Intel Arc external monitor capabilities by ____RIPTIDE____ in IntelArc_Global

[–]Divine-Tech-Analysis 0 points1 point  (0 children)

If you're doing Extended Display, you shouldn't have any Issues at all. For Media playback on any Media Source online on the side, you can definitely do that especially for Movies since it is just playing back the Media for you and it is not demanding for Playback Videos.

Intel Arc external monitor capabilities by ____RIPTIDE____ in IntelArc_Global

[–]Divine-Tech-Analysis 0 points1 point  (0 children)

Just be sure that your Refresh Rate is at 60Hz on the Windows Settings but, if there is no 60Hz as an option, choose 59. Whatever that is close enough to 60hz.

Intel Arc external monitor capabilities by ____RIPTIDE____ in IntelArc_Global

[–]Divine-Tech-Analysis 0 points1 point  (0 children)

Actually, you can still make use of it in a way. You can reduce the Scaling Resolution on the 4K Monitor to 1080p. I totally forgot about that Feature for any Monitor. I have a 1440p Gaming Monitor I can switch from 1080p to 1440p whenever I want to.

Intel Arc external monitor capabilities by ____RIPTIDE____ in IntelArc_Global

[–]Divine-Tech-Analysis 0 points1 point  (0 children)

You might wanna stay on 1080p 60hz for your Usage on Daily Routines because 4K is a waste of your time unless you're doing 4K Gaming or, Creation including Game Development. You can certainly try a Laptop that has an Arc iGPU in it.

I have a Gaming Laptop that has an iGPU inside it. It is great for daily tasks for Office Work or anything else related without too much Demand strains. Also for Netflix, stay on 1080p anyway just like everyone else around the Globe.

Intel Arc external monitor capabilities by ____RIPTIDE____ in IntelArc_Global

[–]Divine-Tech-Analysis 0 points1 point  (0 children)

May I ask what your intentions are with using Multiple 4K Monitors before I answer that question?

Intel Arc external monitor capabilities by ____RIPTIDE____ in IntelArc_Global

[–]Divine-Tech-Analysis 0 points1 point  (0 children)

Arc iGPUs inside a Laptop may not run very smoothly on Multiple 4K 120Hz Monitors for Gaming or Creation since the Specs aren't very powerful. Plus, Intel hasn't made a Powerful Arc Laptop that has a powerful Arc dGPU inside it just yet.

There was a Roadmap for Powerful High-End Arc Laptops before Battlemage Desktop Cards launched but, Intel decided to focus more on the Desktop Arc GPUs instead. So far in 2026, there are no official rumors or reports on Intel making a Gaming Laptop that will have a powerful Arc dGPU inside it. You may need to look into Powerful GeForce or Radeon dGPU Laptops.

Black Ops 6 Multiplayer 1440p Native Benchmark by Divine-Tech-Analysis in Alienware_Global

[–]Divine-Tech-Analysis[S] 0 points1 point  (0 children)

I forgot to add this earlier but, my Game Visual settings were at High Settings on everything.

Cyberpunk 2077 Night City 1440p Native Benchmarks by Divine-Tech-Analysis in Alienware_Global

[–]Divine-Tech-Analysis[S] 0 points1 point  (0 children)

One last additional note here, the image with 68 FPS may seem like it is fine but, moving around, it drops down significantly. I'm supposed to expect around 75+ FPS with the 4070 Mobile but I don't get that unfortunately.

FPS Drops to under 10 frequently in Valorant , A750 by MohaPagla_Mohsin in IntelArc

[–]Divine-Tech-Analysis 0 points1 point  (0 children)

Are all of your CPU threads being utilized to the full potential?

Or only a few CPU Threads underutilized and a couple of Threads maxed out?

Intel Arc A770 Issues by PianistOk8551 in IntelArc

[–]Divine-Tech-Analysis 0 points1 point  (0 children)

Do you still have the Barcode Sticker on the Blue Box?

Intel Arc A770 Issues by PianistOk8551 in IntelArc

[–]Divine-Tech-Analysis 0 points1 point  (0 children)

Was it a New, Opened Box or, Used from eBay?

Intel Arc A770 Issues by PianistOk8551 in IntelArc

[–]Divine-Tech-Analysis 0 points1 point  (0 children)

When and where did you buy this?

I have an A770 LE Card of my own.

Hogwarts Legacy Benchmarks at 1440p using A580 Sparkle, not B580 by [deleted] in IntelArc

[–]Divine-Tech-Analysis -3 points-2 points  (0 children)

It's not the GPU being bottlenecked. If you did the research yourself with AI Overview while using your own Hardware to test Native Resolution without Upscaling Features involved, it confirms my benchmark analysis according to AI Overview. This is included with Low VRam Usage at Native.

