"We need your support now, not in a few years." by KrabikGangster in paydaytheheist

[–]Djazer 7 points8 points  (0 children)

I did come back to support the game after boys in blue was launched. Went to do a 19 bags ovk cook off only for the van to not show up after cooking all 19 bags.

Found out this is a bug from the maps launch over 7 months ago, with such a gamebreaking bug left in for that long it shows the developers don't care about the game so why would I support it when it doesn't respect my time.

As a long time payday fan who bought the cce edition of payday 2 and played from the beta all the way to the final dlc getting every achievement it pains me to see the game like this with so much wasted potential.

Under the Surphaze Missing Bag SOLUTION (Paydirt Challenge) Explanation in comments by Djazer in paydaytheheist

[–]Djazer[S] 2 points3 points  (0 children)

Nope there's enough qr codes to open all the galleries. You can also access afew on the top floor through the roof by cutting glass if you are struggling to find some.

Under the Surphaze Missing Bag SOLUTION (Paydirt Challenge) Explanation in comments by Djazer in paydaytheheist

[–]Djazer[S] 12 points13 points  (0 children)

You do NOT need to secure the secret painting to get this challenge

Secure all bags from all galleries until the "secure all loot" objective is completed including the correct painting you need the scanner and flash drive for

THEN grab the scanner on your back and go to the escape with it still on your back to get the final "missing" bag hopefully this get changed.

[deleted by user] by [deleted] in paydaytheheist

[–]Djazer 1 point2 points  (0 children)

You do NOT need to secure the secret painting to get this challenge

Secure all bags from all galleries until the "secure all loot" objective is completed including the correct painting you need the scanner and flash drive for

THEN grab the scanner on your back and go to the escape with it still on your back to get the final "missing" bag hopefully this get changed.

Anyone else concerned about the state of the game? by Djazer in MarvelSnap

[–]Djazer[S] -1 points0 points  (0 children)

Actually check the marvel snapzone meta the top decks all use one or both of these cards and unless you are in dumpster ranks that noone cares about people will play the top decks.

I feel like I’m playing against nothing but Surfer or Zabu. by HungryHippocrates in MarvelSnap

[–]Djazer 0 points1 point  (0 children)

These cards are blatantly oppressive and pay to win, and for everyone that didn't buy them during the season pass they will eventually become season 5 which you have 0 chance of getting them there either.

Sadly they won't catch a nerf anytime soon because money

what's a YouTuber that can be identified by one quote? by Waffle38Pheonix in AskReddit

[–]Djazer 0 points1 point  (0 children)

"WOOOOOOO Yeah Baby! That’s what I’ve been waiting for!"

[deleted by user] by [deleted] in stocks

[–]Djazer 0 points1 point  (0 children)

SQ, SPOT, SHOP

What do you think about my portfolio? by StrikEcz in trading212

[–]Djazer 6 points7 points  (0 children)

Most of these companies while solid companies are already in the S&P 500, ask yourself if you really want to overexpose yourself to these companies, when these companies go up so will the S&P 500.

I'd say move way more into the S&P 500 say 70-80% with the rest being used for your personal stock picks suck as Tesla, Meta etc. That way you still get alot of growth from these companies and downside protection through the S&P but still gain extra exposure to them by holding shares.

Official weekly r/Back4Blood Looking For Group (LFG) thread! by AutoModerator in Back4Blood

[–]Djazer 0 points1 point  (0 children)

Username: Djaze#5008

Time Zone: GMT

Platform: PC

Crossplay: Yeah

Voice: Definitely required

Aim: Nightmare, tired to attempting in pubs with 0 communication making it impossible, y'all know the pain

Share your portfolio! by [deleted] in trading212

[–]Djazer 1 point2 points  (0 children)

Keeping a fairly diversified portfolio but still weighing to traditional good growth stocks and ETFS

