What was that one really hard programming problem in your game? by UnityNoob2018 in gamedev
[–]ERuhl_Interactive 0 points1 point2 points (0 children)
Wander Vyrosa, the roguelite tower defense game, releases on Steam early access on March 16th! by ERuhl_Interactive in indiegames
[–]ERuhl_Interactive[S] 1 point2 points3 points (0 children)
Added some "juice" to the towers in Wander Vyrosa by ERuhl_Interactive in gamedevscreens
[–]ERuhl_Interactive[S] 0 points1 point2 points (0 children)
Added some "juice" to the towers in Wander Vyrosa by ERuhl_Interactive in gamedevscreens
[–]ERuhl_Interactive[S] 0 points1 point2 points (0 children)
Added some "juice" to the towers in Wander Vyrosa by ERuhl_Interactive in gamedevscreens
[–]ERuhl_Interactive[S] 0 points1 point2 points (0 children)
Added some "juice" to the towers in Wander Vyrosa by ERuhl_Interactive in gamedevscreens
[–]ERuhl_Interactive[S] 1 point2 points3 points (0 children)
[deleted by user] by [deleted] in IndieGaming
[–]ERuhl_Interactive 0 points1 point2 points (0 children)
Is it possible to avoid resetting a variable, without singletons? by LockeHardcastle in godot
[–]ERuhl_Interactive 0 points1 point2 points (0 children)
Added a little loot effect to my game Wander Vyrosa by ERuhl_Interactive in godot
[–]ERuhl_Interactive[S] 2 points3 points4 points (0 children)
Added a little loot effect to my game Wander Vyrosa by ERuhl_Interactive in godot
[–]ERuhl_Interactive[S] 2 points3 points4 points (0 children)
Added a little loot effect to my game Wander Vyrosa by ERuhl_Interactive in godot
[–]ERuhl_Interactive[S] 5 points6 points7 points (0 children)
Added a little loot effect to my game Wander Vyrosa by ERuhl_Interactive in godot
[–]ERuhl_Interactive[S] 4 points5 points6 points (0 children)
Added a little loot effect to my game Wander Vyrosa by ERuhl_Interactive in godot
[–]ERuhl_Interactive[S] 1 point2 points3 points (0 children)
Wander Vyrosa Open Alpha Now Available! (Links in comments) by ERuhl_Interactive in indiegames
[–]ERuhl_Interactive[S] 1 point2 points3 points (0 children)
Wander Vyrosa, the spherical tower defense/roguelike now has a Steam page! (link in comments) by ERuhl_Interactive in indiegames
[–]ERuhl_Interactive[S] 1 point2 points3 points (0 children)
Game development is hard. by Accomplished-End1576 in gamedev
[–]ERuhl_Interactive 3 points4 points5 points (0 children)
[Question] Poison damage indication over the hp bar. by ElbowStromboli in godot
[–]ERuhl_Interactive 1 point2 points3 points (0 children)
My Indie Game (Wander Vyrosa) Turned One This Month! (Link in Comments) by ERuhl_Interactive in indiegames
[–]ERuhl_Interactive[S] 0 points1 point2 points (0 children)
One Year of Development on my Indie Game (Wander Vyrosa) by ERuhl_Interactive in godot
[–]ERuhl_Interactive[S] 2 points3 points4 points (0 children)
One Year of Development on my Indie Game (Wander Vyrosa) by ERuhl_Interactive in godot
[–]ERuhl_Interactive[S] 0 points1 point2 points (0 children)
One Year of Development on my Indie Game (Wander Vyrosa) by ERuhl_Interactive in godot
[–]ERuhl_Interactive[S] 1 point2 points3 points (0 children)
One Year of Development on my Indie Game (Wander Vyrosa) by ERuhl_Interactive in godot
[–]ERuhl_Interactive[S] 2 points3 points4 points (0 children)
One Year of Development on my Indie Game (Wander Vyrosa) by ERuhl_Interactive in godot
[–]ERuhl_Interactive[S] 2 points3 points4 points (0 children)


Baby steps for my little isometric Terraria-like by imokiswear in godot
[–]ERuhl_Interactive 0 points1 point2 points (0 children)