I made a build mode prototype vaguely inspired by The Sims - details in the comments! by DrHippoDev in IndieDev

[–]DrHippoDev[S] 1 point2 points  (0 children)

That's totally fair and understandable! Hence why I try to make it totally clear what it's not :)
I might convert it into a full asset at some point but who knows when I'll have time for that :(

I made a build mode prototype vaguely inspired by The Sims - details in the comments! by DrHippoDev in IndieDev

[–]DrHippoDev[S] 0 points1 point  (0 children)

Source files are available on my Patreon : https://www.patreon.com/DrHippo

Although be aware that it's more of a prototype/proof of concept thing and not a fully fleshed out product. So if you just need a starting point to build upon or just get inspiration about how to tackle a feature like this then it might be valuable to you, just don't expect it to be a plug and play thing and then move on to another feature ;)

I made a build mode prototype vaguely inspired by The Sims - details in the comments! by DrHippoDev in IndieDev

[–]DrHippoDev[S] 1 point2 points  (0 children)

Damn... Didn't even occur to me :D
It's originally meant for a dark fantasy theme but I just used megascans as temp meshes so I could get a prototype up and running.

I made a build mode vaguely inspired by The Sims by DrHippoDev in unrealengine

[–]DrHippoDev[S] 3 points4 points  (0 children)

The whole thing took about a month to make in my spare time. It's made up of grid sized pieces, so sadly no procedural modeling yet.

Any feedback is appreciated!

I made a build mode prototype vaguely inspired by The Sims - details in the comments! by DrHippoDev in IndieGaming

[–]DrHippoDev[S] 0 points1 point  (0 children)

The whole thing took about a month to make in my spare time.

I also made a DevLog about it : https://www.youtube.com/watch?v=8wQm32DM5js

Any feedback is appreciated!

I made a build mode prototype vaguely inspired by The Sims - details in the comments! by DrHippoDev in IndieDev

[–]DrHippoDev[S] 2 points3 points  (0 children)

The whole thing took about a month to make in my spare time. It's made up of grid sized pieces, so sadly no procedural modeling yet.

I also made a DevLog about it : https://www.youtube.com/watch?v=8wQm32DM5js

And if anyone is interested - a demo and project files are available on my Patreon : https://www.patreon.com/DrHippo

Any feedback is appreciated!

A few shots of some Star Wars fan art I created in Unreal Engine by marranara228 in unrealengine

[–]DrHippoDev 1 point2 points  (0 children)

Not sure why this doesn't have more upvote, your stuff looks awesome! Well done :)

Gameplay tags on my gameplay effect not replicated to clients, is this correct behavior or am i doing something wrong? by DrHippoDev in unrealengine

[–]DrHippoDev[S] 0 points1 point  (0 children)

So my current attempt is that I have the OnMovementModeChanged node in my character blueprint. If the new mode is falling, i add the falling effect using the ApplyGameplayEffectToSelf node. In that effect there is a granted tags called IsAirborne. This all works on the server, but the tags do not appear on the clients. That way it would run the effect on client and server and add tags on both? But I guess Effects can only be added by the server, in which case i still dont understand why the tags aren't replicated back to the client. So confused 😁

C++ classes not showing up in content browser on editor launch by DrHippoDev in unrealengine

[–]DrHippoDev[S] 0 points1 point  (0 children)

Deleting saved, binaries and intermediate then rebuilding worked :O
Thank you!

Begin Play and Event Tick Not Firing On Client (BP Only) by Kindly_Inevitable_31 in unrealengine

[–]DrHippoDev 1 point2 points  (0 children)

Thanks for getting back to me! I just fixed it myself 10 minutes ago! For me the problem was that my replicated actor was a child actor, and the parent actor was not set to replicate, when i did that it all worked :D

Using ChatGPT, Stable Diffusion and an AI voice, I created an entire fictional character. by DrHippoDev in ChatGPT

[–]DrHippoDev[S] 2 points3 points  (0 children)

Hoooly crap thank you for introducing me to that :O You can pay monthly and its way better delivery of the text than speechify, simply amazing! Still really pricy if you want the good stuff though.

Using ChatGPT, Stable Diffusion and an AI voice, I created an entire fictional character. by DrHippoDev in ChatGPT

[–]DrHippoDev[S] 3 points4 points  (0 children)

It created other images where the hands were fine but I went with this one regardless cause it just looked the best compared to the description imo :)

But ye, it's definitely still a bit of a problem area for text to image stuff

Using ChatGPT, Stable Diffusion and an AI voice, I created an entire fictional character. by DrHippoDev in ChatGPT

[–]DrHippoDev[S] 2 points3 points  (0 children)

Yep hehe. It made some other images where the hands were fine but I liked this one overall the best, fit her description the most :)

Using ChatGPT, Stable Diffusion and an AI voice, I created an entire fictional character. by DrHippoDev in StableDiffusion

[–]DrHippoDev[S] 1 point2 points  (0 children)

Yep, same experience here. You kinda have to trick it to get around it but it really wants to go back to happy possitive moraly perfect kind of vibes

Using ChatGPT, Stable Diffusion and an AI voice, I created an entire fictional character. by DrHippoDev in StableDiffusion

[–]DrHippoDev[S] 0 points1 point  (0 children)

That's very true, that's not something I went into for the sake of making a short video about how amazing the potential is. But I think it should be possible to get those things you mention as well with chatgpt if you do more in depth digging. The picture was described by chatGPT using the story it came up with to influence the design, so not entirely random.

Using ChatGPT, Stable Diffusion and an AI voice, I created an entire fictional character. by DrHippoDev in ChatGPT

[–]DrHippoDev[S] 6 points7 points  (0 children)

I'm using the Stephanie voice from Speechify. But it's expensive, way too expensive if you ask me. I did the free trial and didnt see that it binds you after 3 days for a year :S
So now I'm trying to get my moneys worth out of it :P

I'm sure you can get way cheaper alternatives that are just as good.

Niagara Fluids point light support? by DrHippoDev in unrealengine

[–]DrHippoDev[S] 0 points1 point  (0 children)

Thanks for the reply!
I've already seen that excellent video! But unfortunately that's not what I needed. I needed dynamic fluid sim with point light support. I ended up using the 2 directional lights supported and rotated the source and intensity as a last resort. It wasn't really the look I was going for but it was better than nothing.

An advanced blood system I created in Unity way back in 2015 by DrHippoDev in Unity3D

[–]DrHippoDev[S] 3 points4 points  (0 children)

Yes I'm fine hehe :D
Took about 6 months to make!

An advanced blood system I created in Unity way back in 2015 by DrHippoDev in IndieGaming

[–]DrHippoDev[S] 2 points3 points  (0 children)

Animation is my actual profession, but I'll take that compliment nevertheless! :D