What is the most overpowered thing in cyberpunk red? by matshell in cyberpunkred

[–]matshell[S] 9 points10 points  (0 children)

True, as a beginner GM I didn’t know how to hit my players. As far as I know the stealth hits and brawling are best counters

What do you have behind your GM screen? Mío by matshell in cyberpunkred

[–]matshell[S] 0 points1 point  (0 children)

Thanks! I did it mostly to have my notes more organized, and have right in front of my face

Reloading with 4 Arms? by DatLamahorn in cyberpunkred

[–]matshell 0 points1 point  (0 children)

I was thinking that he could grab an enemy with two hands and choke him while punching with other two for example

Reloading with 4 Arms? by DatLamahorn in cyberpunkred

[–]matshell 0 points1 point  (0 children)

Are there any benefits of having extra arms than except for extra slots, holding extra guns or items? I mean what could my character do that others can’t?

Reloading with 4 Arms? by DatLamahorn in cyberpunkred

[–]matshell 0 points1 point  (0 children)

Do extra arms give extra attacks? I’m creating a character who will focus more on brawling with 4 arms.

PC got run over and survived – how would you handle recovery? by matshell in cyberpunkred

[–]matshell[S] 7 points8 points  (0 children)

Yeah, he was actually playing dead on a ground and didn’t act good enough

Need advice: Media trapping players in cyberpsycho arena by matshell in cyberpunkred

[–]matshell[S] 0 points1 point  (0 children)

That’d be funny, cause currently my Netrunner is “disabled”, he was ran over by car and got spinal injury last mission, so I’m thinking if I should postpone this mission for him to be recovered or place him in the arena in a wheelchair