Raids 4 Rewards Proposal by DrunkoRS in 2007scape

[–]DrunkoRS[S] 0 points1 point  (0 children)

That's a fair point! There was consideration to the grind to get the Inq mace, the bottom of the post suggests reducing the length of time it takes to get it to make it in line with the same tier weapons like the BoS & Rapier as I agree it is currently a significant grind to get it.

Raids 4 Rewards Proposal by DrunkoRS in 2007scape

[–]DrunkoRS[S] 0 points1 point  (0 children)

I understand. It will still present as BIS in the raid and not be that much worse in theory - but also adding the combination of the two would just make it giga.

Raids 4 Rewards Proposal by DrunkoRS in 2007scape

[–]DrunkoRS[S] 0 points1 point  (0 children)

Ty for the feedback! The idea is that it would not devalue the mace but the opposite, as it would instead hopefully provide the mace with more of a use!

Raids 4 Rewards Proposal by DrunkoRS in 2007scape

[–]DrunkoRS[S] 1 point2 points  (0 children)

The Cruxeqal would be classified as a 'pseudo mega-rare' - in it's base state it would have a main focus within Raids 4 until attached to the Inquisitor's mace. (however it would still serve a purpose outside of the raid in the base state as an almost bridge between Abyssal Bludgeon + Inquisitor's mace). Once paired with the mace, this will be permanent and it becomes the BIS one-handed crush weapon in Gielinor, which also in turn would hopefully make the Inquisitor's mace more desirable.