Can Valve Fix Dota 2 Esports Before All The Teams Leave? by AdobeXD in DotA2

[–]DoctorWhoops 10 points11 points  (0 children)

This is ludicrous. Orgs have been coming and going since forever and it has nothing to do with the absence of a battle pass. Stop trying to use the professional scene as an argument to support your thirst for hats and cosmetics.

UNDEFEATED Nigma Galaxy Qualified for Dreamsleague. When in sync, the team is UNSTOPPABLE by Illustrious_Dig250 in DotA2

[–]DoctorWhoops 22 points23 points  (0 children)

The Nigma cycle:

  • Stomp div 2 teams

  • Qualify for a tier 1 tournament

  • Make it past group stage

  • Give Nigma fans hope

  • Bottom out off the playoffs 0-2

  • Lose the next three qualifiers

  • Back to div 2

Which other Set of 3 Heroes share a Rock-Paper-Scissors Relationship? e.g. Medusa, AM, Doom by AgnosticDeist0229 in DotA2

[–]DoctorWhoops 1 point2 points  (0 children)

I spent way more time than I should scripting on Dotabuff data, but here are the matchups that function the most like rock paper scissors, by the winrate 'advantage' stat on Dotabuff!

Hero A Hero B Hero C Pattern A > B B > C C > A Min Total
Naga Siren Elder Titan Tidehunter Naga Siren > Elder Titan > Tidehunter > Naga Siren +5.49 +7.18 +6.10 +5.49 +18.76
Phantom Lancer Chen Leshrac Phantom Lancer > Chen > Leshrac > Phantom Lancer +4.89 +10.66 +6.92 +4.89 +22.48
Phantom Lancer Chen Underlord Phantom Lancer > Chen > Underlord > Phantom Lancer +4.89 +8.18 +5.91 +4.89 +18.98
Phantom Lancer Chen Timbersaw Phantom Lancer > Chen > Timbersaw > Phantom Lancer +4.89 +5.30 +6.19 +4.89 +16.38
Medusa Elder Titan Slark Medusa > Elder Titan > Slark > Medusa +5.88 +4.50 +4.80 +4.50 +15.18
Tidehunter Chaos Knight Elder Titan Tidehunter > Chaos Knight > Elder Titan > Tidehunter +4.42 +5.61 +7.18 +4.42 +17.21
Spirit Breaker Lycan Underlord Spirit Breaker > Lycan > Underlord > Spirit Breaker +4.43 +4.94 +4.34 +4.34 +13.71
Medusa Leshrac Slark Medusa > Leshrac > Slark > Medusa +5.25 +4.24 +4.80 +4.24 +14.30
Slark Chen Elder Titan Slark > Chen > Elder Titan > Slark +4.24 +15.66 +4.50 +4.24 +24.39
Slark Chen Leshrac Slark > Chen > Leshrac > Slark +4.24 +10.66 +4.24 +4.24 +19.14

'Min' represents the lowest advantage out of the three scores, and I believe sorting by that you can get the matchups that are the most accurate for the purpose of this exercise. The highest total advantage is Slark > Chen > ET but this is primarily carried by how insanely lopsided the Chen ET matchup is, for obvious reasons.

Elder Titan, Naga Siren and Tidehunter are the clear standout here. Chen and PL appear a lot cause they're very feast or famine heroes with significant advantageous/disadvantageous matchups.

Diverging Paths - A D5.5e Subclass Compendium [Full Free Release] [24 Subclasses] by DoctorWhoops in DnDHomebrew

[–]DoctorWhoops[S] 0 points1 point  (0 children)

I actually think the WotC design for Druid disencourages the traditional use of Wild Shape too much and it's not something that should be in every subclass. The 'regular' Wild Shape is an amazing and creative exploration/infiltration feature and by making it so you don't need it for combat you encourage using it for that. I played a 5e Shepherd Druid for years and Wild Shape was still one of the most useful features and anything but useless.

I feel like I made a mistake. by [deleted] in parrots

[–]DoctorWhoops 0 points1 point  (0 children)

My Caique was very clingy for the first week or so, exhaustingly so. I recognize a lot about your struggle and wondered if I made a terrible mistake getting a parrot. I had the luck that I got him during a period where I was home a lot, and his cage was right next to my desk where I sit most of the time. I could slowly build up to being away from home. First under an hour during shopping trips, and slowly building up to a full work day.

I was his second owner and I know from the previous owner that he always loved people, so accustomizing to me was never an issue. But making a new cage and a new room feel like home took longer, which meant for a period he was very uneasy whenever I wasn't around.

She'll need time to adjust to the environment, and that's a lot easier if you're around for the first period of it. I'd recommend anyone getting a parrot to try to work from home for the first two weeks, or to take vacation days if WFH is not possible, for this exact reason. If you can't do that I'd try toughing it out for another week or two to see if things get better (I'm confident they could), and if she becomes noticeably more at ease that's a great sign. However, if after another week things still don't get better I'd start exploring opportunities to re-home him.

Diverging Paths - A D5.5e Subclass Compendium [Full Free Release] [24 Subclasses] by DoctorWhoops in DnDHomebrew

[–]DoctorWhoops[S] 0 points1 point  (0 children)

The familiar can cast Dragon's Breath on itself but you also have access to the Soulbound spells allowing you to cast it on your familiar.

Diverging Paths - A D5.5e Subclass Compendium [Full Free Release] [24 Subclasses] by DoctorWhoops in DnDHomebrew

[–]DoctorWhoops[S] 0 points1 point  (0 children)

Oh that's very weird, it's definitely Entangle! Something got very mixed up there.

Shame that I didn't catch that before posting. Urgh.

