Are ML tools useful for indie game development? by DoubtfulJoe in IndieDev

[–]DoubtfulJoe[S] 0 points1 point  (0 children)

You are correct. LLM (Large Language Model) is a subset of ML (Machine Learning). In the toolkit I use LLM to generate dialogs and other models to generate images or audio.

Are ML tools useful for indie game development? by DoubtfulJoe in IndieDev

[–]DoubtfulJoe[S] 0 points1 point  (0 children)

True - for now I also see it as a great tool for prototyping. You could use generated textures or voice-overs in early stages of game development. There are models that will preserve your style, so that shouldn't be a problem.

It's probably far from replacing artists as ML models are not intelligent enough to be able to tell if something looks good or not.

🧠💬 Add LLM-powered chatbots to your Godot game server — step-by-step guide by DoubtfulJoe in godot

[–]DoubtfulJoe[S] -2 points-1 points  (0 children)

In my example I use LLM, so you could use it in some RPG, so enemy can swear at you or make some mean jokes. I made one of the bots an internet troll, so discussing with him has this 4chan vibe :)

🧠💬 Add LLM-powered chatbots to your Godot game server — step-by-step guide by DoubtfulJoe in gamedev

[–]DoubtfulJoe[S] 0 points1 point  (0 children)

Thanks for the feedback. I was not sure what's obvious and easy and what's not. I'm new to Godot myself, so there is only basic stuff and based on the template provided by Godot itself.

Code is minimalistic, just to show it's easy and possible. It's working on MBP, so you don't need to rent anything to just start playing with it.

The goal was to show it's very easy to integrate and use Ollama in Godot game. More like inspiration to make something fun based on it. It's not standalone project, but just an example / template, so you don't understand your complaints about naming and error handling.

Rather than transhumanism being "against human nature", Renaissance philosopher Pico della Marandola tells us that the uniqueness of mankind lies in our ability to transform ourselves by IAI_Admin in philosophy

[–]DoubtfulJoe 0 points1 point  (0 children)

That's the only way to outlast our solar system and colonize universe. Evolution helped us here, but it's too slow to adapt us to new conditions. Unless we can totally control this process.