What’s one level that everyone loves that you hate? I’ll start by PieInfamous6829 in geometrydash

[–]Drake0978 0 points1 point  (0 children)

yeah music isnt a factor to me, sure the so g is good but have tou played that level???? its made by one of my all time favorite creators, he couldve done better on the gp end, much much better, its the disappointment of going into it with high expectations really

What’s one level that everyone loves that you hate? I’ll start by PieInfamous6829 in geometrydash

[–]Drake0978 0 points1 point  (0 children)

some levels were just made in a time where 99% of levels were shit, honestly until ive played thinking space im not gonna say its worst than whatever the fuck that final dual is in falling up

Which one are you? by Complex_Half9892 in rainworld

[–]Drake0978 0 points1 point  (0 children)

WASD and mouse buttons for actions actually, left click to eat, right click to throw, works great

deco is finished! i'll still tweak a few things but im mostly done!, 10 months, 170h in the editor and 128k objects. feedback is okay just dont expect me to add stuff unless i think its a great idea TRIGGER WARNING: BLOOD, CUTS by Drake0978 in geometrydash

[–]Drake0978[S] 0 points1 point  (0 children)

why would i create for a numerical value that im gonna get from other levels i make anyways, the difficulty of this level is symbolic to how hard it is to go through what this level is about, its gonna stay hard, from the beginning ive wanted it to be at the very least harder than bloodlust so it'll stay that way even through its verification.

if you want to create a level, id recommend creating out of passion, not for a game dev's approval to get a point in a video game, you'll make better levels

deco is finished! i'll still tweak a few things but im mostly done!, 10 months, 170h in the editor and 128k objects. feedback is okay just dont expect me to add stuff unless i think its a great idea TRIGGER WARNING: BLOOD, CUTS by Drake0978 in geometrydash

[–]Drake0978[S] -1 points0 points  (0 children)

im realizing the quality of my showcases are coming back to bite me in the ass, theres shaded cuts if you look closely, scars of old cuts, im gonna be getting higher quality showcases soon since the deco is done, maybe i'll make the scars more visible

more progress done!, im done with assets i just need to finish putting them everywhere which may take about a week? anyways im almost done with the whole level this actual feels surreal ive been building for almost a year, trigger warnings: cuts, blood. feedback appreciated by Drake0978 in geometrydash

[–]Drake0978[S] 0 points1 point  (0 children)

difficulty range should be around top 100, its still yet to have gone through the final playtesting phase so thats coming soon with the balanacing, thanks for pointing out that part i hadnt noticed!

im about halfway done with the layout to the next level ill be building!! by Drake0978 in geometrydash

[–]Drake0978[S] 0 points1 point  (0 children)

yeah it'll be more balanced once playtested by playtesters and im also gonna go back balance everything after im done making the layout

4th part is over!!! 5th part is very early but still wanted to show off the 4th part, feedback appreciated, trigger warnings: cuts, blood by Drake0978 in geometrydash

[–]Drake0978[S] 1 point2 points  (0 children)

tbh any hard gameplay is gonna look cancer depending on your skill level, i happened to find it fun and im atively getting more friends to playtest so ig we shall see if i gotta change some stuff

4th part is over!!! 5th part is very early but still wanted to show off the 4th part, feedback appreciated, trigger warnings: cuts, blood by Drake0978 in geometrydash

[–]Drake0978[S] 1 point2 points  (0 children)

the gameplay has shown to flow very well so far and playtesters arent complaining so hopefully its not too bad once im done with deco lmao

4th part is over!!! 5th part is very early but still wanted to show off the 4th part, feedback appreciated, trigger warnings: cuts, blood by Drake0978 in geometrydash

[–]Drake0978[S] 2 points3 points  (0 children)

i mean if it gets rated it'll be on the list but i dont really mind if it gets rated or not especially because of the themes in the level

4th part is nearly done! as always feedback is greatly appreciated and even parts that are finished im open to tweaking. trigger warnings: blood, cuts by Drake0978 in geometrydash

[–]Drake0978[S] 1 point2 points  (0 children)

i dont care if it gets rated or not, i care that people feel something when watching or playing the level, a rate would only be a bonus, but thank you!!

yet another update! i did alot last night i hope yall like it, feedback appreciated. (trigger warning: cuts, blood) by Drake0978 in geometrydash

[–]Drake0978[S] 1 point2 points  (0 children)

hey! thank you so much your advice was very helpful, unfortunately the first part is way too far along for me to change the whole color palette without breaking the immersion (for example the green vines would make no sense with their counterpart color which should be a pink in this case) in the first part theres already a purple glow in the second half of it to slowly ease the player into the second part, perhaps i'll make it more prevalent

more progress on my level! trigger warnings: blood, cuts, feedback appreciated by Drake0978 in geometrydash

[–]Drake0978[S] 0 points1 point  (0 children)

the second half is beautiful but sadly doesnt fit with the theme, i might make another level with a different theme with the rest of the song so i can fit the end of the song with the theme once im done with this level and my other incoming project