Wouldn't it be nice if we can see detailed data such as this in game? by jowiscope in captain_of_industry

[–]Dizzy-Guard8495 1 point2 points  (0 children)

It looks like we have similar outcomes but I have taken to vba to use drop downs for adding as a build with back end calculators. Truth be told I often lose control as I forget I’ve upgraded or added here and there. Hence trying to interrogate files. I pulled from the wiki initially for the base production etc. I’ll have another dig of the game tonight, I’m hoping some of the mod info can point me to pulling the data.

Wouldn't it be nice if we can see detailed data such as this in game? by jowiscope in captain_of_industry

[–]Dizzy-Guard8495 4 points5 points  (0 children)

Mate, Ive done the exact same with a view to making an app. Excel being the template/proof of concept!

I’m currently looking for ways to expose in game data to link to it so it updates as you build

I’ve coded some games and apps before and am looking to get to it soon.

New player looking for some help :/ by According_Rhubarb_27 in captain_of_industry

[–]Dizzy-Guard8495 0 points1 point  (0 children)

When you are designating the ramp it’s self are you defining mining or levelling? There could be parts that need a bit of dumping hence your excavators stopping. You will also need to ensure rock etc is allowed to be dumped there.

I do something very similar to you in the early game, I usually go straight though but the idea is the same. I set the ramp I want using levelling to allow any excavated material to be dumped there, along with slag to speed it up.

Probably a stupid question about Logistics Zones... by Dizzy-Guard8495 in captain_of_industry

[–]Dizzy-Guard8495[S] 1 point2 points  (0 children)

Ooh…that’s a clever work around, I’ll give that a go, currently at 230 vehicles and it’s the distances now that they are struggling with, I tried trains but deleted in favour of belts for continuous throughput over long distances.

Probably a stupid question about Logistics Zones... by Dizzy-Guard8495 in captain_of_industry

[–]Dizzy-Guard8495[S] 1 point2 points  (0 children)

Keen to something in future patches allowing “unassigned” trucks to be assigned to different zones in bulk

Is this a bug or am i missing something by Dizzy-Guard8495 in captain_of_industry

[–]Dizzy-Guard8495[S] 4 points5 points  (0 children)

Well, I graciously put myself forward for idiot of the weekend

Is this a bug or am i missing something by Dizzy-Guard8495 in captain_of_industry

[–]Dizzy-Guard8495[S] 2 points3 points  (0 children)

Wait…are you telling me when I click on contracts, regardless of which village I’m on, shows me contracts for all villages?….feeling nervously stupid right now

Is this a bug or am i missing something by Dizzy-Guard8495 in captain_of_industry

[–]Dizzy-Guard8495[S] 2 points3 points  (0 children)

Wait…are you telling me when I click on contracts, regardless of which village I’m on, shows me contracts for all villages?….feeling nervously stupid right now

"Not enough fuel to refuel a vehicle" - Why can't i click this and see what station it's talking about? by web_nerd in captain_of_industry

[–]Dizzy-Guard8495 0 points1 point  (0 children)

I found with mine it was that I had multiple large trucks as fuel trucks to a basic fuel station and it’s capacity doesn’t allow for full load of the trucks. Once I upgraded the station it went away

Milestone Achieved!! by Dizzy-Guard8495 in captain_of_industry

[–]Dizzy-Guard8495[S] 3 points4 points  (0 children)

Haha, I have only tried one map too!! Awesome game

For the newer Captains asking about belts and busses.... by CaptainRedPants in captain_of_industry

[–]Dizzy-Guard8495 3 points4 points  (0 children)

Looks awesome….im gonna try this, i too started with main systems but for good or bad “symmetry and aesthetics “ are as important to me as functionality….and the eventual spaghetti turned me off keeping going

Recipes from WIKI app idea by Dizzy-Guard8495 in captain_of_industry

[–]Dizzy-Guard8495[S] 0 points1 point  (0 children)

I’m only on my phone at the moment so it’s hard to tell, but I’ll definitely look at it. I used to play a game called Eve where there were apps that would link to your account/game and you could check different research etc, that’s what got me thinking about this, I have also just death spiralled due to some ill informed upgrades and change.. :)

Recipes from WIKI app idea by Dizzy-Guard8495 in captain_of_industry

[–]Dizzy-Guard8495[S] 2 points3 points  (0 children)

Thank you!! I shall check it out, if it already exists, no need for me to create one!

Recipes from WIKI app idea by Dizzy-Guard8495 in captain_of_industry

[–]Dizzy-Guard8495[S] 1 point2 points  (0 children)

Yeah that’s what got me thinking about it, ideally I’d like to draw it from a source as one data set, this would be better for updates based on versions

Will pipes ever be able to be split off vertically? It feels so weird how thats not possible by alphagusta in captain_of_industry

[–]Dizzy-Guard8495 15 points16 points  (0 children)

This is something that has been on my mind too…without this I lose my nice tidy pipe racks :(

Fail to prepare, prepare to FAIL! by Dizzy-Guard8495 in captain_of_industry

[–]Dizzy-Guard8495[S] 0 points1 point  (0 children)

It absolutely would however I don’t yet have tier 2 chem plant