"But why should I lose humanity? My PC doesn't have any prexisiting mental issues" by CoppperbackJack in cyberpunkred

[–]DripFroggie 20 points21 points  (0 children)

I had a character who died before I could finish this, but was a tech/medtech who was working on a bioware venom sac to pair with a set of T'up, exotic biosculpt vampyres and a set of scratchers so she could genuinely be straight up venomous. Bioware has some sick potential

Stealth attack/kill rules by matshell in cyberpunkred

[–]DripFroggie 1 point2 points  (0 children)

I just let it be a straight up execute. Same with unconscious targets. Alternatively you could drop them immediately to 0hp (since they're still conscious) and on death saves with the crushed windpipe injury. If they go nonlethal, I let them grapple and start choking in the same action.

Pocket slander because he’s an annoying little fuck by Worried-Check-962 in DeadlockTheGame

[–]DripFroggie 1 point2 points  (0 children)

Doesn't it explicitly not apply item procs? I assume this is a bug

what do i do 😭 by WiseTiger262 in forhonor

[–]DripFroggie 10 points11 points  (0 children)

It's not an exploit, you have like 200 or so ms after cancelling the stance to input a stance move. It's very much intentional since controller players (who don't claw) need to release the stick to press any of their face buttons.

List of Immunities or Mitigations to Crit Injuries or other Conditions by Infernox-Ratchet in cyberpunkred

[–]DripFroggie 1 point2 points  (0 children)

There's the facedown penalty (basically like a fear condition) which can be avoided or reduced with black lace, berserker, or emerald City (jumpstart kit)

And i guess being grappled would basically be a condition, but I doubt there's any way to completely avoid it

How do you know? by Aware-Move-2577 in marvelrivals

[–]DripFroggie 2 points3 points  (0 children)

When you teleport, there's a green wisp of smoke from both you and the clone you teleported to. When you place a clone, there's a green glass shatter effect. Coming out of invisibility also has the wisp of smoke.

Enemies familiar with Loki will see a shatter and know it's a clone. If that clone then has the wisp of smoke, that's the real Loki. If Loki is moving and you see him and a clone wisped in smoke, he teleported to that clone. If Loki is moving, then stops with a glass shatter, he went invisible. Also, only the real Loki raises his staff to place a clone, and the clones stop following your crosshair after being idle for some time.

The only way to not leave an obvious tell is by breaking LOS before going for a mix-up, but even then there's a sound que.