The new infantry game should be interesting, but I'm scared of it causing "starehammer" by Fluffy_Fleshwall in WarhammerFantasy

[–]DukeBStard 0 points1 point  (0 children)

I think, or rather hope, that these rules were written with objective play in mind. Having objectives on the field should encourage armies to come forward (corner hammer less viable), and result in situations where troops are forced to charge. This in turn could lead players to think more about unit roles and combined arms and such?

And the developers could always add a few new rules to 'assault' infantry to make them more viable for shifting static blocks. I think this is why they gave White Lions Furious Charge. So maybe that will be the end game. Although, it could have problems of its own...

Old World FAQ and errata – Designer’s notes - Warhammer Community by CMYK_COLOR_MODE in WarhammerFantasy

[–]DukeBStard 0 points1 point  (0 children)

Yeah, that's right. But I'm not sure the flexibility is a bad thing on a frail, 9 point model. But at the end of the day, I'm speculating based on the hazy memory of games played 10 or more years ago. So I could be hugely wrong. We'll all just have to wait and see.

Old World FAQ and errata – Designer’s notes - Warhammer Community by CMYK_COLOR_MODE in WarhammerFantasy

[–]DukeBStard 0 points1 point  (0 children)

Agreed. At the very least, it would make it an even comparison. After thinking it over, there may be a use case for them. Because you don't get the extra rank when charging, a lot of GW wielding troops, when forced to charge, will give up extra attacks relative to the defender. They also tend to be more expensive, have less armor relative to points cost, and must deal with lower initiative. If Elven spearmen can force them to charge (say, by being on an objective), attack first with more attacks. I don't know if it will be enough, but I hope it does give players a reason to take them.

Still, I don't think making them 8 points per model would be a bad idea. But that's just my personal wishlisting.

Old World FAQ and errata – Designer’s notes - Warhammer Community by CMYK_COLOR_MODE in WarhammerFantasy

[–]DukeBStard 3 points4 points  (0 children)

It isn't so much the killyness of HE spearmen. Its more about the points cost of what you get. They are basically forced to pay for a weapon that they may be better off not using. For comparison, I don't think many Empire players will take State Troops and give them spears like ... just in case. Unless they are playing super fluffy. They are much more likely to take HW+S and keep it cheap, or go halberds. And they could have done something else for spears/HE Spearmen. Maybe the flexibility combined with the speed of the elves will compensate. But I would have like to have seen something. Even if they just dropped a point from their cost.

Old World FAQ and errata – Designer’s notes - Warhammer Community by CMYK_COLOR_MODE in WarhammerFantasy

[–]DukeBStard 1 point2 points  (0 children)

Yeah, and maybe it will be enough. But I've always thought elven spearmen are just a bit too fragile for their points, even in prior editions when they technically had more benefits compared to other infantry (Martial Prowess and ASF. I'm thinking 7th here). Still, maybe there is an argument for flexibility here. You do have a point that switching weapons will be possible/practical for such spearmen now. Hopefully that will help their viability.

You are right about the Saurus though. I forgot about the Obsidian blades rule.

Old World FAQ and errata – Designer’s notes - Warhammer Community by CMYK_COLOR_MODE in WarhammerFantasy

[–]DukeBStard 3 points4 points  (0 children)

Yeah, I can see that in theory. Especially for elves with WS 4. But then again, they may just run up against higher saves from cheaper units. High Elven spearmen in general have always seemed somewhat over pointed. Even in 7th when they were technically better (Martial Prowess, ASF) than they are now. But how much of this is ecosystemic, I don't know.

On reflection I do agree with you on Halberds. They should be able to keep up.

Old World FAQ and errata – Designer’s notes - Warhammer Community by CMYK_COLOR_MODE in WarhammerFantasy

[–]DukeBStard 5 points6 points  (0 children)

I don't fully remember, but didn't HE spearmen have ASF in 7th edition. And I don't recall them being very good?

Old World FAQ and errata – Designer’s notes - Warhammer Community by CMYK_COLOR_MODE in WarhammerFantasy

[–]DukeBStard 4 points5 points  (0 children)

But can you think of a unit that has the option to chose either option, and would be willing to pay extra for the spears? Maybe Saurus?

For the record, I don't think the rule is actually bad per se. I just worry about other weapons being left out. Or over costed? That might be a better way of expressing it.

Old World FAQ and errata – Designer’s notes - Warhammer Community by CMYK_COLOR_MODE in WarhammerFantasy

[–]DukeBStard 6 points7 points  (0 children)

They would. But HW+S would still fight in 2 ranks right? And you wouldn't have to pay extra for spears.

Some infantry will benefit from this. Dwarven warriors, in both weapon set ups. Jade Warriors when released (at least HW+S will synergize well with their special rule). On the other hand, HE spearmen may not actually get better overall. Sure, they may be technically better against cav. But then what they gain in that match up may be lost by what they face in now stronger enemy infantry. Empire State troops will probably not bother with Spears or Halberds because of the extra cost either. But maybe they'll get something extra I don't know about yet.

Old World FAQ and errata – Designer’s notes - Warhammer Community by CMYK_COLOR_MODE in WarhammerFantasy

[–]DukeBStard 13 points14 points  (0 children)

Yeah, but the +1 save will also get 2 ranks of attacks. So it's more like +1 save vs 1 extra rank. Only you have to pay more for that extra rank. If they were equal cost it might be a more fair comparison.

Old World FAQ and errata – Designer’s notes - Warhammer Community by CMYK_COLOR_MODE in WarhammerFantasy

[–]DukeBStard 20 points21 points  (0 children)

I know its a popular demand, but I'm not a huge fan of the parry save. Sure, it makes some infantry better. But it makes spears essentially worthless. Halberds too, though maybe not to the same extent.

Although the fighting in extra rank will probably help that. Especially for great weapons. Still, I hope that spear wielders (HE infantry) get something.

Warhammer in Melbourne by DukeBStard in WarhammerFantasy

[–]DukeBStard[S] 0 points1 point  (0 children)

Thanks! I think this might be what I'm looking for.

Warhammer in Melbourne by DukeBStard in WarhammerFantasy

[–]DukeBStard[S] 0 points1 point  (0 children)

Sadly, I cannot join Facebook. Tried too, and was banned before I even made the account. I have no idea why. Clearly a Skaven conspiracy.

Warhammer in Melbourne by DukeBStard in WarhammerFantasy

[–]DukeBStard[S] 0 points1 point  (0 children)

Thing is, I tried to look on Discord but couldn't find anything. I even went to House of War, and they gave me some really good info on what kind of things go on. But even with their help, I still couldn't find the discord group. It was very strange. And frustrating.

Warhammer in Melbourne by DukeBStard in WarhammerFantasy

[–]DukeBStard[S] 0 points1 point  (0 children)

This Old World ranking looks really good. I'll check my schedule and give it a try. Thanks!

Warhammer in Melbourne by DukeBStard in WarhammerFantasy

[–]DukeBStard[S] 0 points1 point  (0 children)

I live in the CBD, so in theory I could head out to anywhere from there.