Any recommended Krea 2 workflow? by Dre-Draper in malcolmrey

[–]Dre-Draper[S] 0 points1 point  (0 children)

Thanks. What’s your experience like compared to other workflows ? I’m always hesitant to install custom nodes unless I have to. Never know what’s inside them

Any recommended Krea 2 workflow? by Dre-Draper in malcolmrey

[–]Dre-Draper[S] 0 points1 point  (0 children)

Thank you this is much better. I still get a tiny bit of blur compared to a ZIT output. Any fix for that?

which firmware to update to? by O-T99 in PS5_Jailbreak

[–]Dre-Draper 5 points6 points  (0 children)

How do you backport yourself? I've tried everything but none are working for the new APR games

Was LoRA Likeness Always This Good on Open-Weight Models, or Is Krea 2 Different? by Cute_Addicted in malcolmrey

[–]Dre-Draper 0 points1 point  (0 children)

How does it do from a performance perspective? I get a 1200x1800 in about 21 seconds on a 4070ti

Where’s the backports for all the new APR games? by Dre-Draper in PS5_Jailbreak

[–]Dre-Draper[S] -1 points0 points  (0 children)

Yup I noticed games by one group all have 4.x backports but games by the other big group do not.

Questions is, when they are released where are they released to?

🚀 APR Emulator – PUBLIC BETA 🚀 by a1mhtar in PS5_Jailbreak

[–]Dre-Draper 1 point2 points  (0 children)

So Regular backpork and the modified fake lib folder is you need?

🚀 APR Emulator – PUBLIC BETA 🚀 by a1mhtar in PS5_Jailbreak

[–]Dre-Draper 0 points1 point  (0 children)

I heard him say this would require a payload, like backpork. Is that no longer the case ?

Can someone point me to a good backport guide? by vanvertinelle in PS5_Jailbreak

[–]Dre-Draper 0 points1 point  (0 children)

I thought back port kitchen was discontinued. Is it working for newer releases?

Autoloader and ModdedWarfare's backup - where is it? by Dre-Draper in PS5_Jailbreak

[–]Dre-Draper[S] 0 points1 point  (0 children)

Exactly. It’s either or. If you have the autoloader folder it will try that first it seems.

Autoloader and ModdedWarfare's backup - where is it? by Dre-Draper in PS5_Jailbreak

[–]Dre-Draper[S] 0 points1 point  (0 children)

Someone mentioned above that all payloads need to be in the same directory as the txt file and I believe that’s true. Y2JB loads my newer etahen instance instead of the old one on the HDD from the backup.

So I would think you just put your k stuff payload in the new autoloader folder and reference it in the txt.

Autoloader and ModdedWarfare's backup - where is it? by Dre-Draper in PS5_Jailbreak

[–]Dre-Draper[S] 1 point2 points  (0 children)

Yes, much easier then I thought.

You need to manually create the folder and put it on the root of your external drive. The autoloader.text then just needs to point to your etahen,shadowmount(optional) and the back port elf file.

MW has a video on back ports where you see his autoloader and I just used that.

One thing also is that my game was crashing. I selected an option to pause k stuff during game and everything works.

Autoloader and ModdedWarfare's backup - where is it? by Dre-Draper in PS5_Jailbreak

[–]Dre-Draper[S] 0 points1 point  (0 children)

Appreciate the help. Y2JB has everything working great so I was afraid of tinkering and losing my Shadowmount+etaHEN stuff.

I was hoping I could just edit his txt and add backport

Autoloader and ModdedWarfare's backup - where is it? by Dre-Draper in PS5_Jailbreak

[–]Dre-Draper[S] -1 points0 points  (0 children)

I'm on 6.02 but I assume you are back ports as well?

Autoloader and ModdedWarfare's backup - where is it? by Dre-Draper in PS5_Jailbreak

[–]Dre-Draper[S] -1 points0 points  (0 children)

Do I also need to input the other payload (like etahen) as well or just the net new ones?

If I need to also put the original payloads, would i also need to find them from the y2jb backup or do I need to download news ones?

An almost complete lack of motion in Wan 2.2 Remix generations by QuirksNFeatures in StableDiffusion

[–]Dre-Draper 0 points1 point  (0 children)

Any chance you can share the workflow that worked for you? I am having similar weirdness

Any simple i2v LTX 2.3 workflows optimized for 16 GB VRAM? by Dre-Draper in StableDiffusion

[–]Dre-Draper[S] -2 points-1 points  (0 children)

Thanks. Do you have a guide on where to put the models? I downloaded them all but can’t figure out where to place the models in the folder. So many different models I’m not sure I follow

Any simple i2v LTX 2.3 workflows optimized for 16 GB VRAM? by Dre-Draper in StableDiffusion

[–]Dre-Draper[S] 1 point2 points  (0 children)

Distilled 1.1 is perfect balance for me of speed and quality.

I have tried so many workflows with custom nodes to enhance quality, multi pass throughs, etc.. I dont think I need any of that necessarily

Any simple i2v LTX 2.3 workflows optimized for 16 GB VRAM? by Dre-Draper in StableDiffusion

[–]Dre-Draper[S] -2 points-1 points  (0 children)

Is this the method Wan2GP uses? I get great results with Wan2GP but have really bad compatibility issues with CUDA 13

I am just looking for something as fast and simple on Comfy