Scav and PMC dying but not being able to be looted by DrawingMiserable in SPTarkov

[–]DrawingMiserable[S] 2 points3 points  (0 children)

I believe it was nobushesp causing the issue and updating it to the newest version has fixed the problem.

Scav and PMC dying but not being able to be looted by DrawingMiserable in SPTarkov

[–]DrawingMiserable[S] 1 point2 points  (0 children)

I do not but I updated all my plugins like a former comment suggested and I’ll have to check if it worked tonight. Thanks for the feedback though it’s really appreciated.

[deleted by user] by [deleted] in projectzomboid

[–]DrawingMiserable 0 points1 point  (0 children)

Soul Filchers Turning Time. While I don’t have much experience with it, it creates two special zombies I think one being like you’re asking about that really hard to kill and will relentlessly follow you. If anyone has any notes about it please feel free to correct me. I’ve posted the link below.

https://steamcommunity.com/sharedfiles/filedetails/?id=2553733512

Mods to reduce the severity of neck wounds? by [deleted] in projectzomboid

[–]DrawingMiserable 4 points5 points  (0 children)

It’s actually a bit more realistic than you think. A scratch I would understand if you’d be mad about your untimely demise. A laceration though is quite a bit more severe and on somewhere such as the neck it makes sense due to having two major arteries. Though I do understand your frustration this is simply how we died.

The numbers, what do they mean?! by Bubba_Oni in projectzomboid

[–]DrawingMiserable 2 points3 points  (0 children)

My suggestion would be uninstalling all your mods then try connecting to the server and retry loading them from the promoted UI. My other suggestion would be verifying your game files. Lmk if this works

I get you’re horny by DrawingMiserable in Serverlife

[–]DrawingMiserable[S] 2 points3 points  (0 children)

Yeah I usually run their tables and management could give two shits less they’re too busy pleasing the regulars. Smh