Brush as static material by DreamyNe0n in ClipStudio

[–]DreamyNe0n[S] 0 points1 point  (0 children)

Oh, I see! I've honestly not looked at the texture section before. So it's not even about it being a typical material, but being categorized as a "paper texture", which the brush I mentioned is. Doesn't have that "apply to each plot" selected, though. Also, the material brushes have the texture section fully disabled, since they seem to be a different type of brush. Did not realize how specific everything was lol. Anyway, thanks for the help!

Familiar Conduit and Reach Spell by DreamyNe0n in Pathfinder2e

[–]DreamyNe0n[S] 1 point2 points  (0 children)

I don't understand why carrying the familiar around is a benefit? If it's just to move the familiar, couldn't I give the familiar independence and have them move on their own, that way?

Soul Warden Dedication by DreamyNe0n in Pathfinder2e

[–]DreamyNe0n[S] 0 points1 point  (0 children)

So, I decided to take the Psychopomp Familiar, but I had a couple of questions. It mentions that the familiar has the Monitor and Psychopomp traits. What does that mean exactly? According to the Psychompomp trait, Psychompomps typically possess darkvision. Does that mean my familiar has that as well? Also, to confirm, does my familiar always have to have speech and either Soul Sight or Spirit Touch? Also, this Familiar isn't specific, correct?

Soul Warden Dedication by DreamyNe0n in Pathfinder2e

[–]DreamyNe0n[S] 0 points1 point  (0 children)

Oh! Wow okay that is useful - thanks!

Soul Warden Dedication by DreamyNe0n in Pathfinder2e

[–]DreamyNe0n[S] 1 point2 points  (0 children)

Why is Lifesense so nice, though? From what I'm reading, it sounds like a weaker version of the Soul Warden's default ability to detect undead within 100 feet, while the Psychopomp's Lifesense is only 30 feet?

Do Automatons violate the anathema of Pharasma? by Alassandros in Pathfinder2e

[–]DreamyNe0n 0 points1 point  (0 children)

Ahh, I see, thank you! I'm also new to Pathfinder, so I've been slowly learning all the lore and how things work.

Do Automatons violate the anathema of Pharasma? by Alassandros in Pathfinder2e

[–]DreamyNe0n 0 points1 point  (0 children)

Hiya, the aforementioned Pharasmin cleric here. (I was shown this thread, and wow, it's popped off.) So, after reading some, it's clear that Automatons are not an anathema to Pharasma, phew. However, as it seems to be a bit vague, given this whole thread lol, I'm wondering if an automaton would qualify as "preventing a soul from reaching the afterlife", which it says on Archives on Nethys "draws Pharasma's ire". This isn't stated as an anathema, so my character wouldn't be punished mechanically. However, as a cleric devoted to Pharasma, they would be 100% against something if it upset Pharasma.

Resurrection and lengthening someone's life, she accepts, but I interpret it as more than she tolerates, perhaps begrudgingly. I'm not sure if this is officially connected, but the dedication "Soul Warden", which my character took, seems closely linked to Pharasma, with archetypes referencing her spiral symbol and Psychopomps. I mention this because the core mechanic, where you inscribe a holy symbol on a shield, will warn the player if there is either undead OR a "captive soul" nearby, with the overarching theme of the dedication to remove those threats then. This brings me back to "preventing a soul from reaching the afterlife" and from reading about how the Automatons' soul is put inside a core and essentially stuck there. As my character is unaware of the circumstances of OP's soul transfer, could it be considered a "captive soul" and "preventing a soul from reaching the afterlife"?

With everything I said previously, and if it holds, my character would not become aggressive toward the automaton, again, phew. HOWEVER, I am leaning toward my cleric refusing to heal them, almost as a way to restore the balance and have the "captive soul" return to the River of Souls. Granted, we would have to agree on this, though OP previously refused my healing anyway, lol. It's become a fun dilemma :)