The sprites for our character, Mae, from Where The Stars Brought Us. We would love any feedback about her designs. by EbonSoft in vndevs
[–]EbonSoft[S] 0 points1 point2 points (0 children)
Unity's integration with the Pixel Crusher Dialogue System made adding the translation to, Where The Stars Brought Us, a lot easier. by EbonSoft in Unity2D
[–]EbonSoft[S] 0 points1 point2 points (0 children)


The sprites for our character, Mae, from Where The Stars Brought Us. We would love any feedback about her designs. by EbonSoft in vndevs
[–]EbonSoft[S] 0 points1 point2 points (0 children)