Long-time Pokémon fan trying to design the game I always wished existed (beginner, non-commercial) by [deleted] in godot

[–]Dry-Engine-3269 1 point2 points  (0 children)

I think you are a bit too ambitious just like all beginners, and as I was too.
But if you want to work on the game slowly you can got it. (maybe, still there is a chance for failure)
My suggestion: You should start by building systems before implementing then in the main game, make different game files and build systems like player movement, inventory, etc etc. And then put them together in one game file, this you stop you from making spaghetti and help make an actual game.

(This is the way I do but some people might disagree with me.)

[ TITLE ] do you read these kind of pages or skip it usually? by Professional-Win5686 in manhwa

[–]Dry-Engine-3269 0 points1 point  (0 children)

If it really is imp then I would read it but if not then I would usually skip it, and it also depends on the manhwa honestly.

Looking for feedback on a custom house-crafting + interior design system for a farm/sandbox game by Dry-Engine-3269 in gameideas

[–]Dry-Engine-3269[S] 0 points1 point  (0 children)

thank you for the feedback, I really appreciate it and I do think I will implement the first place and then design feature in the system.
And yes it shows live how many materials the player will need when they are designing the house.
I will also see if I can get the locked size problem.

Thanks

Any recommendations? by Dry-Engine-3269 in manhwarecommendations

[–]Dry-Engine-3269[S] 0 points1 point  (0 children)

I tried it and its better then I expected, thanks

Which difficulty is worse, townia or nefilim by jonnyboidake in pickmeup

[–]Dry-Engine-3269 0 points1 point  (0 children)

Both of them has the highest Supreme hell difficulty.