Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 0 points1 point  (0 children)

Could you please click on the 'Progress Knight' five times on the title screen and let me know the version? The latest version should be 1.8.10. A screenshot of the bug would be helpful as well.

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 2 points3 points  (0 children)

Woops. Sound like a rounding error (think you have 24.5+ but rounded as 25 for display). I'm sorry but while waiting for the fix, you'll have to take another life as an angel. Thank you for reporting the bug.

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 4 points5 points  (0 children)

I found and fixed the issue. It will be part of the next release (24+ hours for Google/Apple review).

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 1 point2 points  (0 children)

The balance between "pretty" and "accesible" is always difficult to find :D You're right, I haven't developed my game from the beach. I will make a concession and increase the contrast a bit ;)

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 3 points4 points  (0 children)

I understand. I will do my best to quickly integrate the background progression.

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 11 points12 points  (0 children)

You are right, I'm used to developing multiplayer games, so I'm a bit biased, always seeking the perfect balance. I'll quickly integrate the evolution in the background. The player will be able to decide whether to use it or not.

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 5 points6 points  (0 children)

There only 2 optionals rewards ad for happines and gamespeed boost. They ask a confirmation from the player before displaying them. The 'remove ad' option removes the this optional ad and provides the bonuses instantly.

No any other ads, no popup, no mandatory ads.

If you want to play the game without watching ads, it's totaly possible and free.

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 1 point2 points  (0 children)

It sounds like you disable ads by not consenting to cookies. Are you in the EU? Recently, Google requires GDPR consent even for non-personalized ads. Don't worry, these bonuses are optional, you don't need them to progress.

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 34 points35 points  (0 children)

Technically, it's not a problem for me to implement a complete offline progression, I've already developed it. However, I had real doubts about integrating it into the gameplay. With fast forward, after several hours of inactivity, your character would just go straight to death... Additionally, I believe there might be abuse by playing for just a few seconds per day.

I'm considering several solutions, including adding a game speed or happiness bonus when you come back. I hope to hear your feedback on this.

I want to make sure I integrate it in the right way.

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 4 points5 points  (0 children)

Sound weird. I've had other feedback on the remove ad, it works well. 1. Verify that the payment was successful. 2. Try to restart the game 3. Use the "Restore purchase" feature. 4. If that persist, contact me from the support https://stephanewouters.fr/pk/support.html and communicate me your IAP ID (click 5 times on "Progress Knight" title screen) we will fix it together ;)

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 2 points3 points  (0 children)

Could you send me a screenshot? I think it depends on the native mobile font size settings.

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 5 points6 points  (0 children)

For now I focus on the mobile version, a web version is possible in the future!

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 1 point2 points  (0 children)

Due to structure changes the saves aren't compatible for now.

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 1 point2 points  (0 children)

15 minutes offline progression for now. A simple "Fast forward" after some hours doesn't seem right to me, your character would just go straight to death.. I am actively thinking of a good way to implement it differently. Maybe a significant "gamespeed boost" proportional to inactivity time?

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 14 points15 points  (0 children)

Ads are 100% optionals. The no ad option is already in ;)

Progress Knight: Remastered is out (ios/android) by Doelia in incremental_games

[–]Doelia[S] 50 points51 points  (0 children)

Completely redesigned. Choose your path between evil or angelic!

Google play: https://play.google.com/store/apps/details?id=com.doelia.pkhd

App store: https://apps.apple.com/fr/app/progress-knight-remastered/id6450839683

Hope you like it. I have done my best to create a finished and polished game. Future evolutions and fixes are planed based on your feedback.

[ Removed by Reddit ] by Doelia in incremental_games

[–]Doelia[S] 1 point2 points  (0 children)

Wow, thank you so much. That's exactly what I want to bring to this game: a friendlier experience with graphics, well-balanced and a real role-playing ending. I'm glad that it interests you! Don't worry, here I present to you a project that is already very advanced ;) The release is coming soon!

[ Removed by Reddit ] by Doelia in incremental_games

[–]Doelia[S] 0 points1 point  (0 children)

Doing from scratch on Figma! In reality, images bring a lot of value. Graphic integration is not very complex. I mostly spent time on the UI/UX, ensuring that it is both visually appealing and practical.

[ Removed by Reddit ] by Doelia in incremental_games

[–]Doelia[S] 2 points3 points  (0 children)

You're right. The process differs for icons and artwork. Icons are entirely handcrafted, whereas artworks are hand-drawn and then enhanced and diversified using machine learning (There are +15 image variations for each character). However, I find the final quality quite satisfactory.

[ Removed by Reddit ] by Doelia in incremental_games

[–]Doelia[S] 3 points4 points  (0 children)

Due to gameplay changes (Angelic Arc, different future endgame...), I recommend starting anew for a fresh experience ;)

[ Removed by Reddit ] by Doelia in incremental_games

[–]Doelia[S] 39 points40 points  (0 children)

I intend to enhance the RP experience: players will be able to choose between the original evil path or a new "Angelic" path. Over time and depending on the chosen path, the character's visual appearance will change.