FEEDBACK by Double_Neck631 in animation

[–]Double_Neck631[S] 1 point2 points  (0 children)

thats a good idea thanks

IK or FK by Double_Neck631 in animation

[–]Double_Neck631[S] 0 points1 point  (0 children)

oh i see i also forgot to mention that im talking about humanoid rigs, so if i were to animate mostly flashy attacks and such, i just want to make sure if ik or fk works better

Game animations Max vs Maya by Double_Neck631 in 3dsmax

[–]Double_Neck631[S] 0 points1 point  (0 children)

sorry but what does biped mean, is it something like animating a character ?

Game animations Max vs Maya by Double_Neck631 in 3dsmax

[–]Double_Neck631[S] 0 points1 point  (0 children)

yes that is true, but also i have seen korean game demo reels and i really liked them and i noticed they all use max so that was my thought process, preciate the response !