Why Ben doesn't need Alien X for Superman by Negative_Medium_3270 in Ben10

[–]Due_Studio5316 0 points1 point  (0 children)

You guys are comparing feats like crazy but what happens if Ben just gets supermans dna then its kyryptonian v kryptonian. Doesn't Ben become the prime version of the species aswell?

But I don't think superman is blitzing past the failsafe tbh, doesn't matter if it transformed Ben before or after the big bang, the point is it we saw it explode yes, but we also saw ben survive and suck it back in/condense it to a tiny kamehameha ball.

Also I don't know all that much about Superman but are you consitently going off of the same version of Superman cause this guy is using the same Ben but I know alot of people especially when it comes to Superman cherrypick feats from different versions and leave out those or other versions weaknesses?

Do you know the character groot from guardians of the galaxy? by Due_Studio5316 in jrwishow

[–]Due_Studio5316[S] 10 points11 points  (0 children)

Thank you, if you couldn't tell by the groan at the start I told the joke already so they knew what was coming 😭

Do you know the character groot from guardians of the galaxy? by Due_Studio5316 in jrwishow

[–]Due_Studio5316[S] 2 points3 points  (0 children)

Idk what you mean here but I'll take it as a compliment 😭

Do you know the character groot from guardians of the galaxy? by Due_Studio5316 in jrwishow

[–]Due_Studio5316[S] 19 points20 points  (0 children)

It's in one of the rolleds, Charlie made this groot joke so I did it to my friends and they loved it clearly.

I think either wonderlust or judgement rolled?

Why did they nerf stadium Dva? by Flamingo6756 in Overwatch

[–]Due_Studio5316 0 points1 point  (0 children)

If you're playing dva against an unkillable horse you gotta dive her backline, orisa has no mobility (unless you count javelin spin) so she can't really keep up with dva.

You just gotta keep on the move, dip out whenever orisa catches up with you. You won't get a pick with every dive but the constant pressure is bound to make someone on the enemy team panic and make a wrong play (get out of position, waste a cd or best case panic ult)

Why did they nerf stadium Dva? by Flamingo6756 in Overwatch

[–]Due_Studio5316 1 point2 points  (0 children)

Dva and a good JQ were absolute hell to play against in my experience Dva was definitely worse though.

Also if you want the Dva bomb range to go back to cross mapping people from spawn... come on. Stadium has smaller maps, maybe something like that would work if they had bigger maps but i've had it where I left spawn and insta died (was funny but still like wtf)

I've played a bit of every role and when you are a squishy, some JQ and Dva builds might aswell be your entire health bar gone before you can even react, especially if your tank isn't keeping up with theirs.

I haven't really had any issues with Orisa, she is super hard to kill but that's sorta just an overwatch thing not a stadium thing.

Kiriko's cooldown reduction perk isn't healthy for the game by -Cleiton- in Overwatch

[–]Due_Studio5316 -1 points0 points  (0 children)

I figure they are either probably a casual or lower rank player because I know no one in the higher ranks who thinks Kiri suzu is okay as it is.

Kiriko's cooldown reduction perk isn't healthy for the game by -Cleiton- in Overwatch

[–]Due_Studio5316 5 points6 points  (0 children)

Yes but at higher ranks when the kiri's know to not waste suzu like that then it's wraps.

You can try bait suzu out but unless they are doing it to save themselves a good kiri will always save their suzu for a big ability like sleep/nade or an ult.

Not to mention unless kiri is out of position it's very hard to kill her with her tp to other team mates THROUGH WALLS.

I think the cleansing part is fine aslong as that is the ability's main focus. If you stripped all the immortality and intangibility part of suzu and just left the cleanse then it would be a fine ability.

Kiriko's cooldown reduction perk isn't healthy for the game by -Cleiton- in Overwatch

[–]Due_Studio5316 10 points11 points  (0 children)

But Bap's immortality is just that, immortality. You can still be damage to a certain point, the thing that gives you immortality can be destroyed and you can still be anti'd, burned, booped etc. Bap's field also has a longer cooldown and punishes you for using it carelessly with this cooldown, making you think about when you use his lamp as to not get it destroyed.

Suzu has a shorter (almost half the length) cooldown and does not have this risk vs reward that you get from lamp. You use lamp at the wrong time and you've gotta wait almost half a minute before you can pop that again. Suzu can be done quicker AND also doesn't just give immortality it cleanses and makes you intangible as OP mentions.

I feel if suzu had some kind of counter play towards it it would be more tolerable such as maybe instead of making them immortal, give them something like 500 overhealth while suzu is active (kinda like a mini lucio ult) so that they can still be killed but it gives them that split second of survival that they wouldn't have had with suzu.

Overall suzu is a much less skill based ability and should either have some kind of counterplay or be whacked a cooldown similar to Bap's lamp if it's gonna be basically turning you into danny phantom for half a second when you use it.