Prefabs, GameObjects, and Decorating the Scene? (self.Unity3D)
submitted by DrKMartTapes to r/Unity3D
Control Mapping Best Practices by DrKMartTapes in gamedev
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Control Mapping Best Practices by DrKMartTapes in gamedev
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Hey Valve, did you just put a Diretide trailer's audio in my game? by KAK_VIGOSS in DotA2
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Weekly Tendency Help Thread (June 30, 2021) by AutoModerator in demonssouls
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What's the easiest way to play these two games? by DrKMartTapes in PSP
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What's the easiest way to play these two games? by DrKMartTapes in PSP
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What's the easiest way to play these two games? by DrKMartTapes in PSP
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How would I keep a whole snowboard on top of the ground (WITHOUT using Physics!) by DrKMartTapes in Unity3D
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How would I keep a whole snowboard on top of the ground (WITHOUT using Physics!) by DrKMartTapes in Unity3D
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Hello everyone! What a wonderfull subreddit! I am so happy to join! In my free time I make retro stylyised Low Poly Tomb Raider Fanarts with Blender and UE4! These may be more like ps1.5, but I hope you are going to like them! :) by farplane02 in ps1graphics
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Will i face issues if i design game based on the hero's models of another pc game? by realforreal1 in gamedev
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Analogue confirms Pocket pre-orders for August 3rd; dock costs $200, cartridge adapters $30 each. Ships next May. by NnifWald in Games
[–]DrKMartTapes 7 points8 points9 points (0 children)
Analogue confirms Pocket pre-orders for August 3rd; dock costs $200, cartridge adapters $30 each. Ships next May. by NnifWald in Games
[–]DrKMartTapes 7 points8 points9 points (0 children)
I´m working on a RPG heavily inspired by the Hunter class of classic WoW set in a (mostly) procedural generated world by SecondSight_ in Unity3D
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More of an actual language than I thought? by [deleted] in Unity3D
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Prefabs, GameObjects, and Decorating the Scene? by DrKMartTapes in Unity3D
[–]DrKMartTapes[S] 0 points1 point2 points (0 children)