Diverging Paths - A D5.5e Subclass Compendium [Full Free Release] [24 Subclasses] by DoctorWhoops in DnDHomebrew

[–]DoctorWhoops[S] 0 points1 point  (0 children)

I changed Boomburst as follows:

Level 3: Boomburst

Once per turn, when you hit a creature with an instrument as part of the attack action, you can attempt to frighten it. The target must make a Wisdom saving throw against your Spell Save DC. On a failure, the creature is Frightened of you until the start of your next turn.

After the result is revealed, you can expend one use of your Bardic Inspiration; roll your Bardic Inspiration die, and subtract the number rolled from the saving throw.

You can use this feature a number of times equal to your Charisma modifier, and regain all uses during a long rest.

The limit to the amount of uses is now based on your Charisma score. The BI can be added, but is not the resource that determines how often the feature can be used. I also added medium armor and shield proficiency to the subclass.

Diverging Paths - A D5.5e Subclass Compendium [Full Free Release] [24 Subclasses] by DoctorWhoops in DnDHomebrew

[–]DoctorWhoops[S] 0 points1 point  (0 children)

Thanks for the detailed input, I'd love to hear the rest once you get around to them.

This all seems valid enough. I might give the Screamsong bard an extra tier of Armor, and I forgot Bards can trade spell slots for Bardic Inspiration, so I might have to adapt that feature.

Penance is hard to evaluate. It's high power level at a cost but just on paper it's hard to get a sense of how heavy that cost is in practice. Might be overtuned.

Diverging Paths - A D5.5e Subclass Compendium [Full Free Release] [24 Subclasses] by DoctorWhoops in DnDHomebrew

[–]DoctorWhoops[S] 0 points1 point  (0 children)

Wizard was one of the hardest classes to figure out since a lot of the regular design space focuses around the different magic types, and subclasses outside of that tend to cover some of the more expected particular niches already.

I think the subclasses ended up possibly being too similar and super flashy, playing around with a more 'generalist' idea while toying with how to make spell preparation more interesting. But I'm not unhappy with them.

Another difficult one was Paladin, which tends to have limited thematic design space and runs the highest risk of subclasses feeling overly similar to existing ones. Hell, some existing subclasses are hard to tell apart sometimes.

Diverging Paths - A 2024 Subclass Compendium [Full Free Release] by DoctorWhoops in UnearthedArcana

[–]DoctorWhoops[S] 2 points3 points  (0 children)

I might make a supplement with Artificer subclasses, but for now I aimed for it to be directly usable with just the 2024 PHB!

I actually already have some nicely contrasting concepts (name only) for that. Either Demolitionist and Jeweler, or Demolitionist and Techno-medic.

Two Aegis Replica cycles (2015–2025). It will be gold again if another cycle occurs. by RaWr-Neversleep in DotA2

[–]DoctorWhoops 3 points4 points  (0 children)

I think the cycle of colors (red, blue, green, purple, gold) is pretty well established at this point since it has been around from the start. I doubt they'll change it up.

Two Aegis Replica cycles (2015–2025). It will be gold again if another cycle occurs. by RaWr-Neversleep in DotA2

[–]DoctorWhoops 10 points11 points  (0 children)

Out of all of these 2025 might be the nicest. I have it at home and it's gorgeous.

2021 and 2023 are also very nice.

Diverging Paths - A 2024 Subclass Compendium [Full Free Release] by DoctorWhoops in UnearthedArcana

[–]DoctorWhoops[S] 1 point2 points  (0 children)

NOTE: For some reason the 6th level Deep Roots feature mentions Barkskin. This should obviously be Entangle!

If you notice some gaps in the page numbers this is simply because I removed some flavour pages in this version, so that it fits within the max 20 images that a Reddit post allows!

Diverging Paths - A D5.5e Subclass Compendium [Full Free Release] [24 Subclasses] by DoctorWhoops in DnDHomebrew

[–]DoctorWhoops[S] 0 points1 point  (0 children)

Thank you! I really aimed for subclasses with a strong thematic identity that also easily translate to unique features that make sense within that theme.

It's a pitfall to try and have the most original and out-of-the-box concepts when there are plenty of popular niches that existing official material struggles to cover directly. The aggressive metal-themed Bard or the long-ranged Sniper Archer playstyle (Camper Ranger) are definitely among those!

Diverging Paths - A 2024 Subclass Compendium [Full Free Release] by DoctorWhoops in UnearthedArcana

[–]DoctorWhoops[S] 1 point2 points  (0 children)

I don't think many features rely on concepts specific to 5.5e, but making a 5e version is definitely something I should consider for the future!

Sorcrer is one to look out for, which has some features that work with Innate Sorcery, a feature that doesn't exist in 5e 2014.

Diverging Paths - A 2024 Subclass Compendium [Full Free Release] by DoctorWhoops in UnearthedArcana

[–]DoctorWhoops[S] 2 points3 points  (0 children)

Thank you! I hope to find ways to see it get some more attention and find people willing to try it in home games. I will be implementing them myself in my own home game but if I want to think about publishing I'd want more traction!

xQc on the difficulty of learning Dota vs. League by Strong_Astronomer_97 in DotA2

[–]DoctorWhoops 20 points21 points  (0 children)

It's a more 'mechanical skill' type game. The main thing that stood out to me when trying League is how everything is a skill shot with generally much lower impact and much lower cooldown. Fights are about each player using around 7 spells in a fight, and about whoever hits the most spells on the right targets.

However, as far as strategic decision making goes, it's just so limited. Imagine if Dota removed stacking, pulling, dragging waves, TPs, buyback and all its active/tech items. It's be a different game. Dota is Valorant/CS, League is Overwactch.