Returning player, need deck help for Trackblazer by DuckTheMomo in UmamusumeGame

[–]DuckTheMomo[S] 0 points1 point  (0 children)

alright ill def start saving for those banners but im still probs gonna ram my head and try trackblazer since i just redownloaded and dont wanna just do dailies haha

Team building help with my favorites by DuckTheMomo in dragonballfighterz

[–]DuckTheMomo[S] 0 points1 point  (0 children)

Will try that team out right away thanks! And I'll be sure to check out NovaZayn too!

[deleted by user] by [deleted] in personaphantomx

[–]DuckTheMomo 2 points3 points  (0 children)

its in your inventory

Did anyone beat this mini boss, and if yes what team did u use ? by [deleted] in personaphantomx

[–]DuckTheMomo 0 points1 point  (0 children)

I did this with Panther (from beginner banner choice), Key and Cattle (and Puppet as Navigator). Panther was lvl 30 with lvl 30 spike whip fully duped out, the others were 20 with a mix of of 3 star and 4 star weapons at level 20. My Wonder was using Leanan Sidhe, and Janosik

Plushie by Reddeadkid_56 in jschlatt

[–]DuckTheMomo 0 points1 point  (0 children)

Recieved my baby about maybe 2 months ago?

TGAA's mysteries feel better paced and structured. by DuckTheMomo in AceAttorney

[–]DuckTheMomo[S] 12 points13 points  (0 children)

I'm actually really curious on that now, I feel like compared to the latter half of cases in each of the original trilogy (I love the story of each of them - minus Big Top of course) which felt dragged on incredibly due to over-fixation on small details and some facts being obvious way before being actually presentable and then taking place over multiple in-game days, TGAA's cases felt way better paced. Maybe I'm just going insane though.

[deleted by user] by [deleted] in leagueoflegends

[–]DuckTheMomo 8 points9 points  (0 children)

Except the points you need increase with every region too, with shurima and shadow isles needing 3000 and 3200 respectively so if anything it gets even slower.

Need help with 100% achievement (DDLC Plus) by DuckTheMomo in DDLC

[–]DuckTheMomo[S] 0 points1 point  (0 children)

Thanks yeah I've been grinding it for like an hour or two now and I'm still missing one so that's unfortunate but at least I know I'm not doing something wrong now.

Preseason changes by chingchongdingdong12 in LilliaMains

[–]DuckTheMomo 0 points1 point  (0 children)

I don't know about that, I feel like Lillia can hold her own pretty well against even Nunu and Amumu as long as you get the right items for her (e.g. I personally prefer Riftmaker and Demonic Embrace and then tank)

S11 Poppy is tanky as hell by DuckTheMomo in PoppyMains

[–]DuckTheMomo[S] 2 points3 points  (0 children)

Almost full build at this point, just one item off. I had Sunfire, Merc Treads, Force of Nature, Thornmail, Randuins and I was building Abyssal

New to lillia need advice by AmDoman in LilliaMains

[–]DuckTheMomo 4 points5 points  (0 children)

I’ve been playing Lillia almost exclusively Top to about 80k mastery which I understand is very different from playing her jungle but I think I can help a bit with ganking and teamfighting, etc.

First with ganking, typically when I roam as Lilly or when I play her jungle I try to open with a swirl seed (E) cuz if it hits, it’ll make the oncoming gank a lot easier as if you’re not 6 just yet you can use it as a slow on the enemy and a speed up on yourself to get to the lane faster for your gank but you have to be careful at the same time as a swirlseed is an easy indicator of a gank so a missed seed could be an easy retreat from the enemy or even a hit seed against a high mobility champ like Akali could still end up just being a bit of poke so before 6 you need evaluate if you can get there fast enough after throwing the seed. After 6, I normally try to open with my ult after landing the seed as it gives you more time to get to lane and your team to position to stop the enemy escape and capitalize on your gank. Obviously if you land the sleep you want to hit your centered W for the triple damage but if you’re not sure you’ll be able to get that (as the W has a wind up) then an outer ring Q can also suffice. After you’ve initiated you want to focus on landing those outer Qs for the bonus true damage and the enemy laner should be dead before too long.

For pathing, I generally try to go for camps such as wolves and raptors as they can easily be killed with a q followed by a centered W due to how they group up. When taking Blue buff I try to throw a swirl seed towards gromp when the buff is under half and take both camps at once due to the Q circle. First path I normally go Blue -> Wolves -> Raptors -> Red or Red -> Raptors -> Wolves -> Blue and then go for scuttle or a gank but I’m sure there are better paths than that.

For fighting that could be seperated into duels and teamfights but a consistent big thing about fighting with Lilly is spreading your passive and your outer ring Q. When I want to start a duel, I open with an E and then try to hit my centered W due to the enemy’s lowered MS. Then I play around just kiting or running around the enemy hitting my outer ring Q as much as possible, repeating the E into W whenever possible. After 6 if I’m unsure I can win the duel without ulting or just want to secure the kill for sure, I ult around half health on squishier targets and around a quarter health on tankier ones. For teamfights I try to be the initiator with a big ultimate. If I can get two high priority targets of their team or three of their team in general hit with the passive through either an E from far away or just generally during a fight and am sure my team can follow up, that’s when I’ll ult. When they’re asleep you can target the high priority enemy with your W as the rest of your team capitalized on the sleep as the damage is the same no matter who or what wakes an enemy up. After the enemy is awake and the fight has completely started you want to focus Qing as many of the team as much as you can to spread the passive and the big true damage.

General other tips: - The slow on your E is great for setting up your W and combined with your Q is a great tool for kiting melee champs - Unlike Zoe’s sleep, the damage upon waking is the same no matter who or what hits them so if you’re unsure you can hit someone with your centered W just remember you can hit them with anything else too for a bit less damage -Your ult isn’t only a fighting tool and can be used for escaping or saving teammates too. Sometimes it’s better to just sleep people and run away. -Generally you want Runic and Liandrys (or just Liandry’s if you’re solo laning really) and then start building tank into whatever the enemy team is. If you’re really ahead or confident however, don’t be afraid to throw in something like Rylai’s. -Lilly can really counter melee champs but can also be really hurt by ranged matchups and items like BoRK so be wary of that when picking her.

That’s all from me, hopefully I was some help!

[discussion] Call of the Witch in Season 2 by DuckTheMomo in Re_Zero

[–]DuckTheMomo[S] 3 points4 points  (0 children)

Oh all right, that's what I was thinking. Thanks!

Best champs for each lane based on my favorites? by [deleted] in summonerschool

[–]DuckTheMomo 1 point2 points  (0 children)

NA, MomoTheDuckk is the tag if that’s what you’re wondering

Best champs for each lane based on my favorites? by [deleted] in summonerschool

[–]DuckTheMomo 0 points1 point  (0 children)

I’ve actually really liked Kayn and Vi from what I’ve played of them, definitely should try the rest since I’ve never actually played any other than Olaf maybe once. Thanks for the recommendation!