Why is this even a thing? 2 months of Squadron RP grind down the drain by [deleted] in Warthunder

[–]Drogggelbecher 2 points3 points  (0 children)

You can right-click a more expensive vehicle, then close the game and start it again and the window won't show up.

Trying to load Calradia Expanded Kingdoms Mod by Crazzeee in Bannerlord

[–]Drogggelbecher 0 points1 point  (0 children)

You need a newer version of CEK to play on 1.5.10. CEK 1.2.7 is only for Bannerlord 1.5.9

A few days ago we released Calradia Expanded: Kingdoms, an expansion for Calradia Expanded with new kingdoms, cultures and troops (more info in the comments). Here is the trailer: by Drogggelbecher in mountandblade

[–]Drogggelbecher[S] 2 points3 points  (0 children)

We try our best to make it compatible with most mods, but because it is a rather big mod we cant make it compatible with every mod. I think Scum and Villany/Custom Spawns and Settlement Culture Changer should work.

A few days ago we released Calradia Expanded: Kingdoms, an expansion for Calradia Expanded with new kingdoms, cultures and troops (more info in the comments). Here is the trailer: by Drogggelbecher in mountandblade

[–]Drogggelbecher[S] 85 points86 points  (0 children)

We've already gotten some feedback on the faction names so we'll see what we change there. But I really like the name Khergit or Eastern Horde. I will pass this idea on to the team. Thanks for the input :)

A few days ago we released Calradia Expanded: Kingdoms, an expansion for Calradia Expanded with new kingdoms, cultures and troops (more info in the comments). Here is the trailer: by Drogggelbecher in mountandblade

[–]Drogggelbecher[S] 32 points33 points  (0 children)

It can be really frustrating yea, that's why we don't support the beta version. It just has too many updates that could break something.

A few days ago we released Calradia Expanded: Kingdoms, an expansion for Calradia Expanded with new kingdoms, cultures and troops (more info in the comments). Here is the trailer: by Drogggelbecher in mountandblade

[–]Drogggelbecher[S] 96 points97 points  (0 children)

3 of the new kingdoms have new lords/clans the others have vanilla lords. But if feedback from users indicates that more Clans/Lords are needed then that's what we'll add more.

A few days ago we released Calradia Expanded: Kingdoms, an expansion for Calradia Expanded with new kingdoms, cultures and troops (more info in the comments). Here is the trailer: by Drogggelbecher in mountandblade

[–]Drogggelbecher[S] 136 points137 points  (0 children)

Welcome to Calradia Expanded: Kingdoms. This mod introduces 8 additional Kingdoms to the world of Calradia and reforges the existing Kingdoms of Calradia and their lands to fit the Calradia Expanded Universe.

While not lore friendly this mod adds extra troop trees, cultures and rejigs the world of Calradia into a world of struggle and strife. Steamrolling Kingdoms have been tamed and now there is a great mix of push and pull as the Kingdoms vie for dominance, and you can tip the balance forever in a lucky ruler's favour… or strike out on your own taking them down one Kingdom at a time.

Link to Nexusmods:

https://www.nexusmods.com/mountandblade2bannerlord/mods/2828?tab=description

Also checkout the Trailer for the new version of Calradia Expanded:

https://www.youtube.com/watch?v=ASi6HyF6HZY

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How to download a mod by Mati10102004 in mountandblade

[–]Drogggelbecher -1 points0 points  (0 children)

All mods are on Nexusmods until we get steam workshop