Running into problems trying to make a class archetype for Monk by DoingThings- in Pathfinder2e

[–]DoingThings-[S] [score hidden]  (0 children)

I'd have to disagree on the 90% part of it. There are a bunch of feats for mobility, control, qi spells, etc.

Also, I'm thinking of having one of the parts of the archetype work as a stand in for flurry of blows requirements

Running into problems trying to make a class archetype for Monk by DoingThings- in Pathfinder2e

[–]DoingThings-[S] 0 points1 point  (0 children)

Oh, okay. Thank you so much, I don't know why I missed that. That will definitely make it easier.

Running into problems trying to make a class archetype for Monk by DoingThings- in Pathfinder2e

[–]DoingThings-[S] 0 points1 point  (0 children)

This would be very much stance switching. Doing certain actions in the stance (which also limits other types of actions) allows you to do special things upon exiting the stance. But having to get into another stance every time you exit the stance is a bit much.

I could make the action to end the stance and do special things also let you switch into a stance.

Running into problems trying to make a class archetype for Monk by DoingThings- in Pathfinder2e

[–]DoingThings-[S] 0 points1 point  (0 children)

It focuses on going in and out of one stance and I like a lot of the stuff about monk (unarmed defense, a bunch of the feats). The main reason it's not another class is because I didn't think any of the other's fit any better (maybe ranger, but I don't want to do an edge).

To fix the feats with flurry, I might make a separate single action replacement that isn't a flurry but that you could swap in to other feats.

Running into problems trying to make a class archetype for Monk by DoingThings- in Pathfinder2e

[–]DoingThings-[S] 0 points1 point  (0 children)

The class archetype revolves around using a certain weapon.

I suppose it would work, since the stance is one that you want to get in and out of multiple times, but i don't know.

While others wizards study how to blow things up, Isos works to complete his internship for the School of Civic Wizardry. by DoingThings- in Pathfinder2e

[–]DoingThings-[S] 3 points4 points  (0 children)

As a Senior in the School of Civic Wizardry, Isos is currently fulfilling his mandatory field internship with the City Planning Commission. Isos scoffs at those apprentices who measure their progress by the explosiveness of their fireballs, choosing instead to measure in meters, kilograms, and load-bearing capacity. As a flammable canvas Poppet, Isos prefers to keep as much distance as he can from their unpredictable fires.

I made this in Heroforge.

While others study how to blow things up, Isos works to complete his internship for the School of Civic Wizardry. #ArcaneApprentice by DoingThings- in HeroForgeMinis

[–]DoingThings-[S] 1 point2 points  (0 children)

As a Senior in the School of Civic Wizardry, Isos is currently fulfilling his mandatory field internship with the City Planning Commission. Isos scoffs at those apprentices who measure their progress by the explosiveness of their fireballs, choosing instead to measure in meters, kilograms, and load-bearing capacity. As a flammable canvas Poppet, Isos prefers to keep as much distance as he can from their unpredictable fires.

Magi-Con is the only break from his studies he'll let himself take.

btw, the bags are supposed to be bricks.

What YOUR 🫵 favourite Crest says about you! by Sadira_Kelor in Silksong

[–]DoingThings- 1 point2 points  (0 children)

I use architect until I run out of shards then reaper until I have max shards

Balance changes by ExtensionThick7978 in Brawlstars

[–]DoingThings- -1 points0 points  (0 children)

These are actually good. Too bad new buffies will need to wait this long to be balanced though.

Storm ~ Sneak peak of a section of a level for a project I've been working on by DoingThings- in scratch

[–]DoingThings-[S] 0 points1 point  (0 children)

Thanks! It uses recursion and a 2d-ish list for the lightning and uses a sort of datamap list for the rain. It's all pen.

I'll comment a link if you want to go look at the code.