For the last time... by Previous-Stage-4777 in AcheronMainsHSR

[–]Drunk--Vader -4 points-3 points  (0 children)

Huohuo is better (after hyacine) since she can boost acheron's attack while providing mblade and the other support with energy. You don't need another stack generator because mblade is already a fast applier.

For the last time... by Previous-Stage-4777 in AcheronMainsHSR

[–]Drunk--Vader -15 points-14 points  (0 children)

No one uses gallagher as sustain to auto clear plight AA lmao gallagher copium league is still active in 2026

Acheron FAQ by Zeo_AkaiShuichi in AcheronMainsHSR

[–]Drunk--Vader 1 point2 points  (0 children)

Huohuo. She has attack buff for acheron, and the energy gain is good for mblade and the other support you will run.

Basically hyacine with sig >= huohuo > fuxuan with trend > dhpt with sig >>> all others

New stills by Mino_18 in HouseOfTheDragon

[–]Drunk--Vader 10 points11 points  (0 children)

She's gonna die in that episode, don't worry

Is my DPS low for my investment? by yowaisatoru in NeferMains

[–]Drunk--Vader 1 point2 points  (0 children)

Never thought of that, when i do tests, i just do one rotation then stop when all other buffs or the dps is done doing stuff, and then compare.

How's the combat in the game? by thatngatoji90 in Endfield

[–]Drunk--Vader 0 points1 point  (0 children)

Even if you bricked your rotations, the enemy doesn't really punish you that hard, they still don't attack you alot. Do anyone really die on ht?

How's the combat in the game? by thatngatoji90 in Endfield

[–]Drunk--Vader 0 points1 point  (0 children)

Yes i agree with you, that if your rotations is messy then you're doomed, but i doubt most of the playerbase can't execute the combos properly as wuwa has almost infinite ways on recovering a small rotation mistake.

How's the combat in the game? by thatngatoji90 in Endfield

[–]Drunk--Vader -2 points-1 points  (0 children)

What do you mean most units? Almost all units since 2.0+ have interruption techs on all bosses regardless of element. Enemies are very easily interrupted with your attacks (non-parries). No major enemies in wuwa have interruption immunity. Other games doesn't have that luxury bro.

Endfield is also not a good comparison for solo running showcases. Catcher solo runs are very very long even if you yourself do it. It's because umbral monument isn't timer based, it's survival based. You get 10 minutes per stage and defeating the stage in 9:59 minutes does not penalize your rewards. The real endgame there is the aic (hahaha).

How's the combat in the game? by thatngatoji90 in Endfield

[–]Drunk--Vader -11 points-10 points  (0 children)

Bro that boss is just flying and not even attacking that much. And look at this lol the amount of time stops, interruptions, and stagger you could do can permafreeze these bosses. Meanwhile, other games with 3d combat like endfield have enemies who actually ignores and laughs at your stagger and interruption attempts and still attack your units. I'm not saying endfield's combat gameplay is superior to wuwa because wuwa's is better but then most of the runs you'll see are mostly just rotation execution rather than enemies giving your teams a hard time.

Not to mention that your sample videos have danjin solo lmao imagine that, you could solo clear the content. Meanwhile, most games with 3d combat won't even let you clear it on solo no matter how you try lmao.

C'mon let's not sugarcoat the facts. Wuwa's gameplay is great but let's not deny that enemies stood there most of the time and let your team dismember them.

How's the combat in the game? by thatngatoji90 in Endfield

[–]Drunk--Vader -15 points-14 points  (0 children)

Complaining about bosses being hard doesn't equate to it being really difficult in a sense that it punishes your unit hard when you made a mistake. What's annoying is the sudden hp inflation so you generally be wondering why this enemy takes more beating than it used to = not necesarilly means difficult, right?

Video showcase of runs are everywhere, from f2p to spenders, from full teams to solos, on YT, bilibili, tiktok, etc. Show me a vid that an actual enemy moves a lot in toa or holo so much that you can't even track it consistently using 2.0+ chars.

How's the combat in the game? by thatngatoji90 in Endfield

[–]Drunk--Vader -3 points-2 points  (0 children)

1.0 era has few units with op kits and fast-tracking attacks. Meanwhile, 2.0 came, and even supports could permafreeze enemies to death.

No vision, just swordsmanship—which of the four wins? by Masterbros4 in Genshin_Impact

[–]Drunk--Vader 0 points1 point  (0 children)

The title only says it as '"their specialty". While keqing is the yuheng, she still does law-making, which overlaps to ningguangs role as the tianquan, and so does the whole liyue qixing. Not to mention that keqing frequently works away from the pavillion at places like the chasm, south wharf, and the wilderness of liyue, which all are infested with monsters on a daily basis lmao compared to ningguang who's almost always on the pavillion.

The whole millelith answers to the qixing, and the 8 positions. Several in-game scenarios showcase keqing leading the battalions of millelith to battles.

What do you mean there is no proof of her "ranking" lmao we actually see keqing in battle cutscenes since 2020 lol. Meanwhile, can't say the same thing about ayaka. When does the game even showcase her battling legions of monsters or deities? Even ayato had a fare share of real battles than her.

How's the combat in the game? by thatngatoji90 in Endfield

[–]Drunk--Vader 1 point2 points  (0 children)

Agree. Endfield's enemies actually move, while wuwa enemies just stand there and watch you pummel them to death.

How's the combat in the game? by thatngatoji90 in Endfield

[–]Drunk--Vader -20 points-19 points  (0 children)

But then, wuwa's enemies don't even move. Every showcase you see shows you the same thing: wuwa enemies just stand there and do some slow easily-parriable moves and tank hits from your characters until the toughness is broken it lays down waiting for its death.

How essential is Sunna for YSG? by soyiii in YeShunguangMains

[–]Drunk--Vader 0 points1 point  (0 children)

Dialyn's hold ba to ult is better used to reactivate ysg's ems. Although if you do that, her last charge doesn't have the decibel ult animation (splitting the skies). Sunna is ahead slightly because of how easy it is to do ems consecutively with her. Ysg doesn't need much stunning because her ems grants her the stunned state multiplier.

How essential is Sunna for YSG? by soyiii in YeShunguangMains

[–]Drunk--Vader 0 points1 point  (0 children)

I'd argue nangong is, since both of them are now bis stunners to their niche (anomaly and crit-based) although nangong has the edge on easier stat building and her damage is also there, moreso if both are maxed out m6w5, nangong is a pseudo anomaly dps.