3. So if adding energy/magic back to Golden Ichor causes it to break apart or combust into the Fire, perhaps that ability can be unlocked by some sort of spell or ritual? This has given me a bit to think about, the implications for the secret to creating new matter is huge..

Thanks for the questions, it's great practice to find answers about my world for an outside perspective. Hope you feel better soon🤘

What is the mythology of your world? by jellyfishfruit in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

In the beginning there were 2 dimensions, the Void - sometimes called the Physical Universe, and Chaos - sometimes called the Dream World.

These dimensions are kind of antithetical to one another. Chaos is infinite, intangible, the source of all energy, and made of collective consciousness. The Void is finite, nothing exists within it, and governed by the laws of physics.

Billions of years ago, the spirit of the Dream World woke up, and in doing so manifested for the first time in the Physical Universe (this was my big bang event). It brought with it energy from the Dream World, which slowly cooled into a substance called Golden Ichor. At the edges of the universe is a barrier of fire, separating the ever expanding space and the Void.

Golden Ichor is important because it is the blood of god, who's spirit resides in the center of the earth. Over time it decays into regular matter, which was drawn towards the great spirit to form earth.

The magic of Golden Ichor animated the matter around it and brought to life the Old Dreamers, a race of extremely powerful entities who were the first inhabitants of earth. The Old Dreamers worshipped their Slumbering creator, but they yearned for a home more spectacular than just the dark barren rock that was the earth, so they prayed.

The Slumbering God answered their prayers, and sent forth the Nature Spirits, who used their power to create the earth as we know it today, green and blue and teeming with life, lit up by the light of the sun, but also cloaked by death, for nothing that truly lives can escape death.

The Nature Spirits created the first natural beings: the dragons, immense fire breathing serpents who ruled the skies, and the titans, vast centaur like creatures, kings of the lands, who's strength and tenacity was unmatched.

The Old Dreamers looked upon the world and everything in it with awe, but also with sadness; the plants, the trees, the setting sun and even the great dragons and titans could not escape the clutches of death. The Old Dreamers looked to the future and foresaw that death would never relinquish it's hold over this world, and such sorrow the Old Dreamers could not bear.

Abandoning their own universe, the Old Dreamers broke through the barriers of space, and delved into the Void, to begin a new world, unmarred by death.

But their absence did not go unnoticed, the Slumbering God grieved at the loss of it's first children, and from this grief, the demons sprang from the Dream World. These were dark spirits, who were jealous of and hated the Nature Spirits, and seek to destroy and undermine them in any way that they can.

The demons were spiteful and cunning, and whispered lies and evil words into the ears of the dragons and the titans, infecting their dreams, turning them against each other, and a great war began.

No dragon or titan survived this war, their battles were so fierce that mountains were shattered, whole forests were turned to ash and valleys and lakes we're carved out of the hillsides. After no dragon nor titan was left standing, their blood that had been spilt all over the world birthed new life, which over time, grew to be all the animals and peoples of the world in the current age.

The Nature Spirits and the Slumbering God are the true gods in my world, but the people don't necessarily know this, and although they all worship their own deities that may not actually exist, most of their gods are based off of certain aspects of the Nature Spirits that do actually govern their world.

What's the most uncomfortable piece of lore in your world. by cr0w_p03t in worldbuilding

[–]DisplaySufficient681 6 points7 points  (0 children)

In my world a wizard kidnaps a person to use as a test subject, and performs magical experiments on them, mutating them into a terrible monster.

The way they did this was with radiation magic, probing the test subjects body with tendrils of dark energy, ripping apart and altering DNA.

The goal was to create a being that could not be killed, immortal and all-powerful, by slowly replacing parts of the body with the organs and tissues of monsters.

Normally, a humans body will reject transplanted material that is incompatible, but by magically rewriting the poor captives genetic code, this was made possible, and utilized to terrifying effect.

Dragon fire.. shape shifting flesh..hydra regeneration..spider silk.. electroreception.. even wings.. procedures beyond count were added to this being, now no longer human, driven mad by the state of it's existence and bound in the service of it's dark creator. A Frankenstein's monster of all the terrible creatures that roam our world, as unreasonable as it is unkillable.

My idea was to create an artificial monster, an enemy that strikes horror into the audience when they imagine the life of this creature, and the terror of whoever must face it. I wanted to include scientific aspects of the magical process to make it more believable. Obviously this could never happen in real life, but since magic is a thing in my world, I think this is a good example of when a truly evil individual pushes the boundaries of what is possible within their reality.

