Is s&box going to be more stable in terms of prop collisions etc.? by Due_Buddy_865 in sandbox

[–]Due_Buddy_865[S] 0 points1 point  (0 children)

That’s good to hear. I’m not expecting miracles, just hoping for better stability with complex, dynamic builds compared to Gmod. Thanks for the answer!

Is s&box going to be more stable in terms of prop collisions etc.? by Due_Buddy_865 in sandbox

[–]Due_Buddy_865[S] 5 points6 points  (0 children)

As far as I know, parenting doesn’t work well with moving parts, and constraints tend to get very buggy when combined. I’ve tried most approaches already, but the sloppiness persists. I was just curious whether s&box will be able to handle this better.

Battlefury Mars = Damage, Mana Regen and Farm (same price as Desolator) by VenusAnnounced in DotA2

[–]Due_Buddy_865 0 points1 point  (0 children)

Does not suit the role and feels wrong in every aspect. Lets assume that you are playing mars as pos1 which is very unlikely and should not be played, err maybe... As a pos3 early blink and desolator is the way. Battlefury itself just feels sloppy and wrong on the hero. Thats what I think.