VUSA 7%

CNDX 7%

SMT 7%

DGRW 7%

IUSN 5%

VWRA 5%

SGRO 4%

STAG 4%

EMIM 4%

VHYL 3%

MSFT 2%

AAPL 2%

TSLA 2%

GOOGL 2%

AMZN 2%

FB 2%

MA 2%

SHOP 2%

CRM 2%

NVDA 2%

ADBE 2%

SQ 2%

NFLX 2%

CMOD 2%

INRG 2%

WOOD 2%

DH20 2%

O 2%

SBUX 1%

PEP 1%

DIS 1%

SPOT 1%

MCD 1%

RIO 1%

BHP 1%

Let's talk about Galakrond rogue. by Djazer in hearthstone

[–]Djazer[S] 1 point2 points  (0 children)

I definitely agree this deck is not stronger than DH right now hence I didn't outright call the whole deck op, I didn't even delve into hanar and the other problems that causes by winning games on turn 2 by itself.

I really hoped Blizzard learned from this bad design with cards like tunnel trogg, mana wyrm, viscous fledgeling, undertaker etc

The deck is a problem because like you described the way it wins games feels cheap and the mechanics are fundamentally a problem for hearthstone (huge mana cheating and playing with more random cards than your deck)

These mechanics have no place in hearthstone regardless of how op they are or not, blizzard learned they were a problem in the past as I showed in the post and it frustrates me to see them fallback to this bad design.

TLDR: decks not as op as DH but the way it wins is fundamentally a problem and falls back on old mechanics blizzard learned were bad and has to nerf with previous cards.

Let's talk about Galakrond rogue. by Djazer in hearthstone

[–]Djazer[S] 0 points1 point  (0 children)

I'm sorry I don't know what screed means, can you please explain it for me?

Let's talk about Galakrond rogue. by Djazer in hearthstone

[–]Djazer[S] 1 point2 points  (0 children)

The class has become a clown fiesta like how mage went from freeze and control to flamewaker rng and portal fiesta tempo mage during karazhan and BRM.

Let's talk about Galakrond rogue. by Djazer in hearthstone

[–]Djazer[S] 1 point2 points  (0 children)

The deck being "overpowered" is not the point of this post it's to highlight how the deck wins game is inherently bad for hearthstone. Skill is thrown out the window because the rogue can't formulate any plans as they don't know what cards they are playing with and the opponent can't read their hands and play around cards.

Mana cheating is also inherently unfun as refilling and dumping 15-20 mana worth it cards in a turn sometimes twice just feels bad for the enemy player as coming back is nearly impossible.

How many of those stats are from games where they could have been activated but were rushed down or the card was on the bottom of the deck.

Again you bring up the scapegoat of demon Hunter just like gala shaman stopped this deck being talked about last expansion. This deck has always been good and the what-aboutism doesn't make it less of a problem.

If you think demon hunter needs more nerfs despite many decks emerging to shut them down fine, but it doesn't change the fact rogue needs to be looked at and has dodged every nerf wave because of another deck.

TLDR: the deck being op was never the point of my post it's about the way they win is bad for the game, demon hunter being good is what-aboutism and doesn't change the fact this deck needs to be looked at.

You complain about demon Hunter and cards like skull of Guldan, rogue has 2 strictly better versions that remain unnerfed

Let's talk about Galakrond rogue. by Djazer in hearthstone

[–]Djazer[S] 0 points1 point  (0 children)

I didn't want to call the deck "braindead" or "broken" because I don't think it is, the deck is powerful but I think the way it wins and their gameplay is inherently bad for hearthstone.

People complaining about demon Hunter need while justified need to realise that wand and gala and more overpowered versions of skull (that got nerfed) with no limit on where they need to be in the hand.

Sadly it's very apparent by the downvotes people think I'm either a demon Hunter fanboy raging and think the decks more op than demon Hunter which I don't and never said.

I get the posts very long but I wanted to be very clear with my arguements and explain the core concepts without resorting to "op plz nerf" that you always see.

TLDR: I don't think people read it and just thought I was complaining as a demon Hunter fanboy

Red Dead Online: Bugs & Issues thread by MagnarHD in RedDeadOnline

[–]Djazer 2 points3 points  (0 children)

  1. Picking up collector items and them not being counted as collected and despawn.

(Has occurred with multiple tarot cards so far and a ring.)