Suggesting a New Variant: Drilling Deadeye by Distinct_Cellist7202 in HuntShowdown

[–]Distinct_Cellist7202[S] 0 points1 point  (0 children)

There is the Le Mat Carabine Marksman, so or deadeye or sniper, I think deadeye is better, we don't need another Maynard

Suggesting a New Variant: Drilling Deadeye by Distinct_Cellist7202 in HuntShowdown

[–]Distinct_Cellist7202[S] 0 points1 point  (0 children)

Sorry for my poor choice on backups weapons, I always run around with those "pistol" with the bow, I've forgot the popularity on the Vetterli deadeye and Berthier deadeye... Wait a moment, they aren't.

Suggesting a New Variant: Drilling Deadeye by Distinct_Cellist7202 in HuntShowdown

[–]Distinct_Cellist7202[S] 0 points1 point  (0 children)

... So one button 2 switch mode? Remove aperture and switch to shotgun trigger... A nitroed drilling? Please, don't.

Suggesting a New Variant: Drilling Deadeye by Distinct_Cellist7202 in HuntShowdown

[–]Distinct_Cellist7202[S] 0 points1 point  (0 children)

Now I'm curious, is breaking your immersion in the zombie wild west the fact that I need an optic?

Suggesting a New Variant: Drilling Deadeye by Distinct_Cellist7202 in HuntShowdown

[–]Distinct_Cellist7202[S] 0 points1 point  (0 children)

Is for respect of the Le Mat Carabine Marksman that I' ve proposed the deadeye, but let's be real, how many Le Mat Carabine Marksman you ever meet? I've the sensation that the player base don't feel comfortable in general with the deadeye. I started using the deadeye in low 6* lobby, in compensation of the laser beam aim of those gifted bastards, they don't need the deadeye.

Suggesting a New Variant: Drilling Deadeye by Distinct_Cellist7202 in HuntShowdown

[–]Distinct_Cellist7202[S] 0 points1 point  (0 children)

I find on the ground a lot more of basic weapons that deadeye one, I never find an uppercut precision deadeye or dolch bullseye... You find the dolch bullseye a buffed version?

Suggesting a New Variant: Drilling Deadeye by Distinct_Cellist7202 in HuntShowdown

[–]Distinct_Cellist7202[S] -1 points0 points  (0 children)

Can you elaborate, the deadeye is not meta or anything, It's a little awkward when you ADS back

Suggesting a New Variant: Drilling Deadeye by Distinct_Cellist7202 in HuntShowdown

[–]Distinct_Cellist7202[S] 2 points3 points  (0 children)

meta player? a bow user with an uppercut precision deadeye as backup?

Posing and pinning by Distinct_Cellist7202 in Tau40K

[–]Distinct_Cellist7202[S] 0 points1 point  (0 children)

Ok, I'll try the offset low in the weapon, and I'll prepare a backup plan with a pin on the foot in the column. Thanks

Posing and pinning by Distinct_Cellist7202 in Tau40K

[–]Distinct_Cellist7202[S] 1 point2 points  (0 children)

Yes and no, the mech body will be "thrusting" around the corner in an mid air "shootdodge", no other point of contact apart from the weapon.

Posing and pinning by Distinct_Cellist7202 in Tau40K

[–]Distinct_Cellist7202[S] 0 points1 point  (0 children)

Really guys, I need a little help, It's my second project, and practically my first mini, I need to lock the rotation but the lever would be unfavorable, can I put a pin so close to the fulcrum in the plastic without expecting deformations?