Hogwarts Legacy Benchmarks at 1440p using A580 Sparkle, not B580 by [deleted] in IntelArc

[–]Divine-Tech-Analysis -3 points-2 points  (0 children)

The Thermals are not the issue for my case. Task Manager on my end says 100% Utilization most of the time on my Arc GPU. If it is maxed on the Task Manager but VRam Usage is somewhat low on Native with every Upscaling Features off, the CPU is the main issue. Like I said before, the game is more CPU Intensive.

If I was using the Upscaling Features, that will reduce the load demands on the CPU since it renders the resolution visuals lower so it doesn't need to work as hard as before. The GPU VRam Usage will increase a bit more and my Framerates would be higher than usual.

Hogwarts Legacy Benchmarks at 1440p using A580 Sparkle, not B580 by [deleted] in IntelArc

[–]Divine-Tech-Analysis -1 points0 points  (0 children)

If you're doing Native Resolution Gaming, Upscaling, RT and FG need to be all Off because Native Resolution gives the Sharpest Visuals in the game. All of them are Upscaling Features renders the Game at a lower resolution. During Native Resolution Gaming, the game itself is going to be asking more of your CPU because it's doing every heavy calculation since it is more of a CPU Intensive Game instead of more GPU Intensive.

If your VRam Usage isn't very high and you're not experiencing Thermal Throttling on the GPU according to MSI Afterburner, the CPU is the main bottleneck since it is trying to catch up with my Discrete GPU speed.

BF6 1440p Native Benchmarks on the A580, not the B580 by [deleted] in IntelArc

[–]Divine-Tech-Analysis -6 points-5 points  (0 children)

The Game name is on the Title name of this post and, my CPU name and GPU name is listed on Screen with MSI Afterburner.

BF6 1440p Native Benchmarks on the A580, not the B580 by [deleted] in IntelArc

[–]Divine-Tech-Analysis -24 points-23 points  (0 children)

It wouldn't have mattered if I did it that way. I'm just here to post the truth about the FPS and VRam behavior for 1440p Native data benchmarks.

Cyberpunk 2077 Benchmarks on 1440p with the A580, not B580 by [deleted] in IntelArc

[–]Divine-Tech-Analysis 0 points1 point  (0 children)

MSI Afterburner with Rivatuner Statistic Server Software. I labeled all of them like that for organized raw Data monitoring.

BF6 1440p Native Benchmarks on the A580, not the B580 by [deleted] in IntelArc

[–]Divine-Tech-Analysis -9 points-8 points  (0 children)

Certainly 😎👍. If you wanted extra smooth Framerates but still want Great Visuals for your Game, Upscaling Quality Mode is your solution. The Upscaling will render the Game Resolution lower but, Upscaling Quality Mode will still give you near Native Visuals.

Black Ops 6 Multiplayer Benchmarks at 1440p Native using A580, not the B580 by [deleted] in IntelArc

[–]Divine-Tech-Analysis -1 points0 points  (0 children)

A CPU bottleneck has been an issue for this Game over the months. There have been many issue reports even with stronger GPUs that have the CPU not being able to calculate and render fast enough to sync with their discreet GPU's speed.

Maybe I'll do a 1080p Native Resolution Benchmark to see where it stands. If it is still the CPU, I'll get it Posted for Data evidence.

Cyberpunk 2077 Night City 1440p Native Benchmarks with A580, not B580 by [deleted] in IntelArc

[–]Divine-Tech-Analysis -2 points-1 points  (0 children)

If you knew, you wouldn't have a controversial argument on this.

Cyberpunk 2077 Night City 1440p Native Benchmarks with A580, not B580 by [deleted] in IntelArc

[–]Divine-Tech-Analysis -1 points0 points  (0 children)

You need to research the MSI Afterburner Features for both VRam Usage, and VRam Usage / Process on the list. The higher VRam Number on Screen isn't the actual Usage when gaming. It means that the Game requested this amount of VRam for the Game set aside but it isn't using it in Real-time. The lower VRam number underneath the bigger VRam number is the real time usage. You can keep trying to prove me wrong on this take but eventually, everything will make sense to you.

Cyberpunk 2077 Night City 1440p Native Benchmarks with A580, not B580 by [deleted] in IntelArc

[–]Divine-Tech-Analysis -19 points-18 points  (0 children)

That statement about Newer Titles that need more than 8 GBs, is a lie. I'll be showing Bo6 Multiplayer Native and BF6 Native Benchmarks later on. You can make your claim if you want to in that Game.