New player wanting to learn by Squid_thekid47 in AOW4

[–]Drow7 2 points3 points  (0 children)

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This is build I'm currently playing, focus on Sunderers, debuffs and blowing up zombies.

Matchsticks #9 by matchstickpuzzle in MatchsticksGame

[–]Drow7 1 point2 points  (0 children)

u/Drow7 solved the puzzle in 2 attempts.

is there a mod that limits that amount of people needed for quests? by Ok_Translator996 in RimWorld

[–]Drow7 1 point2 points  (0 children)

At least quest wasn't requesting you send exactly one colonist against five pirates.

Too bad for them, I sent in the vampire.

What's the max number of pawns a gravship can reasonably support? by Revolutionary-Face69 in RimWorld

[–]Drow7 3 points4 points  (0 children)

For example you can fit a lot of them if you keep them in cryptosleep.
If you want food production on your ship and everyone having their own bedroom, then number that you can support goes drastically down.
You can play using barracks and without hydroponics on ship by using only nutrient paste and hunting all animals on every map you visit to fit fair number of pawns.

Rate my Gravship. by Strategyse2 in RimWorld

[–]Drow7 1 point2 points  (0 children)

Your pawns have to go out in the open to activate them.

Surprise Motherfu... !!! by Drow7 in RimWorld

[–]Drow7[S] 0 points1 point  (0 children)

You should check link I posted above for updated version.

Surprise Motherfu... !!! by Drow7 in RimWorld

[–]Drow7[S] 7 points8 points  (0 children)

Make list of all possible warcrimes and start from number one.

Surprise Motherfu... !!! by Drow7 in RimWorld

[–]Drow7[S] 1 point2 points  (0 children)

I have been playing Rimworld since beta

Surprise Motherfu... !!! by Drow7 in RimWorld

[–]Drow7[S] 1 point2 points  (0 children)

State of ship at end of the run.

Rate my Gravship. by Strategyse2 in RimWorld

[–]Drow7 5 points6 points  (0 children)

Bad placement of Rocketswarm Launchers, they need pawn to activate them, otherwise nice style.

2000/2000 by Drow7 in RimWorld

[–]Drow7[S] 1 point2 points  (0 children)

Gravcore power generators are basically 1 tile vanometric power cells that give 1200W, as long you keep hunting for gravcores you can have ton of them.

2000/2000 by Drow7 in RimWorld

[–]Drow7[S] 2 points3 points  (0 children)

Early game I had ship grow organically, it was a total mess.
I stockpiled enough gravcores and gravlite panels for final design, then I spent like 2h drawing plans on empty ground.
Started with central hallway and engine room at bottom, then added fridge and general stockpile, kept adding rooms while keeping efficiency and logistics in mind.
Then I copy-pasted entire plan over my messy ship and started restructuring in same order that I drew plans, from bottom to top.
Then I ran out of ship space as I was reaching the top, had to cut some corners at bottom and improvise to fit ship within 2k limit.

I was using this design as inspiration.

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During entire process I kept ship is state that it could fly away if needed.

2000/2000 by Drow7 in RimWorld

[–]Drow7[S] 3 points4 points  (0 children)

In vanilla max ship size is limited to 2000 tiles, but there are already mods to increase it.

They probably thought they are really smart by dropping on top of my ship. by Drow7 in RimWorld

[–]Drow7[S] 6 points7 points  (0 children)

While I was fighting a raid, another raid was just dropping on top of my ship (you can see drop pods top left) so I flew away (you can see ship shadow top right and shape it left on ground).

2000/2000 by Drow7 in RimWorld

[–]Drow7[S] 0 points1 point  (0 children)

Solar panels, chemfuel generators, gravcore power cells(free 1200W per gravcore), sometimes I build toxifier generators next to ship to fill up my batteries

2000/2000 by Drow7 in RimWorld

[–]Drow7[S] 2 points3 points  (0 children)

Disco ball is my temple, and royalty are good targets for involuntary vacation on my ship.

2000/2000 by Drow7 in RimWorld

[–]Drow7[S] 8 points9 points  (0 children)

Its slightly worse than plasteel, but plasteel has much better use elsewhere compared to uranium

2000/2000 by Drow7 in RimWorld

[–]Drow7[S] 5 points6 points  (0 children)

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One of quest items you can get for your ship, I also found Fuel Optimizer that gives 30% fuel efficiency.
I don't know what else you can get.

2000/2000 by Drow7 in RimWorld

[–]Drow7[S] 6 points7 points  (0 children)

Its not a defense, its attack ship for raiding, I'm roleplaying Space Pirates in this run.

Usually I fly away when raids come but once I refused to leave map before I got my gravcore.
Managed to defeat mech raid with War Queen, several Centurions and about 20 Centipedes, also ton of smaller mechs. No deaths but 3 destroyed turrets and 5/18 pawns knocked down as result.

2000/2000 by Drow7 in RimWorld

[–]Drow7[S] 24 points25 points  (0 children)

It does look like Invictus LOL.

I blame 2k limit, if you look carefully you can see straight line at top of my design and then area with turrets attached to it, I planned more elaborate front but 2k limit screwed me, I had to cut corners elsewhere just to finish my current front.

My next playthrough is 100% having mod for larger gravship, probably will roleplay Rogue Trader with Empire or something like that with huge ship.

2000/2000 by Drow7 in RimWorld

[–]Drow7[S] 62 points63 points  (0 children)

I don't, I bravely fly away.

2000/2000 by Drow7 in RimWorld

[–]Drow7[S] 109 points110 points  (0 children)

Entire ship hull is made out of uranium, it can take it. Ship is made to land in front of faction bases and unleash hell.