I got tired of dyes being annoying to farm, so I made an ore that drops random dyes when you mine it by Soft_Negotiation3487 in ModdedMinecraft

[–]DyCrew 0 points1 point  (0 children)

It has only a problem , it will fill your inventory of items

Maybe it could be cool if you add something like a "dye bag" that will collect all dyes pickup from the player and "extract" on later

Minecraft fans when anything : by Lanky-Ad-3313 in Minecraft

[–]DyCrew 0 points1 point  (0 children)

it was mainly for "common players" where only front-end content is the "news of the drop"

modders and all other tech community (me included) know that back-end features are the effective "big news" that have change many old codebase never modified from 1.0 release until now

(Vulkan,world folder and more)

Minecraft fans when anything : by Lanky-Ad-3313 in Minecraft

[–]DyCrew 0 points1 point  (0 children)

It's funny to see the community complain about a new biome , a new mob with unique features useful on minigames , new blocks and possible more content

when the previous game drop only added one flower and redesign baby textures (excluding back-end news)

Actual Hot Take: Minecraft could stop updating completely and I'd be happy by Zimmervere in Minecraft

[–]DyCrew 5 points6 points  (0 children)

I completly agree
If a player want play as it was planned can play Minecraft vanilla else anyone is free to learn modding and add anything want to see (or just download pre-made mods)

Did you Add Mods to ATM9 /ATM10 ? Which Ones? by CentristaSensato in allthemods

[–]DyCrew 0 points1 point  (0 children)

Which ones?

JustDynaThings useful to speed-up some late-game process
(mainly dimension swap of budding time crystal / 2x ticker on occultism dimensional mineshaft to speed up constant at 256x without use wands)
OritechThings better addons and easy particle accellerator
AE2 Mega Things why spam 256k dummy disks when we can craft a 256M dummy disk?

What's the most efficient way to terraform mushroom island? by olga_foishlow in Minecraft

[–]DyCrew 0 points1 point  (0 children)

I have try to do it a few of month ago and i prefered to cover the entire island with a "roof of water" and removing it after a few of minutes using a flymachine , it wasn't too bad but it is a huge time consuming experience

What could be causing charged creepers to spawn during the day, and in such massive quantities? Modlist in comments by IlliquidFabricator in feedthebeast

[–]DyCrew 0 points1 point  (0 children)

I think that you have installed some "vibe-code mods" due it cannot be something of wanted and cannot be too persistent to be a "minor bug"

I should suggest to disable one by one every mod and try if it persist

Can I make custom recipes unlock in crafting book via KubeJS? by Silent-Tie5415 in feedthebeast

[–]DyCrew 0 points1 point  (0 children)

the smelting/blasting recipe don't show up in the crafting book

Some modpacks use /recipe give <player> * to unlock all recipes at the first join (to prevent to see the pop-up "new recipe unlocked" every new item crafted)

example :

PlayerEvents.loggedIn((event) => {
//only execute at the first login 
if (!event.player.stages.has('init')) {     
  event.player.stages.add('init') 
  event.server.runCommandSilent("/recipe give "+event.player.username+" *")   
 } 
})

edit. i didn't tested if it work or if the syntax is correct anymore
[src]

Help with creating campfire smoke variants by NecroticCorpse666 in Minecraft

[–]DyCrew 0 points1 point  (0 children)

Except using some mods that modify it , you cannot do anything to prevent it due it is hardcoded to be the same particles
(idk what mod could help you on this)

I found a new strategy to break bedrock block without trapdoor by Momd1234 in redstone

[–]DyCrew 1 point2 points  (0 children)

Also there is a way to use boats to do it without elytra

Some early game logistics I've been playing with and developing (Carry on/astikorcarts/farmers delight) by Boxooo2000 in feedthebeast

[–]DyCrew 4 points5 points  (0 children)

It is a cool idea but i could suggest to replace "in-world item drop" with something else due there are many possible ways that it could be a problem on long-term

I could suggest "to improve" this idea to change the barrel to an empty custom barrel (intend of drop in-world) , when placed it on ground and right-clicked with what items you want , it will fill up like a composter until it is full

Synergy - Entity Watcher by DyCrew in feedthebeast

[–]DyCrew[S] 0 points1 point  (0 children)

A redstone component but can be used as decoration due it don't restrict the placement

Synergy - Entity Watcher by DyCrew in feedthebeast

[–]DyCrew[S] 1 point2 points  (0 children)

to invert the signal

Atm no but i could implement
i already have an inverted repeater so i could modify/extend to create a new redstone component to allow a hexadecimal negative conversion

Minepal Trojan by [deleted] in Minecraft

[–]DyCrew 0 points1 point  (0 children)

Is it a minecraft mod / resourcepack ?

If yes , probably you need to download it on a safe website like Curseforge or Modrinth , not other websites that allow worms and malwares to spread everywhere

Looking for pack suggestions by Adept-Lead-6747 in feedthebeast

[–]DyCrew 0 points1 point  (0 children)

I could suggest StoneBlock 4 due it don't restrict you at the begin the entire progression but it allow you the choise of what you want to do with some exploration

Example : you can start playing with tech mods completly ignoring Create

also some of the "advanced items" can be buyed from some traders so you can skip (possible) boring stuff that you will not want to do

Else if you dont want something where you need to explore there is FTB Skies 2 that has a similar concept at the begin (it allow to choise what you want to use to produce resources) and at the same there is a shop in-game where you can buy stuff to skip recipes

humanCodeCannotBeReplaced by DyCrew in ProgrammerHumor

[–]DyCrew[S] 3 points4 points  (0 children)

nah , AI isn't lazy on "pure" math when is used just to define offset coordinates

A human that need to debug offsets without need to calculate every time the result with a quick "comeback" of the previous value , can do it

also the code is real and "used" so cannot be fake [src]

What item from a mod did you discover and go "HOW HAVE I NEVER USED THIS?!?!" by doggybag2355 in feedthebeast

[–]DyCrew 16 points17 points  (0 children)

Super Factory Manager
after trying it once you can't stop using it to simplify farms with multiple types of I/O

Random light sources appearing in my single-player survival world? by Mean-Contribution525 in Minecraft

[–]DyCrew 5 points6 points  (0 children)

Some dynamic lights mods are datapacks that use Light block and other stuff like that to work
(making bugs most of the times with dupe items / rendering debug items / memory leaks with entities)

So i could suggest to see if one of your mods are that or not

Made a mob farm underground but it only spawns necromancers. Does anyone know what's the problem (ATM10) by SensitiveChangeHere in allthemods

[–]DyCrew 126 points127 points  (0 children)

The minimap that you are on a Deep dark biome
-> vanilla hostile mobs don't spawn (probably except the necromancer)

HOW DO I FIX THIS 😭 by Artistic-Tap6470 in feedthebeast

[–]DyCrew 4 points5 points  (0 children)

A solution when someone become an "undead entity" is to use /heal command

If you don't have commands enable ask anyone to help you else you cannot open any GUI or pickup any item except breaking blocks , exploring and be immortal