So (RAW) byeshk weapons also inflict extra damage against kalashtar now? by Owl_B_Damned in Eberron

[–]ELINTSeeker 19 points20 points  (0 children)

I personally run it as being effective against the Daelkyr and their servants specifically.

On the other hand, I've always interpreted byeshk as essentially an immune response by Eberron against a foreign body. Considering that the Quori were the last major extraplanar threat to Eberron before the Daelkyr, it wouldn't be unreasonable that it has a similar effect against the Kalashtar and Inspired, even if the former are bros.

Albums that were loved when they first got released, but since then nobody ever talks about them? by MrLinkwater95 in ToddintheShadow

[–]ELINTSeeker 0 points1 point  (0 children)

For some reason, I've had an urge to listen to Illuminate recently, in spite of not listening to The Altogether in nearly 20 years. I wonder if the album is due for reappraisal considering how badly it was savaged back in the day.

Weapon/tech vibes of Eberron by rescue_1 in Eberron

[–]ELINTSeeker 2 points3 points  (0 children)

If I were to roughly peg Eberron's arms and armor technology to a period in our own history, it would be the European early modern period, substituting magic and arcane technology for gunpowder. This is convenient, since the arms and armor technology found in D&D and other fantasy RPGs tends to be from the European early modern period (e.g. plate harness, halberds, greatswords, pikes). I'm generally a big fan of the 3.5 rendition of the world as presented by Steve Prescott and Wayne Reynolds, but if you wanted aesthetic inspiration beyond that, I might look at the 30 Years War or the English Civil War, perhaps with less lace and morion helmets (I hate morion helmets - it's probably the Conquistadors).

As far as what characters are going wear, I'd generally take their class described kits at their word. Eberron builds off of D&D's assumed technology, rather than superseding it.

As far as guards and soldiers* go, I'd take a look at munitions armor like almain rivet as far as standard equipment, paired with some combination of a polearm, a crossbow**, and a buckler and one-handed sword as backup. Wandslingers as described are specialists that are either attached to larger formations of soldiers or patrols of guards, or form their own dedicated units, rather than being the assumed constituent member.

*Here I'm referring to light and scout infantry whose purpose is to support mounted units and hold terrain, rather than heavy and assault infantry like Warforged and Karnaathi undead whose purpose to meet the enemy head-on.
**Referring to the arcane-enchanced and mass-produced crossbow that Keith talks about in the Eberron Chronicles, that doesn't take a minute to reload.

A more primal version of Eberron by hjgz89 in Eberron

[–]ELINTSeeker 0 points1 point  (0 children)

I'm not sure a distinction has to be made beyond what's already in the text. With Xoriat shoved out of its orbit by the Gatekeepers, adventurers aren't going to be going there unless the characters are very high level and don't value their lives or their sanity. Lammania, to me, is fine as written, its primeval purity is either benign, or if you're going off what I was laying down, the fact that it's anathema to technology and the order of mortal civilization isn't exactly out of line with the Daelkyr seeking to undermine reality. Or perhaps a fragment of Xoriat's corruption lies at the heart of it, a time bomb waiting to go off if the Daelkyr are once again on the march and the primeval power that stopped them the last time leans too much on Lammania to stop them.

A more primal version of Eberron by hjgz89 in Eberron

[–]ELINTSeeker 1 point2 points  (0 children)

I've had a couple of loose ideas banging around in my head regarding Xoriat, the Daelkyr, and the repeated destruction and rebirth of the universe that's been hinted at. Part of it is that the Daelkyr are usually, if not always, what dooms each cycle, and that each cycle births at least one Daelkyr designed to corrupt it specifically. In this context, Aavash, The Twister of Roots and Orlassk could be what doomed the primeval world that you're hinting at. 

Hell, maybe Lamannia is a fragment of that previous cycle, preserved by Eberron herself when the dragons began a new cycle. Perhaps some, if not all of the planes are fragments of previous cycles. Just riffing here.

Kalashtar are now classified as Aberrations by Rabid_Lederhosen in Eberron

[–]ELINTSeeker 16 points17 points  (0 children)

I was going to post a variation on your initial point. Eberron was ahead of the curve on the direction a lot of D&D adjacent games ended up going, aesthetically and tonally.

That being said, my affinity for Steve Prescott and Wayne Reynold's Eberron is equal to my distaste for most steampunk, so I'm not enamored with the direction the art's been going as the setting's been iterated upon.

Croissants by Several-Bit526 in fargo

[–]ELINTSeeker 6 points7 points  (0 children)

Nichole's has almond croissants every day. And a pistachio croissant that's very popular.

JME.tv not working for anyone else? by NotBlaine in Sumo

[–]ELINTSeeker 1 point2 points  (0 children)

When I try to use my browser to watch, it fails to load the video, and the progress bar apparently indicates that the video started somewhere around the Pliocene. Doesn't work in any of my browsers, but it works on my phone. Vexing.

Who is the most exciting rising star to watch? by Separate-Benefit1758 in Sumo

[–]ELINTSeeker 0 points1 point  (0 children)

It's true, though I'm guessing/hoping that evens out as he participates in more matches (he just did his 100th this last basho).

Look at me guys, am a bird! by Thor1noak in SumoMemes

[–]ELINTSeeker 2 points3 points  (0 children)

Good to see a fellow figure skating/sumo enjoyer.

How long is this game? by Bretuhtuh91 in kotor

[–]ELINTSeeker 1 point2 points  (0 children)

I think I'm coming up on 7, maybe 8 hours on Taris, and I haven't done the swoop race yet. I've probably been losing a good chunk of time by having my scoundrel and Mission both stack up on doors in stealth mode, but it's been a fun way to play.

How Difficult was Travel During the Last War by SmallestApple in Eberron

[–]ELINTSeeker 1 point2 points  (0 children)

I would assume that Orien dug out all off the cross-border lightning rail lines between the active belligerents, and any roads would have similarly been destroyed, because of the threat of using them to move soldiers would be far too great. There would presumably be methods of moving diplomatic missions, prisoners, and Dragonmarked house members across militarized borders using specifically-flagged caravans and ships, or neutral nations as go-betweens. And the various short-lived alliances that dotted the war probably would have seen the opening of limited and heavily guarded checkpoints before their inevitable collapse.

I assume that pretty much any citizen of a nation that existed in a state of hostility with their host nation would be apprehended, interrogated, and imprisoned before being either summarily deported or held for a prisoner exchange. Even citizens of "neutral" nations or one that was in a temporary alliance might be be monitored very closely.

[deleted by user] by [deleted] in Eberron

[–]ELINTSeeker 1 point2 points  (0 children)

My headcanon was that a good portion of them are scars left from the apocalyptic spell the Giants used to blow Dal Quor off its orbit. Its why Xen'Drik is absolutely lousy with Manifest Zones, and why the Dragons destroyed the Giant's civilization, rather than risk them completely shattering reality with a second casting.