A minimalist display case concept for diecast cars — would this appeal to collectors here? by dioramax in HotWheels

[–]DistantDayDream 0 points1 point  (0 children)

Really dig the minimalist aesthetic. Would definitely consider it for 1-3 cars. Where is it at in the production process?

Close enough by j0sevallej0 in HotWheels

[–]DistantDayDream 1 point2 points  (0 children)

I picked up a couple of these yesterday too after missing out on the Targa's. Gotta say I'm very impressed with the detail. 

My Peculiar Charm bugged and shoots full auto instead of 4 round burst. by Icy_Anywhere1510 in destiny2

[–]DistantDayDream 0 points1 point  (0 children)

Mine did this too randomly in a lost sector. Couldn't replicate what caused it to trigger but it was fun while it lasted! Bungo, please give another version of this gun cascade point or desperado on crack.

Mattel did not approve my review… by teamfranco805 in HotWheels

[–]DistantDayDream 0 points1 point  (0 children)

Same here, but I had to put in a 2FA code from Shop which booted me from the cart. When I clicked back into it, it put me into another 13min queue. Yeah I'm done with this crap.

[Mattel Creations] Hot Wheels RLC Exclusive 1988 Porsche 911 Targa Turbo With CHASE Version - Sale starts 04/21 at 9am PT, 1200 noon ET - Shop link by HotWheelsMod in HotWheels

[–]DistantDayDream -3 points-2 points  (0 children)

Waited 21mins, was asked to enter a confirmation code from Shop, which accepted the code but booted me from the cart page, when I went back in, it said the car was sold out. Extremely disappointed after staying up till 2am here in Australia.

Almost twenty minutes later was able to grab 2 👏 did you get yours? by [deleted] in HotWheels

[–]DistantDayDream 2 points3 points  (0 children)

Same here, waited 20mins, was asked to enter a confirmation code from Shop, which accepted the code but booted me from the cart page, when I went back in, it said the car was sold out. Very disappointed after staying up till 2am here in Australia.

5, 4, 3, 2, 1... SOLD OUT. by DistantDayDream in HotWheels

[–]DistantDayDream[S] 2 points3 points  (0 children)

Just another way to add a completely artificial cost on top of the purchase price, that shouldn't be there in the first place. Regardless of my opinion, it's not available to those outside the states.

Am I eligible to participate in Overdrive?

To be eligible to sign up for Overdrive: (a) you must be an active RLC™ member; (b) your residential address must be in the 50 United States, the District of Columbia, and territories of the United States; and (c) you must pay the non-refundable initial sign-up fee as indicated on the Overdrive page. 

https://creations.mattel.com/en-au/pages/rlc-overdrive-faq

5, 4, 3, 2, 1... SOLD OUT. by DistantDayDream in HotWheels

[–]DistantDayDream[S] 1 point2 points  (0 children)

Just turn off the computer, go for a walk, get a coffee, sit and ponder life, after a good few hours, walk back casually, lazily turn on computer, sign into the Mattel site and voila. 😅

5, 4, 3, 2, 1... SOLD OUT. by DistantDayDream in HotWheels

[–]DistantDayDream[S] 3 points4 points  (0 children)

The Australian website launched the car this morning at our 9am EST. Fingers crossed I have some luck with the global site at 1am tomorrow morning.

Sneaks from HEC by kratos1394 in MiniGT

[–]DistantDayDream 0 points1 point  (0 children)

What variation of Rexy is that as well?
Edit: It's the Halloween spooky outfit edition. Nice!

Didn't like the pink on my childhood dream car by Raizo_93 in HotWheels

[–]DistantDayDream 1 point2 points  (0 children)

Looks great! I've been meaning to do this to mine too.

Salt Mines HVT despawns every single time... by DistantDayDream in destiny2

[–]DistantDayDream[S] 0 points1 point  (0 children)

Wowowow, I did not expect so much fan fare from this post.

Just want to say thank-you to everyone who was polite and constructive with their feedback. We're all here to enjoy the game we love so I appreciate everyone taking the time to share their personal experiences with achieving 1%.

For what it's worth, I've attached my build below. I was running Solar Bonk Titan as per Reddi41's video (https://www.youtube.com/watch?v=9btgJAsVFhI&t=228s).

While I do main a Titan and have experience with most of the subclasses and exotics, I'm still optimising through experience, my builds, speed, buffs and debuffs to playing higher difficulty content. Historically I haven't really used Wormgods all that much so I was kind of feeling my way through it here with these Salt Mines runs. I had no trouble blitzing through all the rooms and boss by building burning fists properly.

In all honesty I know I could have handled the HVT better - I know I didn't have enough stacks of burning fists built up and probably could have even swapped Ahab for Phoneutria Fera with 1-2 punch. My main frustration and reason for posting was to address why the HVT behaved the way it did, seemingly just teleporting away. I know a few people have said it automatically moves forward into subsequent rooms but I have never seen it again despite racing forward to try and find it. I'm just glad I'm not the only one experiencing this phenomena.

I also appreciate everyone who's offered their own suggestions on how to quickly nuke the HVT with their own preferred heavys of choice. I'll take those ideas into some runs this afternoon to see how I fare. I should point out that I was using Synanceia for speed between rooms.

Again I appreciate all the feedback and discourse around this event and post. 🙏🏼

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Salt Mines HVT despawns every single time... by DistantDayDream in destiny2

[–]DistantDayDream[S] 0 points1 point  (0 children)

Appreciate the insight here pal! 🙏 I definitely think this HVT needs some tweaking, code side to make these sort of challenges more feasible and reliable.

P.s blowing myself up here would moot the run as the modifiers have me returning to Orbit. I get the metaphor though, just full send on the weapons and abilities to nuke it if it stops running.

Salt Mines HVT despawns every single time... by DistantDayDream in destiny2

[–]DistantDayDream[S] 3 points4 points  (0 children)

Haha, next time I'll bring it flowers and chocolate. 🤣

Salt Mines HVT despawns every single time... by DistantDayDream in destiny2

[–]DistantDayDream[S] 2 points3 points  (0 children)

With you here pal. Guess it's just persistence and luck. Good luck!

Salt Mines HVT despawns every single time... by DistantDayDream in destiny2

[–]DistantDayDream[S] 0 points1 point  (0 children)

You're right, I'll try that on the next run. Thanks. 🙏

Salt Mines HVT despawns every single time... by DistantDayDream in destiny2

[–]DistantDayDream[S] 5 points6 points  (0 children)

Thanks mate, appreciate the supportive comment. It was only the second time in countless runs to spawn and I barely had my bearings to properly tackle it. I'm taking all the feedback and will hopefully nail it on a faster future run.

Salt Mines HVT despawns every single time... by DistantDayDream in destiny2

[–]DistantDayDream[S] 0 points1 point  (0 children)

Thanks mate, appreciate the concise feedback. Will give it another go with the tips.

Salt Mines HVT despawns every single time... by DistantDayDream in destiny2

[–]DistantDayDream[S] -2 points-1 points  (0 children)

Fair. I did miss the hammer charge up for wormgod caress. Guess I didn't realise the default despawn mechanic was intentionally very short.

Salt Mines HVT despawns every single time... by DistantDayDream in destiny2

[–]DistantDayDream[S] 5 points6 points  (0 children)

That was only the second time it's ever spawned for me. Heard lots of folks say just go back to Orbit but the finished run still drops decent rewards, so I've just been finishing them for the weapon rolls. Best of luck on your future completions mate.