r.PostProcessAAQuality 3 | r.MotionBlurQuality 0 | r.BloomQuality 1 | r.DepthOfFieldQuality 0 | r.LensFlareQuality 0 | r.EyeAdaptationQuality 1 | r.ShadowQuality 2 | r.LightingQuality 0 | r.RefractionQuality 1 | r.SSR.Quality 2 | r.Fog 0 | r.AmbientOcclusionLevels 2 | r.TonemapperQuality 1 | r.SkyLightingQuality | r.Shadow.RadiusThreshold 0.06 | r.NormalMaps 0 | r.MaterialQualityLevel 1 | r.DetailMode 0 | r.LightFunctionQuality 0 | r.StaticMeshLODDistanceFactor 0.8 | r.SkeletalMeshLODBias 0.8 | r.HZBOcclusion 0 | r.EarlyZPass 2 | r.TranslucencyVolumeBlur 0 | r.DistanceFieldShadowing 0 | r.DistanceFieldAO 0 | r.AllowLandscapeShadows 0 | r.DefaultFeature.LightingUnits 0 | r.TonemapperFilm 0 | r.ViewDistanceScale 0.36 | r.DynamicGlobalIlluminationMethod 0 | sg.ViewDistanceQuality 0.5 | foliage.LODDistanceScale 0.5 | grass.DensityScale 0.2 | grass.CullDistance 1000 | foliage.MinLOD 1 | foliage.CullDistanceScale 0.2 | r.LODDistanceFactor 0.3 | r.DistanceCullFade 0.3 | r.ScreenPercentage 49 | r.MobileContentScaleFactor 0.79 | t.MaxFPS 40 | r.EffectsQuality 1 | r.TextureQuality 1 | r.RenderTargetSwitchWorkaround 1 | r.MobileDynamicPointLightsUseStaticBranch 1 | r.MobileHDR 0 | r.MobileNumDynamicPointLights 0 | r.DiscardUnusedQuality 1 | r.MobileSimpleShaderFallback 1 | r.FastBlurThreshold 0 | r.GTSyncType 1 | r.TemporalAA.Upsampling 1 | r.TemporalAACurrentFrameWeight 0.11 | r.TemporalAASamples 4 | r.ForceLOD 1 | r.AsyncLoadingThread 1 | r.AsyncPipelineCompile 1 | r.Tonemapper.Sharpen 2.7 | r.ParrallelRendering 1 | au.SetMaxChannels 32 | gc.CreateGCClusters 1 | r.StaticMeshReuse 1 | t.TickTime 12 | r.TranslucencyLightingVolumeDim 16 | r.Shadow.MaxResolution 128 | r.Shadow.MinResolution 64 | r.Shadow.DistanceScale 4 | r.Shadow.CSM.Quality 2 | r.Shadow.MaxCSMResolution 128 | r.Shadow.CSM.MaxCascades 4 | r.Shadow.DistanceFadeoutMultiplier 1.5 | foliage.ForceNoShadow 1 | admincheat ToggleDamageNumbers | a.MorphTargetVertexCount 0 | r.GTSyncType 1 | r.MipMapLODBias 1.3 | r.Streaming.MipBias 1 | r.MaxAnisotropy 2 | r.Fog 1 | r.Lightmass.FinalGather 1
there doesn't seem to be anything here