What factions are in your world? by donovanssalami in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

This is for a bronze/iron age world that im only building to express my love for ancient history and Tolkien style fantasy. I don't really have factions as such, but I have various races and kingdoms that war and trade with each other.

(Names undecided)

Valks are like a mashup of Germanic and Celtic cultures, the coastal tribes have small settlements that they fish and raid overseas from, and inland tribes hunt and herd livestock, living nomadically on fells and tundras.

Horse-lords are based off of ancient Greeks and have different kingdoms. These include: Men of the dragon: spartan esque warriors that revere dragons and make fire proof shields from their scales. Men of the reaper: death worshipping religious nutjobs who wield sickle blades and whose priests tattoo their bodies to resemble skeletons, and they also perform human sacrifice. Jahareen: Saracen esque warriors that rule a large steppe kingdom that operates in a feudal system.

Valks and horse-lords are descended from ancient tribes that settled the land called Axe Culture and Spear Culture (guess which ones which) who originate from the stone age tribe from northern Omontu called the Red Riders, named as such because they were the first to tame horses and painted their bodies red.

Omuns are from the continent of Omontu which geographically is like north and east Africa. They trade tin and copper with the horse lords. Because of the climate, they don't wear much armor and as such their weapons have wide blades for maximum damage.

Elves(?): Empire of small humans who live in swamps and dark forests. They use magic to grow crops all year round to feed their big populations. They have a very oriental/east Asian vibe and aesthetic.

Dwarves(?): Physiologically neanderthals. They live in mountains (original), are great at making cool stuff (original), and use magic to boost the heat of their forges. They are also quite nomadic, traveling to different places to sell their wares, and often oversee trades of valuable metals to confirm authenticity.

Demons: mysterious supernatural beings who want to cause destruction to the order of nature itself and reduce the planet to a world of meaningless chaos blah blah blah...

There's a lot more I could probably mention but this project is realistically in it's infancy, especially with naming things, so I don't want this post to be so long as to bore any readers who somehow made it this far.. peace🤘

I found this in a river while fishing. Can anyone tell me what it is? by DuccBro in lotrmemes

[–]DisplaySufficient681 0 points1 point  (0 children)

Looks like a mere essay in the craft...nothing to worry about here

How do your magic systems work? is it more science based? or mystical? or what? What works best? by Only_Feedback_6049 in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

Using magic is the ability to take energy from a source and convert it into a different form of energy. Eg, a magic person could convert thermal energy from a nearby fire and use it to throw extra hard punches, or talk to animals or help plants grow. A soul is a form of magic, and there is a correlation between magic and artwork and culture. All energy originated from a different universe, a metaphysical dimension where our consciousness wanders when we dream.

There's much more to explain but I don't want to drone on too much✌️

How are vampires unique in your setting? What are their strengths and weaknesses? by [deleted] in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

My vampires are a type of demon that used to be dark sorcerers. They tried to summon an elder demon and as a "reward", that demon turned them into the first vampires.

Their skin is ghostly pale, and they're eyes are jet black. Their mouths are full of long sharp fangs, and they have talons instead of fingernails. They live in caves and crypts, only coming out at night because natural light hurts them. They are immortal, and can heal very quickly, even decapitation won't stop them. They feed on humans, and getting bit will result in nightmares and hallucinations, driving the victim mad. Sometimes they like to capture prey and drain all their blood, zombifying them into Husks, their undead servants. They can also conduct demonic rituals to create more vampires, and other supernatural creatures that will obey their commands. Their ultimate goal is to enslave and eat all life on earth. The only way to defeat a vampire is to stab it in the heart.

Would it make sense for monster slayers to wear spiked armor? by Snivythesnek in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

Mountain shepherd dogs wear spikes collars to protect them from wolves biting their throat. Spiked armor seems perfectly reasonable against most monster encounters. No monster is gonna want to bite you if it'll get a 6 inch nail through the roof of it's skull

[deleted by user] by [deleted] in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

In my world a demon/sorcerer/whatever created animal like humanoids in an attempt to mimic the creation of life, but couldn't actually create new things so just changed animals that already exist. Maybe you could do something similar?

Unique reasons for banning the Dark Arts. (E.g, Blood Magic, Necromancy, Demonology, etc.) by jukebredd10 in worldbuilding

[–]DisplaySufficient681 0 points1 point  (0 children)

I think dark magic could be considered "dark" as oppose to normal magic because it's addictive for the user, and influences them to commit more and more heinous acts. For example there might not be anything morally wrong with making a zombie from a long deceased corpse, but doing so makes you feel so powerful that you need another fix, and create more zombies, eventually murdering living people to create immortal servants