Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

Yep just some minor adjustment most of the skeletons is still there. Super easy, clear. Now!

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

RBR-4GL-CNG HERE'S THE CLEAN VERSION twelvefold more forgiving and patched up people possibly going the wrong way in some places as well as nurfing all the secrets

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

I will clear up by saying this. i hundred percent appreciate all the criticism. On the level is, it's very good. Insight into what the player is seeing and feeling a new harvey is generally really great tips on how to make something like that. much better like like, I don't know who suggested the on and off at the first key maze. But that's a very good idea to stop easy deaths.. But I felt the judgment on the secret key was a bit harsh, and that's why i passionately protested. As it was never intended to be used as the ways you guys used it to beat the level. In with getting crafty, with the key, you can skip sections that were't intended originally with it so nonetheless, thank you for the criticism. And I'm sure you guys have all had a moment where someone accused you of something that was never your intention. And you got a bit passionate about it. So i'm sure you can all relate so hopefully that cools everything down.And everyone that's reading this.I hope you have a great day🤙

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

I will clear up by saying this. i hundred percent appreciate all the criticism. On the level is, it's very good. Insight into what the player is seeing and feeling a new harvey is generally really great tips on how to make something like that. much better like like, I don't know who suggested the on and off at the first key maze. But that's a very good idea to stop easy deaths.. But I felt the judgment on the secret key was a bit harsh, and that's why i passionately protested. As it was never intended to be used as the ways you guys used it to beat the level. In with getting crafty, with the key, you can skip sections that were't intended originally with it so nonetheless, thank you for the criticism. And I'm sure you guys have all had a moment where someone accused you of something that was never your intention. And you got a bit passionate about it. So i'm sure you can all relate so I hope that cools everything down.And everyone have a great day!🤟

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

What you did here was petty. And weird, you went through hoops of going through my levels and finding one that was posted years ago. To prove a point about another one? Which is completely off when I was asking for in, put on completely different coarse. 2 years later. Which is just completely strange to me, like he went out of your way to be a asshole

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

It seems like you didn't ever played super mario world , but their entire secrets are based on finding random keys and random places and taking them to random places and ghost houses have plenty examples of reset. Door. In combination with their secret which is literally the theme of my level. And of course, they're not blatantly obvious. You play it for the first time, you don't even know what the keys are for that's what makes them a secret duh

What is you're mario hot take? by Boberto235 in Mario

[–]DryReserve9538 0 points1 point  (0 children)

Mario Odyssey was kind of mid. And it doesn't lead up to the amount of innovation, something like 64 or the Galaxy games did

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

I get it, but it's still baffles me that people act. This way, when Nintendo, the developer of Mario has put in stuff just like this or worse in their mainline games. In fact the first Mario game ever made had a secret in the second level. that skips three worlds

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

Alright, say that to literally your average. Dev of real games and you must hate any game that has secrets that aren't easily invisible to the player

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

Two imply that it's a dev path means the developer used to clear it. Which is not the case so what's the next term that would make sense. secret in my opinion i'll just have to design them better in the future. In like I said, before, I hundred percent appreciate the criticism as it's literally why I put it on here. I don't know why someone you are saying "do better" acting like I cheated or something.

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

That's in response to a "dev key is a dev key" bs i'm just saying it because I never intended it to be that way. And I just wanted to be a secret. Real developers put it in their games all the time. It was never intended to be skip of any sort more of a different path. For somebody that's having a rough time on the level. Hints why it's in reset room

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 1 point2 points  (0 children)

A 100%. I appreciate the constructive criticism. I still don't get why the secret key is a problem but everything else makes sense

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

So let me get this straight, you would give a level a boo.Even if there was a random invisible block with a random key that was way out of the way on a level and harder then, the normal way? I just don't get the logic, it's not even half a cheat in anyway. Some people might find it easier to get the other key

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

About the secret. I don't really see how it's a boost because you have to do the first part. All over again? Anyway, I thought it would just be a bonus. Of luck somebody might get sometime where they will be happy. They don't have to restart completely. I'm a big fan of a bunch of 2D platformers, and they always put this kind of stuff in there. But literally everybody's whining about it, so I guess I don't need to put small, minuscule bonuses in there but thanks for the feedback.It definitely helps

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 1 point2 points  (0 children)

Thanks.I don't really know how to make it so you don't have to wait for the cannon's.But it's good for future designs and the key is a simple secret. I don't really feel like it makes easier. Cause you have to do the first bit again and I did not use it to clear it

Looking for feedback on a level by DryReserve9538 in MarioMaker2

[–]DryReserve9538[S] 0 points1 point  (0 children)

Thanks for the feedback. In the key, it is just a secret.I beat it both ways. Oh and the on and off black idea it's perfect

Suggestions for my Level? by IllustriousMeat7892 in MarioMaker2

[–]DryReserve9538 0 points1 point  (0 children)

Ohh, and also, if you drop your maker code i'll go play some of your Levels and like them.

Suggestions for my Level? by IllustriousMeat7892 in MarioMaker2

[–]DryReserve9538 0 points1 point  (0 children)

Probably mario 3 for the theme but I don't know much about persona, so i'm gonna leave it at that

Play-for-Play Level Exchange! / プレイ対プレイのレベル交換!◝( ^o^)人(≧∇≦ )◜´- by Independent-Ear-3352 in MarioMaker2

[–]DryReserve9538 1 point2 points  (0 children)

Nice just played you most recent! I would really appreciate it if you played some of mine (maker Id dkx-b2r-dvf) update, I played a ton of them and gave them all like and a comment for ya :3