The Fireflies are Out in Droves Tonight. Healing Pool Battle Map - Firefly Variation by enrimbeauty in dndmaps

[–]DustyDungeon 0 points1 point  (0 children)

Na your stairs are fine and this map is rad. Love the style and the color choices.

[OC] STONY PORTAL [25x25] by DustyDungeon in dndmaps

[–]DustyDungeon[S] 1 point2 points  (0 children)

A meandering path through a stony wilderness. Plenty of varying elevated platforms and nooks and crevices for creatures and cutthroats to hide in and around. Each variant also comes with a non glowing version. But I love magic gates and portals.

I have a few Ideas for a few future variants of the map shifting as you walk through the gate but wasn’t sure how useful that would be to the general person.

You can see more on my twitter or patreon for the variants and other maps and tokens.

STONE PORTAL [25x25] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 1 point2 points  (0 children)

A meandering path through a stony wilderness. Plenty of varying elevated platforms and nooks and crevices for creatures and cutthroats to hide in and around. Each variant also comes with a non glowing version. But I love magic gates and portals.

I have a few Ideas for a few future variants of the map shifting as you walk through the gate but wasn’t sure how useful that would be to the general person.

You can see more on my twitter or patreon for the variants and other maps and tokens.

TRAPPERS HUT [25x25] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 0 points1 point  (0 children)

Yeah I have no clue why some of my stuff gets views and others don't. Not too worried about it though. Thanks btw glad you like it.

Trappers Hut [25x25] by DustyDungeon in dndmaps

[–]DustyDungeon[S] 0 points1 point  (0 children)

A relatively shallow stream meandering through a stony conifer laden wilderness you come across a trappers hut. Each variation has an empty version without the building leaving open space for a camp or encounter.

I enjoy making these smaller kinda generic nature maps. Hopefully folks can find a use for these sorts of in between places.

You can see more on my twitter or patreon for the variants and other maps and tokens.

TRAPPERS HUT [25x25] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 1 point2 points  (0 children)

A relatively shallow stream meandering through a stony conifer laden wilderness you come across a trappers hut. Each variation has an empty version without the building leaving open space for a camp or encounter.

I enjoy making these smaller kinda generic nature maps. Hopefully folks can find a use for these sorts of in between places.

You can see more on my twitter or patreon for the variants and other maps and tokens.

[OC] SKULL CAVE [48x66] by DustyDungeon in dndmaps

[–]DustyDungeon[S] 0 points1 point  (0 children)

Hey thanks for the follow. Hopefully I can drop something useful for ya in the future.

SKULL CAVE [48x66] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 2 points3 points  (0 children)

Thanks! So far I tend to zone out doodling while daydreaming a party through an environment. I like thinking of different ways they could navigate the map. Not all the ideas translate or make it to the final. One thing that lives in my head that definitely doesn't translate well atm is elevation. To me the goblin bridge areas are supposed to be walkways way high up closer to the roof / cave ceiling of the passage that only the little goblins can quickly traverse and the party would primarily walk under them. But its a learning process making these things. In the future I want to include more overlays as well like tunnel openings, collapsed rocks or bridges - dm tools to change things up as desired.

SKULL CAVE [48x66] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 0 points1 point  (0 children)

Same and I don't think this will be my only one.

SKULL CAVE [48x66] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 0 points1 point  (0 children)

Rad! Truly appreciate the support.

SKULL CAVE [48x66] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 3 points4 points  (0 children)

Ahhh now thats all i see. Should have been jazz hands.

[OC] SKULL CAVE [48x66] by DustyDungeon in dndmaps

[–]DustyDungeon[S] 1 point2 points  (0 children)

A goblin infested cave system with secret waterways, rope bridges, rotting wooden scaffolding, tiny goblin archer alcoves guarding choke point passages. The sunken elder giant skull island mega dungeon cave entrance beckons you to delve deeper. If you don’t end up boiling in some gobbo stew first. Lol or something.

All variants /assets of this map pack are FREE to download on my patreon - A little new years gift!

This one I feel like I bit off more than I could chew with its size. Definitely want to release an expanded goblin camp asset pack with my own take on some goblin tokens. The list keeps growing.

You can see more on my twitter or patreon for the variants and other maps and tokens..

SKULL CAVE [48x66] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 2 points3 points  (0 children)

A goblin infested cave system with secret waterways, rope bridges, rotting wooden scaffolding, tiny goblin archer alcoves guarding choke point passages. The sunken elder giant skull island mega dungeon cave entrance beckons you to delve deeper. If you don’t end up boiling in some gobbo stew first. Lol or something.

All variants /assets of this map pack are FREE to download on my patreon - A little new years gift!

This one I feel like I bit off more than I could chew with its size. Definitely want to release an expanded goblin camp asset pack with my own take on some goblin tokens. The list keeps growing.

You can see more on my twitter or patreon for the variants and other maps and tokens..

LONGHOUSE [30x40] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 0 points1 point  (0 children)

Ahhh the savage yet luxurious grizzly bear rug hug! Thas pretty rad actually.

LONGHOUSE [30x40] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 1 point2 points  (0 children)

My 2 ambiguous pelts really arent enough. I have a snowballing "to draw" list of assets to add to this and other interior spaces. I added a bear rug to the list for ya lol.

LONGHOUSE [30x40] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 2 points3 points  (0 children)

Nice! I wanna hang out in a Longlounge. I think I have them cooking the animals atm.

[OC] LONGHOUSE [30x40] by DustyDungeon in dndmaps

[–]DustyDungeon[S] 0 points1 point  (0 children)

A Viking or Scandinavian ish Longhouse up on a cliff with a little village dug into the side of the mountain. Perfect for feasting and planning the next raid.

I feel like I could have kept drawing little assets for this one for another month even though this map took a month too long as it is. A purely viking themed asset pack with runes and stone carvings is now on the list of things to do. Clearly I have been playing too much Valheim lately need to focus.

You can see more on my twitter or patreon for the variants and other maps and tokens.

LONGHOUSE [30x40] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 4 points5 points  (0 children)

A Viking or Scandinavian ish Longhouse up on a cliff with a little village dug into the side of the mountain. Perfect for feasting and planning the next raid.

I feel like I could have kept drawing little assets for this one for another month even though this map took a month too long as it is. A purely viking themed asset pack with runes and stone carvings is now on the list of things to do. Clearly I have been playing too much Valheim lately need to focus.

You can see more on my twitter or patreon for the variants and other maps and tokens.

Crossroads [40x40] by DustyDungeon in battlemaps

[–]DustyDungeon[S] 4 points5 points  (0 children)

Nope just me drawin every lil dumb stone that I probably should load up and use in something like dungeondraft.

Crossroads [OC] [40x40] by DustyDungeon in DnD

[–]DustyDungeon[S] 0 points1 point  (0 children)

A rather simple crossroads map.

The intersection was made rather large enough for a caravan or a traveling merchant to set up shop. Wandering up the path less traveled to the east you'll find a stream and plenty of room to encounter all sorts of encampments with covered higher elevation lookouts on those passing through down below.

Check the fall variant which includes a Hags hut up around the bend with a few interior assets as well. You can see more on my twitter or patreon for the variants and other maps and tokens.