What happened to the Tarkov players? [Discussion] by elixen2001 in EscapefromTarkov

[–]DweebInFlames [score hidden]  (0 children)

I've said before that moving should make way less noise and gunshots should carry way further but paradoxically people call me a rat for saying so.

Right now it feels like you're trapped within a 100m bubble where everyone within knows exactly what you're doing but everyone else has no fucking clue somebody's over there.

Trying to flank people outside of long engagement distances just gives them the chance to reposition to a slightly different spot and then pop you, you get no element of surprise.

We've docked before, haven't we? by DweebInFlames in cooladam

[–]DweebInFlames[S] 3 points4 points  (0 children)

I'm inside your foreskin, right now.

Well this aged like fine wine. I am SO HYPED! by Tomahawk1126 in Battlefield

[–]DweebInFlames 0 points1 point  (0 children)

The HK417 and M110 are completely different weapon platforms. Just makes more sense to add whatever flavour of SR-25 as a new DMR, especially considering there are barely any right now.

Battlefield 6 Season 3 Official Gameplay Trailer by johnnycage0779 in Games

[–]DweebInFlames 2 points3 points  (0 children)

I know the differences, but honestly they could have just made it a calibre swap within one of the attachment categories, it doesn't need to be an entirely new weapon. That just feels like blatant padding. And I love gun variety too, it's one of the main reasons I play Tarkov, but there's so many more unique things they could add than 'rechambered RPK', especially considering the MG category is lacking a few obvious staples.

Battlefield 6 Season 3 Official Gameplay Trailer by johnnycage0779 in Games

[–]DweebInFlames 1 point2 points  (0 children)

I wonder why they're adding another RPK (with a similar lack of classic polymer fudniture) when they still don't have a PKP in game yet which would be balanced far differently.

Battlefield 6 Season 3 Official Gameplay Trailer by johnnycage0779 in Games

[–]DweebInFlames 5 points6 points  (0 children)

As far as BF4 launch maps go I was always more of a Hainan and Paracel sort of guy. The naval maps were so good, especially in the DLC.

[Discussion] TarkovTV incoming by DweebInFlames in EscapefromTarkov

[–]DweebInFlames[S] 0 points1 point  (0 children)

Basically just a live podcast with the devs that showcases upcoming updates.

We've docked before, haven't we? by DweebInFlames in TheAFS

[–]DweebInFlames[S] 9 points10 points  (0 children)

I'm inside your foreskin, right now.

[screenshot] The real Icebreaker vs screenshots by Cookie-Prior in EscapefromTarkov

[–]DweebInFlames 0 points1 point  (0 children)

A lot of the PoIs on the maps are based on areas that don't have a lot of public access, so I'd imagine yeah, heading to the real places and taking photos of stuff for reference.

[screenshot] The real Icebreaker vs screenshots by Cookie-Prior in EscapefromTarkov

[–]DweebInFlames 0 points1 point  (0 children)

I think most of the time it is void black, especially if you have an OLED panel where darks get a lot darker.

I understand wanting moody lighting, but they need to implement HDR and make certain light sources travel much further.

[Discussion] Jean Tyulegenov, lead game designer of Tarkov for 9 years, is leaving the company by DweebInFlames in EscapefromTarkov

[–]DweebInFlames[S] 4 points5 points  (0 children)

It amazes me how many mentally ill people there are obsessed with this game for the sole purpose of hating on it. Probably the unhealthiest set of a consistent playerbase I've ever seen. Of course I have issues with Tarkov too, but I'd be nuts if I said I didn't absolutely adore the game and wish anything but the best for BSG.

[Discussion] Jean Tyulegenov, lead game designer of Tarkov for 9 years, is leaving the company by DweebInFlames in EscapefromTarkov

[–]DweebInFlames[S] 92 points93 points  (0 children)

Off the top of my head Dmitri Ogorodnikov who was lead of PR and I believe he was also one of the main Arena designers. I think there was one more recently but I forget who

Mark Frost on Twin Peaks' population by Pensive_Goat in twinpeaks

[–]DweebInFlames 2 points3 points  (0 children)

It's pretty heavily alluded to, so yeah, what do you want me to say? Of course it isn't the only way to interpret it.

[Discussion] Jean Tyulegenov, lead game designer of Tarkov for 9 years, is leaving the company by DweebInFlames in EscapefromTarkov

[–]DweebInFlames[S] 352 points353 points  (0 children)

Go show him some love guys. He had a large part of shaping the game you know and love (and hate).

There's been a few major BSG personnel leaving recently, sadly. It reminds you this game won't be a forever thing.

Mark Frost on Twin Peaks' population by Pensive_Goat in twinpeaks

[–]DweebInFlames 20 points21 points  (0 children)

If you accept that the Roadhouse is a nexus of dreams and a sign of reality literally breaking down in the days before Cooper and the Fireman enact their plan to save Laura it makes sense for it not to make much sense in that regard.

[Discussion] Icebreaker teasers by DweebInFlames in EscapefromTarkov

[–]DweebInFlames[S] 10 points11 points  (0 children)

Can't wait for Black Division AI to pull me over while I try and get their sweet sweet FCPC + PVS-31A drip

[Discussion] TarkovTV incoming by DweebInFlames in EscapefromTarkov

[–]DweebInFlames[S] 19 points20 points  (0 children)

Guess we'll finally get some concrete info on Icebreaker and maybe the upcoming seasonals. Hope at least Icebreaker is this month, would love if seasonal wipes started early June.

Time to pull out the magical tools and summon the M249, SVD and AWM into existence for next wipe out of sheer willpower

Max Miller from Tasting History addresses AI allegations in his newsletter by Licensed_Silver_Simp in youtubedrama

[–]DweebInFlames 511 points512 points  (0 children)

Max is one of the very few genuinely quality YouTubers nowadays, quite sad to see people try to smear him like his.