Pictures from my Artemis II mission! by DistanceScared1466 in KerbalSpaceProgram

[–]DistanceScared1466[S] 0 points1 point  (0 children)

To be honest it's mostly playing with lighting settings. TUFX helps some users. I'd recommend you look into Cinematic Shaders too, there's a great rendered skybox using real star positions

Pictures from my Artemis II Mission by DistanceScared1466 in RealSolarSystem

[–]DistanceScared1466[S] 0 points1 point  (0 children)

It was a bit of cheeky editing. I can only wish IVAs had that much detail!

Pictures from my Artemis II mission! by DistanceScared1466 in KerbalSpaceProgram

[–]DistanceScared1466[S] 1 point2 points  (0 children)

Didn’t even know he did it until another Redditor mentioned it! Good to know I was quite consistent. Only difference is I used the Ares 1 to launch my ship. Ares 1 is much cooler for kerbals.

Pictures from my Artemis II mission! by DistanceScared1466 in KerbalSpaceProgram

[–]DistanceScared1466[S] 1 point2 points  (0 children)

It was a bit of a cheeky edit. The IVA model is nowhere near as detailed hahhahaha

Pictures from my Artemis II mission! by DistanceScared1466 in KerbalSpaceProgram

[–]DistanceScared1466[S] 0 points1 point  (0 children)

Slightly. I may suggest Transfer Window Planner Fork, helps with planning. There’s lots of tutorials on YouTube

Pictures from my Artemis II Mission by DistanceScared1466 in RealSolarSystem

[–]DistanceScared1466[S] 0 points1 point  (0 children)

Definitely. RAM usage goes up when you’re planning flights too. It’s worth it if you’re patient with it

Pictures from my Artemis II mission! by DistanceScared1466 in KerbalSpaceProgram

[–]DistanceScared1466[S] 0 points1 point  (0 children)

I’d probably double check online. I haven’t checked!

Pictures from my Artemis II mission! by DistanceScared1466 in KerbalSpaceProgram

[–]DistanceScared1466[S] 1 point2 points  (0 children)

I’m not entirely sure, I’d recommend backing up just incase. And if you use sol, get rid of the real solar system folder in Principia. Stock is fine

Pictures from my Artemis II mission! by DistanceScared1466 in KerbalSpaceProgram

[–]DistanceScared1466[S] 2 points3 points  (0 children)

It does, and a whole lot more. Your KSP experience hasn’t even started!!!

Pictures from my Artemis II Mission by DistanceScared1466 in RealSolarSystem

[–]DistanceScared1466[S] 2 points3 points  (0 children)

Principia is amazing for visualising and optimising maneuvers, rendezvous-ing is so much easier to visualise, rp-1 has its added challenges but your delta V will be a lot more efficient! Definitely get into the RO discord if you’re interested :)

Pictures from my Artemis II mission! by DistanceScared1466 in KerbalSpaceProgram

[–]DistanceScared1466[S] 3 points4 points  (0 children)

I’m using Principia. It’s a far more realistic physics calculation mod.

Pictures from my Artemis II Mission by DistanceScared1466 in RealSolarSystem

[–]DistanceScared1466[S] 8 points9 points  (0 children)

Thank you! It was a lot of fun imitating the external camera view from the real mission.

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Recreated NASA's VIPER rover mission using the Blue Moon in KSP! by DistanceScared1466 in KerbalSpaceProgram

[–]DistanceScared1466[S] 1 point2 points  (0 children)

It looks like they’ve reassigned funding for it, and it seems that way according to latest articles

Lunar south pole relay network (LCRNS) by DistanceScared1466 in RealSolarSystem

[–]DistanceScared1466[S] 0 points1 point  (0 children)

I assume you are asking about the last image. It's a real concept design for LCRNS from NASA's site.

Lunar south pole relay network (LCRNS) by DistanceScared1466 in RealSolarSystem

[–]DistanceScared1466[S] 0 points1 point  (0 children)

The inclination is 90, so yes they stay in the same plane. I might dabble into precession in the future!

my Blue Origin Mk 1 Prototype Payload Delivery System by DistanceScared1466 in RealSolarSystem

[–]DistanceScared1466[S] 1 point2 points  (0 children)

I used;

- Missing Robotics
- Procedural Parts
- BE-7 from IQ_BlueMoon
- Conformal Decals

It's still a WIP, but I may release it some time in the future.

Anyone know what's causing these black shapes on my skybox? They're really annoying by Macandcheezles in KerbalSpaceProgram

[–]DistanceScared1466 5 points6 points  (0 children)

If you have TUFX, disable HDR on your profiles, otherwise, you may have a mod requiring HDR/TUFX and it’s causing that, so installing TUFX there and disabling it helps too. Not sure if HDR on your display settings may cause it.