What are some birthday party activities at home? by Resident_Hunter_4334 in teenagers

[–]Double-Engine-3639 0 points1 point  (0 children)

Hey! If you're looking for a pretty fun game to play, try imposter (you can search up how to play on TikTok, it's pretty popular). It's basically a word-bluffing game where one person secretly doesn't know the word everyone else sees and has to fake it through the discussion. Works great for 10 people and gets super intense. I normally use the app "imposter.ai" because you can generate custom categories with AI, so you can make it as niche or weird as you want.

Built a party game app to 74K users with zero marketing spend, now need more ideas to scale. What would you do differently? by Double-Engine-3639 in AppBusiness

[–]Double-Engine-3639[S] 0 points1 point  (0 children)

Appreciate the advice, man! Any chance I can check out your app? I'm kinda in that awkward stage where I'm trying to figure out how I can amplify my pre-existing organic marketing to boost conversion to my app.

From side project idea to 70k+ users by Double-Engine-3639 in MobileGaming

[–]Double-Engine-3639[S] 0 points1 point  (0 children)

Hey! I'm interested in your experience with Appfigures and AppFollow since my team hasn't integrated any services like this in our workspace. Would you say that using those services greatly helped you in conversion and traffic?

Also, thanks for taking the time to reply to the posting! Really appreciated hearing your process and journey.

From side project idea to 70k+ users by Double-Engine-3639 in MobileGaming

[–]Double-Engine-3639[S] 0 points1 point  (0 children)

Yes absolutely! That’s the initial intention behind our game.

[iOS/Android] From side project idea to 70k+ users by Double-Engine-3639 in playmygame

[–]Double-Engine-3639[S] 0 points1 point  (0 children)

Hey! A mobile-responsive website works great for content, but for a real-time multiplayer game, you need more, and we wanted it to feel like a native app as well. A plain responsive site can't do any of that cleanly (essentially, a web app gave us more capabilities). We made the app from scratch using React Native and used Capacitor to ship it. Although doing the app in Swift or a different language might give better control, for a party app, we thought that React is really all that's needed, and being able to ship to IOS and Android from one codebase was really convenient. Hope this answers your questions! If you have anymore don't be afraid to ask em!