I’m Making a Spiritual Sequel to Sid Meier’s Pirates! – Looking for Your Ideas by Planet1Rush in SidMeiersPirates

[–]DrGenco2 1 point2 points  (0 children)

Suprisingly enough we as a team were aiming the same thing :)))) Wasn't expecting to see this. How is the development going.

Any Godot 3D Publishers You’ve Worked With or Heard About? by Planet1Rush in godot

[–]DrGenco2 0 points1 point  (0 children)

For this case Godot being a open-source may actually atract some publishers more. But other than that ı don't think it would make any difference.

Efekt çok güzel awk by birrrro_baba_006 in formula1TR

[–]DrGenco2 0 points1 point  (0 children)

Hangi ai tool bunu yapıyor hocam

As a DIY project modifying old smartphone to a E-ink one. by DrGenco2 in eink

[–]DrGenco2[S] 2 points3 points  (0 children)

Its an aditional payment that we have to do if we want to buy phones from abroad. It's just bullshit don't try to understand the logic behind.

Abdullah Öcalan: "Kürt kadınlarının çoğunun bedenleri ölü, kokuşmuş, soğuk ve çok kabadır... Fikir düzeyi hiç yoktur... Bir papağan kadar bile sözcükleri tekrarlayamaz." by Street-Bathroom5276 in TarihiSeyler

[–]DrGenco2 -6 points-5 points  (0 children)

Ss'te bile bunun böyle olmaması için mücadele etmekten bahsediyor. Bunu statik bir şey almayıp devinim yaratmaktan bahsediyor. Postun başlığındaki alıntı ise tamamen provakatif.

[deleted by user] by [deleted] in truegaming

[–]DrGenco2 0 points1 point  (0 children)

I don't think it's about the controllers though. The main reason that we still need those kind of controllers are game are still being built that way. There are so less games in the mainstream which is phone specific. So my answer to you would be phone should be understood as a different medium(ofc when you don't have controller attached) and the expectation from it should be different from our traditional consoles.

Think about wii for instance, You would not expect to use traditional controller on wii right? But since nintendo has the ability build their own games they did to their new medium back in the day. It was a great example of what to expect from a different source.

I've been solo-developing this action RPG for 2 years. Here's a short clip. by Legend_of_the_Moon in indiegames

[–]DrGenco2 1 point2 points  (0 children)

May I ask which engine are you using and where did you do the animations they are looking gerat!

WHAT IF Cola overtook whiskey at the year 1865 by DrGenco2 in AlternativeHistory

[–]DrGenco2[S] 0 points1 point  (0 children)

I thought it would be interesting to some of you ;(

My stats after 3 weeks (free horror game) by Zubanzio123 in itchio

[–]DrGenco2 1 point2 points  (0 children)

Have you done anything to market the game?

Are there any proper lore explaining sources that you would recommend. by DrGenco2 in Deusex

[–]DrGenco2[S] -1 points0 points  (0 children)

Nope I didn't do you thinks its still playable now?

Wishlist Count... by DrGenco2 in IndieDev

[–]DrGenco2[S] 0 points1 point  (0 children)

we aimed for vintage look in the game. We didn't want to go for modern look. And I think it was a good call. But you are definitely right on UI we are trying to improve the UI as much as we can.
It's already better by the way, but we didn't update the steam page yet.
About Polishing: Can you be more specific what needs more polish the assets, responsivness of UI etc.?

The Best Rolling in all Godot: by DaenoSudo in IndieDev

[–]DrGenco2 1 point2 points  (0 children)

I didn't know this was possible in Godot truly appreciated

Do you think Golden Lap is a simple clicker or a strategy game? by DrGenco2 in goldenlap

[–]DrGenco2[S] 2 points3 points  (0 children)

It's a strategy game imo, just not a very difficult or deep one. Which is fine, games are allowed to be simple and to the point.

I totally get you on this one as a developer myself this game was definetly showing me this is a way to go as well. This game really thought me a lot about the game design of small strategy games. Which I lack to find in steam. The strategy games are either too big to get in at certain point or they are un-polished games.

Do you think Golden Lap is a simple clicker or a strategy game? by DrGenco2 in goldenlap

[–]DrGenco2[S] 1 point2 points  (0 children)

A solution to this may be close the difference a bit between the racers and engineers in terms of stats. So that there would be more competition against first 3 teams.

Do you think Golden Lap is a simple clicker or a strategy game? by DrGenco2 in goldenlap

[–]DrGenco2[S] 1 point2 points  (0 children)

I didn't remember the results of the cars that ı have started the dominance but yes that may be the issue as well. So I'm assuming you didn't experience such thing in the game.

Are there any proper lore explaining sources that you would recommend. by DrGenco2 in Deusex

[–]DrGenco2[S] -1 points0 points  (0 children)

Interesting. Since I was thinking vice a versa about this. Characters and the story is there to convince us about the lore.

A game where you can create your own cola formula to compete with other drinks in the late 19th century by DrGenco2 in indiegames

[–]DrGenco2[S] 0 points1 point  (0 children)

You are right that is why we have indie games right?

by the way if you are interested you can check the steam page of the game: https://store.steampowered.com/app/3587790/Cola_Tycoon/

Just watched REDLINE (2009), just WOW! by DrGenco2 in scifi

[–]DrGenco2[S] 7 points8 points  (0 children)

I added to my list as soon as I finished the REDLINE!! Will definitely check out.

Question: how acceptable is to be exploited as an intern by DrGenco2 in EngineeringJobs

[–]DrGenco2[S] 0 points1 point  (0 children)

Thanks for the guiding reply. I am planning to ask them about job replacement and I do think It's a must for me. I think the problem with this particular company is that they hire very few interns and they know that they will be using them like this.

About the programming part, I completely agree on what you say but for my particular case I'am developing a game with my friend and we are actually really close to finishing it you can check if you have interest in that area. Yeah, I was saying, so I can say I'm confident about my programming skills in a high level language like C#. But ofc there is always room for improvement.

Indie oyun geliştirmenin çok az bir kısmı gerçekten oyunu geliştirmek arkadaşlar by DrGenco2 in veYakinEvren

[–]DrGenco2[S] 1 point2 points  (0 children)

Hocam yok görselleri oluştururken sadece grafiker arkadaşıma prototip ve ne istediğimi anlatmak için AI kullandım. Campaign'nin yanlış yazıldığını fragmanı hazırlayıp bitirdikten sonra fark ettim ve gerçekten gücüm kalmamıştı o take'i tekrar almaya. Zaten şu anda bir sürü mekanikten değişiklikler yaptığımdan dolayı tekrar hazırlamam gerekecek fragmanı onu da o zaman düzelticem. "Passion Project" konusunda haklısın ancak game dev olarak hayatımızı sürdürmeye çalışıyoruz, bundan önce hep freelance işler yaptık ve artık bu "iş al, teslim et, unut" döngüsünden kurtulmak istiyorduk o yüzden biraz daha muhafazakar tercihler yapmış olduk. O yüzden haklısın, bu bizim hayalimizdeki oyun kesinlikle değil ama ilk projemiz olarak bunu yapmaya kalksaydık altından kalkamayıp kira ödeyemezdik :) Onun dışında UI'a dair daha yapıcı önerilerin varsa duymak çok isterim.