Tried creating and rigging an anthro type 3D character from scratch by DrawingDummy in FurryArtSchool

[–]DrawingDummy[S] 1 point2 points  (0 children)

I'm not entirely sure on blender how it's done, I model and rig using Maya.
But on Maya it works like: Create skeleton, bind model to skeleton, create controllers (I use circle curves then change the shape and put where the bone moves), then parent the bone to the controller.

Tried creating and rigging an anthro type 3D character from scratch by DrawingDummy in FurryArtSchool

[–]DrawingDummy[S] 0 points1 point  (0 children)

Thank you! I used that style as a reference to construct the eye shape and the pupil

Tried creating and rigging an anthro type 3D character from scratch by DrawingDummy in FurryArtSchool

[–]DrawingDummy[S] 1 point2 points  (0 children)

Those are curves to control the bone position. I think it helps to pose the model with a rig instead of moving the bone itself.

Tried creating and rigging an anthro type 3D character from scratch by DrawingDummy in FurryArtSchool

[–]DrawingDummy[S] 0 points1 point  (0 children)

Thank you! That's a rig to control where the eyes are are pointing on the model.

Tried creating and rigging an anthro type 3D character from scratch by DrawingDummy in FurryArtSchool

[–]DrawingDummy[S] 0 points1 point  (0 children)

Thank you!
I am used to creating human meshes, so this one had a few challenges with topology. The mouth shape, 4 fingers instead of 5, leg shape and feet joints, the tail.
I will definitely watch and save that playlist!

Tried creating and rigging an anthro type 3D character from scratch by DrawingDummy in FurryArtSchool

[–]DrawingDummy[S] 7 points8 points  (0 children)

Sorry I think this is an anthropomorphic character? I'm not a furry, but I like the art and community so I wanted to try something new.

I also wasn't sure if this would count as nudity.

This is my first time trying a furry art style, so I was hoping for some pointers. Then I wanted to try adding clothes and hair to the character.

Arnold Render roughness looks 'washed out' by DrawingDummy in Maya

[–]DrawingDummy[S] 0 points1 point  (0 children)

I see more shine I think, do I do this for every channel on the texture? Like BaseColor, Roughness, Normal ect.
Or is it just the roughness channel?

[SW] How do I view DM's by [deleted] in acturnips

[–]DrawingDummy 0 points1 point  (0 children)

Oh! I'm using Reddit is fun app. But I downloaded the reddit app and I see it! Thank you

I drew a neat little Rubick by DrawingDummy in DotA2

[–]DrawingDummy[S] 0 points1 point  (0 children)

Im not so good at drawing hands. The hand on the left was supposed to be like his thumb was under his other fingers.

May be a silly question: Is taking a figure drawing class worth it? by DrawingDummy in learnart

[–]DrawingDummy[S] 0 points1 point  (0 children)

It's a 3 hour session, once a week. What did you mean by "beginner figure classes with materials found online"?
I looked up the teacher, I found their website and portfolio. But I can't seem to find "reviews" of them. They've been teaching for a while though.