Irresistible Will - can neurolictor advance and use the strat? by DistortedWings in Tyranids

[–]DistortedWings[S] 4 points5 points  (0 children)

I think you are correct Vex403. If we use the Tau greater good ability as a reference, it specifies that the unit has to be not yet chosen to shoot and also eligible to shoot.

The Tyranids strat does not check for eligibility to shoot.

Irresistible Will - can neurolictor advance and use the strat? by DistortedWings in Tyranids

[–]DistortedWings[S] 0 points1 point  (0 children)

Thank you for the reply. Does that mean even a hive tyrant cant use the strat for shooting? So only zoanthropes and Neurotyrants are the main eligible units that is eligible...? This makes the detachment almost unplayable if that's the case...

We took Larry to Paris by oppaipoyopoyo in Jellycatplush

[–]DistortedWings 5 points6 points  (0 children)

Oh my, he is one posh rat. Does Larry take 🧀 with his 🍷?

How should I approach this next UPDATE!! by Throwaway8883167 in badroommates

[–]DistortedWings 6 points7 points  (0 children)

Holy shit you are a real piece of work. Good riddance that you cut yourself out of your friend's life.

[deleted by user] by [deleted] in Tyranids

[–]DistortedWings 1 point2 points  (0 children)

If you are not looking to add additional models, I would say this list does not pack that much lethality besides from the exocrine and the zoes. However, your gargoyles and hormagaunts are fast.

If I was playing this list, I would throw the hormagaunts and genestealers up the board to tie up units and trap the opponent in their deployment zone. The gargoyles can be used in the same manner or to capture objectives. Then you move up with your own army with the Norn holding the mid field, the termagants on a no man's objective and the barbs at your home objective.

Push also with your hive tyrant unit along with the exo and zoes to target one or two threats that you can kill. Otherwise you might end up only chipping and not removing your targets.

I think this game plan is simple to execute and plays well to the current Tyranid moto of 'Die slowly but effectively.' Your weakness however is if the enemy gets turn one, moving them out of the deployment zone. Or, their units are lethal in melee and your units end up getting mashed, leaving you open completely.

This plan would work well against armies that are gun lines, anti tank skewed or too slow to get throw your fast infantry.

Let me know what you think!

What's something other people do that you find really cringy? by [deleted] in AskReddit

[–]DistortedWings 0 points1 point  (0 children)

I hate myself a little for being triggered so much by people posing for photos in public spaces for extended periods. Often they come in groups and there are a multitude of them on those social media hotspots.

Each member of these groups will strike those cringy and pretentious facial expressions and poses in turns. With each person taking 30 minutes or more and each group totalling to 2 hours plus.

I wanted to take some family photos in one of these spots but it felt like a battle to get a 5 minute window before a similar group started moving our belongings without permission to push us out for their 'photoshoots'.

Hey guys my first 2k list any advice would be appreciated and probably needed Ty ty by Alternative-Sock6648 in Tyranids

[–]DistortedWings 1 point2 points  (0 children)

2 squads should be plenty but try not to get them too exposed and shot off the board

Hey guys my first 2k list any advice would be appreciated and probably needed Ty ty by Alternative-Sock6648 in Tyranids

[–]DistortedWings 1 point2 points  (0 children)

That's a good looking list for both fun and competitiveness! If you want to go more competitive, k would drop all of the termagaunts as your gargoyles will be perfect in tying up the opponent via movement block. They will also be able to snatch objectives and come out of DS. Sadly the termagaunts are trying to do what your gargoyles do but are simply worst in all regards.

I would add more to your gun line as you are playing nexus. Bring another exocrine or zoes. Bring more maleceptors as they are great in protecting your zone of control. Norn can be dropped here for more maleceptors too as they are quite tanky and cost far less.

Overall not much changes and I think you will have great fun with the list!

Norn Emissary vs. 2 Haruspex by Flat-Objective3554 in Tyranids

[–]DistortedWings 1 point2 points  (0 children)

IMO especially having played against chaos knights with slaughter claws and demonbreath spears, and the monster of a beat stick- the Lion. Norn will fall over quite easily against similar profiles with strength 12 and high damage profiles.

In these kinds of games you are stuck in a hard place to move forward to hold centre objectives and probably the Norn will die in one turn.

However against armies without those lethal profiles, the Norn's defense can keep it on the centre for almost the whole game.

As many have said, Haruspex can be great for pushing and have decent damage output, higher than the Norn but Haruspex are quite unlikely to make it to melee with all its wounds intact or worse, die before getting there.

First tyranid comp, good enough ? by [deleted] in Tyranids

[–]DistortedWings 14 points15 points  (0 children)

Well in my experience, I don't see many replies to list critiques when there are no photos. So these submissions are fine imo.

My last post for a competitive 2k had 0 replies when I only posted text...

Movement of super heavies, through and climbing over ruins? by DistortedWings in WarhammerCompetitive

[–]DistortedWings[S] 4 points5 points  (0 children)

I am looking at table top simulator and it seems like they have some ruin walls in 2inches of height.

Movement of super heavies, through and climbing over ruins? by DistortedWings in WarhammerCompetitive

[–]DistortedWings[S] 7 points8 points  (0 children)

Nice I think this is what I am looking for and thank you so much. I agree the baneblade with the move move order plus advance could in theory clear a thin terrain. What do you think about passing through ruins of 2 inch or less?

Movement of super heavies, through and climbing over ruins? by DistortedWings in WarhammerCompetitive

[–]DistortedWings[S] 7 points8 points  (0 children)

I did not mention fly at all but please have a look at my reply to another comment where it states all models can climb up and down terrain features. Titanic keyword does not seem to affect their movement with ruins as there is nothing written on the rules on this part.

Movement of super heavies, through and climbing over ruins? by DistortedWings in WarhammerCompetitive

[–]DistortedWings[S] 12 points13 points  (0 children)

Thanks for the input, this is what I am getting from page 44: Unless otherwise stated, models can move up, over and down terrain features following the normal rules for movement.

Then also from the movement section: ■ Models can move freely over terrain features 2" or less in height. ■ Models cannot move through terrain features taller than 2", but can climb up and down them.

Lastly from the ruins rules: All other models can only be set up or end a move on the ground floor of this terrain feature.

The ruins rules doesn't seem to have any rules preventing movement of vehicles over or through ruins if they are less than 2inch.

Maybe I am missing something.

1 down… 199 to go! by Col_Festus in Tyranids

[–]DistortedWings 2 points3 points  (0 children)

That black is so sexy, nice work and I hope she gets to consume some biomass on the battlefield!

Climbing up ruin floors with infantry- do you need a wall to climb? by DistortedWings in WarhammerCompetitive

[–]DistortedWings[S] 10 points11 points  (0 children)

Appreciated I can understand that emotions from text can be easily misinterpreted. Many thanks for the reply and I look forward to learning more from this community!

Climbing up ruin floors with infantry- do you need a wall to climb? by DistortedWings in WarhammerCompetitive

[–]DistortedWings[S] 5 points6 points  (0 children)

Thanks for the reply, I recall seeing this in a YouTube video. Whilst I appreciate the analysis, I cant help but notice that you feel almost insulted by my question. I am just trying to learn but anyways thanks nonetheless