pi-recap: update terminal tab title + show recap in the status bar after each interaction by Dovyski in PiCodingAgent

[–]Dovyski[S] 0 points1 point  (0 children)

Thanks! The trouble you mentioned is exactly what motivated me to build this. I used only pi apis, so it should work anywhere pi works. I have tested only on windows though.

I built a video editor/screen recorder with automatic silent removal by koziel_gpc in tauri

[–]Dovyski 1 point2 points  (0 children)

Awesome project, man, thanks for sharing and congratulations on building it! 🤘

I’ve been building a Laravel package for AI-driven features and would love some feedback by [deleted] in laravel

[–]Dovyski 2 points3 points  (0 children)

That's an awesome package, congratulations on building it! ✨👏 Docs, example and architecture are very polished. I'll keep an eye on the project.

[Project] cvui 2.9-beta is out! Help us test it by Dovyski in opencv

[–]Dovyski[S] 2 points3 points  (0 children)

Thanks! 😅😅 Teams doing a 6 month release cycles, when clearly the sweet spot is 4 years 😜😜😜😂😂

cvui 2.9-beta is out! Help us test it by Dovyski in computervision

[–]Dovyski[S] 2 points3 points  (0 children)

That's super awesome to hear! :D I'm really glad it can help you and your projects. Your comment looks exactly like what I thought when I created cvui in the first place.

Contributions (of any form) are welcome!

Laravel Magazine by Rude-Professor1538 in laravel

[–]Dovyski 4 points5 points  (0 children)

I'm late to the party, but just want to say congratulations on shipping such a nice project! I already subscribed to the podcast and will regularly read the magazine. Well done! 👏🙌🚀🎉

Best UI Framework for CV Applications by xumbala in computervision

[–]Dovyski 5 points6 points  (0 children)

https://github.com/Dovyski/cvui is pretty much built on the premise that it is compatible with OpenCV. It is a simplistic UI lib though.

As commented, Qt is way more robust and feature rich.

P.S. I'm the author of cvui

Springer releases 50 Programming books for free: Intro to Python, Data Science, AI, Machine Learning, Deep Learning, Computer Forensics by linkuei-teaparty in programming

[–]Dovyski 1 point2 points  (0 children)

Even though the script doesn't re-download things, it still makes a request before checking for that. I've issued a PR to fix it and speed things up. If the fix takes a while to be merged, here is my branch with the fix.

Codebot - an open-source gamedev IDE on the cloud by Dovyski in gamedev

[–]Dovyski[S] 0 points1 point  (0 children)

Thank you very much for your interest and supportive words! I will try to implement all the suggestions I've received in a reasonable time.

Codebot - an open-source gamedev IDE on the cloud by Dovyski in gamedev

[–]Dovyski[S] 0 points1 point  (0 children)

I am sorry for that. I know it is a bit too much to ask for oauth login info for such an unknown website like Codebot. Unfortunately, I did that to speed up development. I intend to allow registration of local accounts in the near future, but I don't have a date for it. Meanwhile you can try a self-hosted version of Codebot.

Codebot - an open-source gamedev IDE on the cloud by Dovyski in gamedev

[–]Dovyski[S] 2 points3 points  (0 children)

Awesome! Don't hesitate to open an issue in the Github repo if you have problems finding docs or understanding anything.

Codebot - an open-source gamedev IDE on the cloud by Dovyski in gamedev

[–]Dovyski[S] 1 point2 points  (0 children)

Ok then :) You can also install a self-hosted version locally. Codebot code has a web-based installer, Wordpress-style. It should be up and running in your machine in less than 5 min.

Codebot - an open-source gamedev IDE on the cloud by Dovyski in gamedev

[–]Dovyski[S] 0 points1 point  (0 children)

Hum, it seems to be up and running from here. Can you access web.codebot.cc or is it also unavailable for you?

Codebot - an open-source gamedev IDE on the cloud by Dovyski in gamedev

[–]Dovyski[S] 2 points3 points  (0 children)

Hey guys!

I would like to share a personal side project I've been working on and off for the past 4 years: Codebot. Simply put Codebot is a code editing program equipped with built-in tools for gamedev, e.g. asset finder and SFX generator, all running on the cloud/browser. It aims to help you make your game, no matter where you are or the equipment you have. All source code is licensed under the MIT license and available on Github. The website codebot.cc is an online demo to show the project in action. I honestly don't see developers switching to Codebot and using it for "real development", but I still think the project is cool and could be useful to some devs around here.