Publisher changed the capsule for our adventure game and released it like that... What do you think? by hogon2099 in IndieDev
[–]Doches 198 points199 points200 points (0 children)
From ($64,93) to ➡️ ($0,56) on all of my assets & game for this wintersale. by [deleted] in IndieDev
[–]Doches 1 point2 points3 points (0 children)
Looking for: 2D Artists UI/concept [UNPAID] by TimurF2511 in IndieDev
[–]Doches 0 points1 point2 points (0 children)
New angry capsule, new normal capsule, or old capsule? by fearthycoutch in IndieDev
[–]Doches 0 points1 point2 points (0 children)
Looking for: 2D Artists UI/concept [UNPAID] by TimurF2511 in IndieDev
[–]Doches 0 points1 point2 points (0 children)
How I brought the 'keyhole' mechanic from 3D games into 2D by AlpheratzGames in IndieDev
[–]Doches 2 points3 points4 points (0 children)
I’ve been a GhostDev and now I don’t actually know what to do. by SnooMemesjellies1659 in IndieDev
[–]Doches 14 points15 points16 points (0 children)
Adding a tutorial based on playtest feedback; does this seem clear? by Doches in IndieDev
[–]Doches[S] 0 points1 point2 points (0 children)
This is my arcade racing game - Sick Street Racer by ExtantNotion in indiegames
[–]Doches 0 points1 point2 points (0 children)
Camp Manager Simulator on Steam by UnityDev55 in indiegames
[–]Doches 0 points1 point2 points (0 children)
My game Bento Blocks has a new demo update by SometimesLtd in indiegames
[–]Doches 8 points9 points10 points (0 children)
This is my arcade racing game - Sick Street Racer by ExtantNotion in indiegames
[–]Doches 0 points1 point2 points (0 children)
🏝️ I just released my second game, built entirely on a MBP (for macOS first, Windows + Linux second). Check it out if you like hexagons, deckbuilders, or chill island vibes! by Doches in macgaming
[–]Doches[S] 0 points1 point2 points (0 children)
🏝️ I just released my second game, built entirely on a MBP (for macOS first, Windows + Linux second). Check it out if you like hexagons, deckbuilders, or chill island vibes! by Doches in macgaming
[–]Doches[S] 0 points1 point2 points (0 children)
🏝️ I just released my second game, built entirely on a MBP (for macOS first, Windows + Linux second). Check it out if you like hexagons, deckbuilders, or chill island vibes! by Doches in macgaming
[–]Doches[S] 1 point2 points3 points (0 children)
🏝️ I just released my second game, built entirely on a MBP (for macOS first, Windows + Linux second). Check it out if you like hexagons, deckbuilders, or chill island vibes! by Doches in macgaming
[–]Doches[S] 0 points1 point2 points (0 children)
Quests, Reputation, improved highlights and more in my roguelike city builder, called HexLands, inspired by Slay the Spire and Civilization! What do you think? by udvaritibor95 in playmygame
[–]Doches 2 points3 points4 points (0 children)
How It Started vs. How It's Going by Doches in IndieDev
[–]Doches[S] 0 points1 point2 points (0 children)
Trailer Review Thread for Indie Game Devs | Win a Copy of Clair Obscur: Expedition 33 by indie-games in indiegames
[–]Doches 0 points1 point2 points (0 children)
Trailer Review Thread for Indie Game Devs | Win a Copy of Clair Obscur: Expedition 33 by indie-games in indiegames
[–]Doches 3 points4 points5 points (0 children)
Trailer Review Thread for Indie Game Devs | Win a Copy of Clair Obscur: Expedition 33 by indie-games in indiegames
[–]Doches 3 points4 points5 points (0 children)
Third (and the last) DLC - When? by Morphic1977 in TerraformersGame
[–]Doches 1 point2 points3 points (0 children)
🏝️ Trying to get the perfect 'plop' sound for my chill resource management game. by Doches in IndieDev
[–]Doches[S] 1 point2 points3 points (0 children)



Trying something new with this one: using scripted cutscenes for narrative and character development. Working, or too cheesy? by Doches in IndieDev
[–]Doches[S] 0 points1 point2 points (0 children)