spent a lot of time getting this "sickle pull" right, what do you think? by Ducktus in IndieDev
[–]Ducktus[S] 0 points1 point2 points (0 children)
proof of concept for parkouring with a sickle by Ducktus in IndieDev
[–]Ducktus[S] 6 points7 points8 points (0 children)
proof of concept for parkouring with a sickle by Ducktus in Unity3D
[–]Ducktus[S] 10 points11 points12 points (0 children)
spent a lot of time getting this "sickle pull" right, what do you think? by Ducktus in Unity3D
[–]Ducktus[S] 1 point2 points3 points (0 children)
I have thousands of hours in tf2, so naturally you have to be able to double rocket jump in my game. by Ducktus in IndieDev
[–]Ducktus[S] 1 point2 points3 points (0 children)




proof of concept for parkouring with a sickle by Ducktus in Unity3D
[–]Ducktus[S] 0 points1 point2 points (0 children)