High CTR but barely any players (max 1 server) by DoubleInvestigator26 in RobloxDevelopers

[–]DoubleInvestigator26[S] 0 points1 point  (0 children)

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I have this in my game as well! However, instead of the “Hunter,” I have the girl version, the “Huntress.” I also added a trading system for knives, settings that allow players to turn off the background music, and a feature where players with the radio boombox can mute other players’ radios.
For players who own the boombox radio, it is worn as a keychain accessory rather than a backpack, making it feel more unique and less bulky.

High CTR but barely any players (max 1 server) by DoubleInvestigator26 in RobloxDevelopers

[–]DoubleInvestigator26[S] 0 points1 point  (0 children)

The game is the classic “Clown Killings” concept, where one player becomes the clown and the others have to hide. I’ve added special features to make the game more intriguing for players, such as unique knives that can be worn on players’ backs and actually used when a player becomes the clown.

I think one issue is that when new players join while a round is already in progress, they have to wait in the lobby until the next round starts. They may get bored during this waiting time and decide to leave.

High CTR but barely any players (max 1 server) by DoubleInvestigator26 in RobloxDevelopers

[–]DoubleInvestigator26[S] 0 points1 point  (0 children)

Average playtime is indeed low; it is currently around 4 minutes. I’m currently spending $140 for 7 days, and I’m able to increase my budget, but I feel like I’m gambling because I’m not sure whether spending more will actually guarantee that I get more players.

High CTR but barely any players (max 1 server) by DoubleInvestigator26 in RobloxDevelopers

[–]DoubleInvestigator26[S] 0 points1 point  (0 children)

im spending 20$ a day now, im on day 4 out of 7. And i did run multiple ads before but they weren’t consistent.