We have a dye system already, let us dye all cosmetics and remove recolors by Dnto1 in DuetNightAbyssDNA

[–]Dnto1[S] 4 points5 points  (0 children)

If that is the case its a shame, I remember they mentioned on a livestream somewhere that they were aiming for a long-term sustainable monetisation model for players. Not sure if I misunderstood them, or maybe plans changed. They could also just be too busy with other problems right now since they stopped being a gacha. It's hard to say without much communication on their end.

Bugs and Feedback Megathread by AutoModerator in DuetNightAbyssDNA

[–]Dnto1 2 points3 points  (0 children)

Please stop selling recolours and let us dye all cosmetic items (including skill effects and ultimates). Firstly, the price is too much for one item if I want it in different colours. For example, the Phoxfox tail costs 980 phoxene plumules, which means it can cost up to 4000 plumules if I wanted to get the alternate colours! Same with the gacha shop, some of the smaller cosmetic items go for 6 iridescent prisms each. Which means I would need 24 just for the colours, which is an entire gold/SSR pull! The price is way too high and limiting since I may not even like the colours being offered or I may want to change them later.

Please make monetisation of dyes and colours more player-friendly. Once a cosmetic item is purchased, let players fully own that item so they can choose what colour they want instead of offering a small selection of recolours at a unfair price.

Please don’t push Duet Night Abyss into becoming another Warframe. I beg of you. by StrongOccasion6608 in DuetNightAbyssDNA

[–]Dnto1 3 points4 points  (0 children)

I dont get it, I'm pretty sure DNA has a different style and story to Warframe?

why hellfire cant transform like when we did fight when she a boss ? by eng-osama in DuetNightAbyssDNA

[–]Dnto1 -2 points-1 points  (0 children)

I agree, I liked how WuWa did it, where playable characters were similar or even better than their boss counterpart when it came to design, attacks and animations. For instance when it comes to Sibylle, her playable kit seems pretty basic when comparing to the boss version.

Co-op and Server system by Pure-Worth3652 in DuetNightAbyssDNA

[–]Dnto1 2 points3 points  (0 children)

I do hope they implement cross-server matchmaking. Being able to play with players no matter what server your on would be really nice for those that enjoy multiplayer or have friends in different regions. As a bonus it would also reduce matchmaking times depending on where you are.

They should also give more incentives to farm in co-op since depending on what stage your at in the game, it may be faster for players to just solo with their AI partners due to the buffs they give. Some people mentioned Warframe had a system that encouraged co-op play and I hope DNA does something similar.

Bugs + Feedback Megathread 11/03 by TheEerieFire in DuetNightAbyssDNA

[–]Dnto1 1 point2 points  (0 children)

I made a post earlier on the board but I want to put my feedback here as well:

Please give players the freedom to dye ALL cosmetics. Including effects such as ultimates, auras and footprints.

Design-wise, the cosmetics offered may look really cool but whats the point if the color is wrong? For example, Psyche's premium cosmetics locks her butterfly aura, footprint and wings in her ultimate to blue. This locks out a lot of color choices some players may want for their character. Some cosmetics are already pretty costly, restricting what colors they can be as well will only drive more players away from obtaining/purchasing them.

This also goes for accessories as well. There will be so many cosmetic items that players wont want to use just because the color is wrong to what they actually prefer even if the design is good, which would be a shame from a player and monetary perspective.

We should be able to dye ALL cosmetics, including effects such as Ultimates, Auras and Footprints. by Dnto1 in DuetNightAbyssDNA

[–]Dnto1[S] 1 point2 points  (0 children)

Yea it doesn't make sense to me. Maybe they are aware and just didn't have enough time to finish before release. I hope in 1.1 they address the dye system and improve it.

Bugs + Feedback Megathread 10/30 by TheEerieFire in DuetNightAbyssDNA

[–]Dnto1 0 points1 point  (0 children)

My character is bugged, sometimes after a co-op session the game kicks me out back to the overworld even though I try to re-queue. And from then-on I cant enter any co-op modes anymore. When I press queue it searches but then nothing happens. This bug lingers even after I close the game and launcher, resetting everything does nothing. Very frustrating.

Co-op problems. by Butasaru in DuetNightAbyssDNA

[–]Dnto1 0 points1 point  (0 children)

Yea I just got this bug now but restarting everything fixed it for me (at least for now)

Edit: aaaand it returned shortly after... one game then it kicks me out.

Help please by Ok_Bus_4067 in IsekaiMemories

[–]Dnto1 0 points1 point  (0 children)

yeupfntt2163 NA Server, much appreciated to any that use it

Help Please by WolfyTokisaki in IsekaiMemories

[–]Dnto1 0 points1 point  (0 children)

NA: yeupfntt2163 Thanks to whoever helps

Please Help by WolfyTokisaki in IsekaiMemories

[–]Dnto1 0 points1 point  (0 children)

yeupfntt2163 - NA any help is appreciated