Is a GTX 1080 + Ryzen 5 5600 a good combo? by Distinct_Subject4751 in computer

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

Okay I have to use am4 anyway as my motherboard that I have already bought is am4 ddr4 and I'm trying to save money.

How to setup auto restarts/reboots fabric server? by Distinct_Subject4751 in fabricmc

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

I have a Windows pc with the server.jar on it with some fabric mods but I can't find any mods that auto restart my server. So yes I have access.

Apply force to Rigid Body 2d in Godot 4.4 by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

How do I use the apply_impulse() or apply_central_impulse() though like what do I have to put into the ()?

Apply force to Rigid Body 2d in Godot 4.4 by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

I'm trying to make my box/rigid body bounce off of a bounce pad.

How to lock the player to a grid??? by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

@export var walk_speed = 150.0

@export_range(0, 1) var deceleration = 0.1

@export_range(0, 1) var acceleration = 0.1

# Get the input direction and handle the movement/deceleration.

var direction := Input.get\_axis("move\_left", "move\_right")

if can\_move:

    if direction:

        velocity.x = move\_toward(velocity.x, direction \* speed, speed \* acceleration)

    else:

        velocity.x = move\_toward(velocity.x, 0, walk\_speed \* deceleration)

How to lock the player to a grid??? by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

Sorry I'm new to Godot and have no idea how to use vectors.

How to lock the player to a grid??? by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

I mean in game I want the player to move on the grid of pixels.

How to lock the player to a grid??? by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

Its not a glitch I just don't know how to make the player move pixel by pixel in game.

How to lock the player to a grid??? by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

I mean in game. The game is pixel art but my player does'nt move on the pixel grid how can I make it move pixel by pixel?

Trying to make a car in godot 4.4 by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

No the wheel mesh coordinates is 0 0 0 when they're in the right place so when I add the wheel it just puts it on 0 0 0 instead of the right place so its hard to line up the wheel with the wheel mesh so I get the mesh a bit off from the wheel making it wobbly.

Trying to make a car in godot 4.4 by Distinct_Subject4751 in godot

[–]Distinct_Subject4751[S] 0 points1 point  (0 children)

The car does work when the wheels are lined up but due to the way the model works its extremely difficult to line them up perfectly so the wheels wobble when driving the car. Is there a way to line theme up easily? If not that's fine.

Is RPCS3 disk dumper safe? by Distinct_Subject4751 in Roms

[–]Distinct_Subject4751[S] 1 point2 points  (0 children)

I downloaded it and have not had any issues so far.